.all_changelog.yml 92 KB
Newer Older
Pomf Chicken's avatar
Pomf Chicken committed
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
DO NOT EDIT THIS FILE BY HAND!  AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
---
2015-02-27:
  Clusterfack:
  - bugfix: Made suit storage units not drop all equipment on power failure, instead
      it must be crowbarred open
  - rscadd: Made narsie not lag
  - bugfix: Fixes a bug in powernet not fully shutting off power
  - bugfix: Shuttle shouldn't kill singulo/narsie if it lands on it anymore
  Deity Link:
  - bugfix: Fixed a bug that caused soulstones to spawn a mindless shade when used
      to create a construct. (due to atoms dropping all their content upon deletion)
  - rscadd: Admins now get notified of who used the Voice of Nar-Sie.
  - rscadd: Added a bunch of admin messages to debug cult objectives.
  - tweak: The "tome" cult structure now emits a weak red light (there is one by default
      in the librarian's study)
  - bugfix: All the equipment/light/environnement machines are now properly disabled
      once Nar-Sie rises (they would previously stay powered even after the APC gets
      drained)
  - rscadd: The entire world now bakes in a weak reddish ambient light once Nar-Sie
      rises, greatly improving visibility, and making the whole place look nicer.
  Pomf123:
  - tweak: Machine Frames can now be deanchored and moved, to deconstruct ensure its
      anchored and is empty.
2015-02-28:
  Pomf123:
  - tweak: Re-added the ability to sell plasma sheets to centcom via supply shuttle.
      They can't have been redeemed already and you get twice the value as opposed
      to using the Ore Redeemer on station.
2015-03-02:
  ArthurDentist:
  - rscadd: Added two new outfits to the Theatre Vendor.
  Clusterfack:
  - bugfix: You can no longer dupe cable coils from windoors
  - rscadd: Added plasma windoors, with strengths 3x and 4x times the base windoor
      strengths
  - tweak: Basic windoor health by 1/3rd to compensate for the new doors
2015-03-03:
  ArthurDentist:
  - rscadd: Added a new spell which silences an adjacent target and curses them with
      unremoveable mime clothing.
  Pomf123:
  - rscadd: Added a new lobby screen courtesy of Rei
2015-03-05:
  Deity Link:
  - bugfix: Fixed a bug that prevented the Supermatter Cascade's bluespace blob from
      ever expanding.
  - bugfix: Fixed a bug that prevented the Supermatter Cascade's Bluespace rift from
      teleporting the mobs in range.
  - imageadd: The Bluespace Rift has a brand new sprite!
  - tweak: The Bluespace Rift can now be seen through walls.
  - tweak: Reduced the Bluespace Rift's teleport range so it matches its sprite (it's
      actually much easier to reach now anyway since you can see it from afar)
  - rscadd: The world now bakes in a weak green/yellowish light during a Supermatter
      Cascade, improving visibility.
  - soundadd: Added a sound that plays when a Supermatter Cascade is triggered.
  - rscadd: All players are now actually flashed by a blinding light when a Supermatter
      Cascade is triggered
  - soundadd: Added a new "Beach" playlist to the DJ jukebox and Superjuke. Featuring
      16 tracks.
  N3X15:
  - experiment: Library computers created tons of database lag.  They now return smaller
      recordsets and have many improvements.
  - bugfix: Library computers refresh their menus when clicked.
  - rscadd: Admins can now track who added a book to the library.
  - rscadd: Admins can now easily delete books from the library (including all books
      by ckey).
  - tweak: Library computer interfaces are now a little less ugly.
  Pomf123:
  - bugfix: Fixed being able to leech genetic mutations by standing in the middle
      of a rad storm with a rad suit while taking no damage.
  - tweak: Make radiation event much shorter, lower the amount of radiation needed
      to receive a mutation during the event. You now get 30 seconds to get into a
      shielded area and each wave of radiation is about 2 seconds apart.
  - bugfix: Sec belt can hold smoke grenades and tele baton now.
  - bugfix: Fix dropping any child of food/drink causing you to transfer your luminosity
      to that object.
  - bugfix: Attempt at fixing becoming immune to grabs due to some buckling issues.
  - bugfix: Fixed hairstyles not showing up due to duplicate names!
  iconleap:
  - bugfix: Fix coin with a string can be recover after getting the premium item.
2015-03-06:
  Velard Amakar:
  - rscadd: large slew of vampire-related additions, tweaks, and refactors
  - tweak: Enthrall can be used for free, but you need at least 300 blood in your
      system to use it
  - tweak: Full power is now called 'Maturity' is activated at 450 instead of 500
  - rscadd: Blood can be used to unholy tiles outside of the chapel.
  - tweak: Coffins now heal faster and cure Nullify and Smite
  - tweak: Nullrod completely ruins the vampire's day if the chaplain is using it,
      don't even try to take him on hand to hand
  - rscadd: Being burned when dead reduces your corpse to ashes
  - tweak: Holywater fucks you up almost as bad as the sun, but slower
  - tweak: Chapel kills a weak vampire almost as fast as the sun
  - tweak: Sunlight is even more lethal
  - tweak: Picking up a bible or a nullrod will smite you(but not enough to hurt you,
      trying to use them does that)
  - rscadd: NEW POWER - Charisma, activates at 450 blood, increases Hypnotise & Glare
      stun time, and greatly decreases Enthrall time/cooldown.
  - rscadd: NEW POWER - Shadowy Menace, activates at 450 blood, buffs Shadow Cloak,
      grants immunity to blessed tiles(but not in the chapel) and gives a chance to
      terrify anyone who sees you.
  - rscadd: NEW POWER - Undying Lord of the Night, unlocks after 666 blood, grants
      the ability to revive after death(but not if you've been smote or gibbed) and
      spawn a free vampire cloak that can hold a few items, and has moderately decent
      defense against bullets, fire, and holy effects.
  - bugfix: Various typos and poor grammar in shit fixed, also replacing "warning"(italic
      red text) with the "sinister"(spooky purple text) in vamp power text blurbs
  - rscadd: Added check_holy() to mob_helpers.dm, which checks if a mob is on a holy
      tile
  - tweak: Moved vampire-related code out of life.dm through use of the new callOnLife
      hook
  - bugfix: Moved coffin healing vampires to vampire.dm where it belongs
  - rscadd: Adds new smite debuff that is increased by holy things, but decreased
      by vampire powers and sleeping in coffins.
2015-03-08:
  ArthurDentist:
  - rscadd: Can now order Grass Tiles, Carpet Tiles and Bloodbags at Cargo.
  Pomf123:
  - bugfix: Fix big bug with unary vents connecting to pipes incorrectly in certain
      situations.
  - tweak: Reduced cost of conveyor belt circuit board.
2015-03-09:
  Clusterfack:
  - bugfix: Fixed a bug where you could use rpd's from far away
  - bugfix: Fixes a bug where wrapping paper would magically reduce the size of objects
  - bugfix: Made machine frames dropped from machines spawn at the right buildstage
      so you can wirecut them
  - rscadd: Added a local narrate button for admins
  - bugfix: Made stacks properly stack beneath you when welding shards for example
  - bugfix: Made Mr. Clean not act like narsie and set the universal state
  - rscadd: Made mommis/borgs able to interface with the all in one grinder
  - rscadd: Improvements made to the become mommi verb for observers
  - bugfix: Fixed a bug where using attack ghost on a mommi spawner wouldn't check
      your respawn timer
  - bugfix: Fixed another bug where ghosts wouldn't always be put inside the spawned
      mommis body
  - tweak: Fixes chem dispenser UI size so it properly shows all three columns
  Velard Amakar:
  - tweak: Fixed bugs with the vampire update
2015-03-10:
  Pomf123:
  - rscadd: NanoUI interactive map Bhangmeter(doppler array)
2015-03-11:
  Kurfursten:
  - tweak: Adds delay to a few spammable items, such as the lighter, deck of cards,
      and paper (shown to camera)
  Pomf123:
  - experimental: Gender is a social construct you CISGendered scum, added debugging
      to find and squash humans becoming plural or neuter gender.
2015-03-12:
  Pomf123:
  - bugfix: Fix the ability to switch between pages in the library checkout computer,
      current page is now highlighted.
2015-03-13:
  Dylanstrategie:
  - bugfix: Fix radiation collectors sometimes showing incorrect power values after
      being tinkered with
  - tweak: Cell chargers can now be upgraded to provide better efficiency, emagging
      it will cause massive power drainage on usage.
2015-03-15:
  Pomf123:
  - tweak: Mining shuttle computer doesn't require access anymore.
  - bugfix: Exploit fix involving security cameras.
  - bugfix: Admins can view log files again until BYOND re-enables run()
2015-03-16:
  Comic:
  - tgs: You can now place things on tables where you click. Neaten your desks, today!
  PJB3005:
  - rscadd: Added multitool menu autolinking to airlock controllers.
  - rscadd: Added the ability to construct and deconstruct some plastic things.
  Pomf123:
  - bugfix: Fixed being pulled by the singularity when you have magboots on and active.
  - rscadd: Added a way to report bugs ingame, click the bug report button or use
      the Github-Report verb in OOC tab.
  Skowron:
  - rscadd: The fearsome pirate lord Drungi's custom made companion "Scout" has been
      reverse engineered for a Nanotrasen standard MoMMI exoskeleton.
  - bugfix: A malfunction in the MoMMI exoskeleton "replicator"'s  red error eyes
      have been corrected to light up correctly.
  Velard Amakar:
  - rscadd: Added a ghetto anti personnel mine.
2015-03-18:
  Pomf123:
  - bugfix: Hopefully fixed non-mobs from not Hear()'ing things from radios or intercoms.
      Most notably explosive implants not triggering from radio chatter.
2015-03-19:
  ArthurDentist:
  - rscadd: A new syndicate bundle is avaliable.
  Pomf123:
  - bugfix: Seriously fix cloning non human species this time.
  - bugfix: Fixed builmode UI icons not being removed when leaving build mode.
2015-03-20:
  Dylanstrategie:
  - bugfix: Fix library computers showing as books when power is cut off
  - imageadd: Add unpowered and broken library computer sprites
  - rscadd: You can now unanchor book binders with a wrench. They must be anchored
      to work
  Pomf123:
  - rscadd: Antag roll at round end will show who had uplinks and what they spent
      and bought.
  - experimental: The voice changer mask now has the ability to take the form of any
      other mask.
2015-03-21:
  Dylanstrategie:
  - bugfix: Massive improvements to wall code. More modular, less fucking outdated
  - bugfix: Fix walls making welder noises when the plating is ripped off, even on
      reinforced walls or miscallenaous destruction
  - imageadd: Custom sprites for displaced reinforced girders
  - tweak: Change names of all girder types to make their nature more obvious
  - experiment: You can no longer magically fix a reinforced wall by slapping a metal
      sheet on it
  - rscadd: New repairing steps added. You can examine reinforced walls to see their
      deconstruction progress
  - tweak: Reinforced wall construction slightly longer. Two steps were added
  - rscadd: Add wallrot and thermite status to examine text. General fixes to both
      (more work is planned)
  - tweak: Igniting thermite is now possible with all "hot" objects but takes ten
      seconds
  - bugfix: You can now scrub wallrot off reinforced walls, as intended
  - rscadd: Reinforced walls now have custom ex_act procs, which will make them more
      solid against explosions (they used to have the same strenght as normal walls
      outside of ex_act 3)
  - rscdel: Diamond walls can no longer be drilled. More work should be done down
      the line on mineral walls
  - tweak: Singularity now rips regular wall plating more often at 5x5 and 7x7 stage
  - bugfix: Reinforced walls no longer drop rods at any stage, since those aren't
      used for construction
  - tweak: MoMMIs can now harvest from hydroponics trays again
  - rscadd: You can no longer shove rocket launchers up your mouth to blow your brains
      out. Instead, you can suicide for explosive results
  - tweak: All fancy storages (egg boxes, donut boxes, cigarette packs, vial boxes,
      candle boxes, etc...) now use quick gathering, gathering toggle and quick empty
  Pomf123:
  - bugfix: Fix office chair oddities.
2015-03-22:
  Pomf123:
  - tweak: Syndicate bundles and random items now display what they got. added comma
      spacing between the items list.
  - bugfix: Fix being able to spam deconstruct rwall and get unlimited rod works
  - bugfix: Fix monkeys being able to kenshiro bite people while handcuffed.
2015-03-23:
  Dylanstrategie:
  - rscadd: Add informations on examining fireaxe cabinets
  - bugfix: Add attack delay when attacking fireaxe cabinets
  - tweak: Tweak when damage and destruction sounds and messages play when attacking
      cabinets
  Pomf123:
  - tweak: Frenchman's curse will no longer cause you to drop your ID, belt, or pocket
      storage.
2015-03-24:
  ArthurDentist:
  - bugfix: Fixed the Mechantronic uniform sprite.
  Dylanstrategie:
  - experiment: Nutriments from raw food now carry over to cooked items, like all
      other reagents
  - experiment: Cooked items can now contain 100 units of reagents (up from 50)
  - experiment: Chef's Special Sauce now starts with 50 units of its famous reagent
  - tweak: Salt shakers and pepper mills now contain and start with 50 units of their
      respective reagents
  - rscadd: All beaker types now have origin techs
  - rscadd: Thermite is now logged
  - tweak: Splashing shit on non-mobs will now be visible to everyone
2015-03-25:
  Pomf123:
  - bugfix: Fixed captain's armor hiding your gloves and shoes.
  - bugfix: Screw the 12 step program, you will no longer get an error about yourself
      not being an open container while trying to get drunk anymore.
  - bugfix: Adds a cancel button to the man eater power prompt.
  - bugfix: Adds a maximum range of being able to identify the reagents in a container
      on examination.
  - bugfix: Fixed Project Mind not working at all.
  - rscadd: Can now wet your mop with buckets, beakers, sinks and more.
2015-03-26:
  Dylanstrategie:
  - bugfix: Fix pills generating strange messages due to old, unchecked afterattack
      code
  Pomf123:
  - bugfix: Fixed human's update icons process not properly updating the uniform sprite.
  - bugfix: Fixed bags not gathering items if you click on something it could otherwise
      pickup, but had its attackby overridden.
  - bugfix: Fixed splashing the smart chem fridge when trying to insert a container
      without a lid.
2015-03-28:
  Angelite Entyshak:
  - tweak: Added hotkey buttons for /me and /ooc for hotkey mode; M and O respectively.
  Dylanstrategie:
  - bugfix: Fix "You can't, the X is closed" message when using bottles on things
      that clearly aren't potential (or at least intended) receptacles for reagents
      (like a table)
  - bugfix: Fix stupid first-person message when force-feeding drinks
  - tweak: Give verb fixed, should increase occurences of actually handing shit over
      immediatly and decrease occurences of having to choose between a list of yourself
      and the only nearby mob as recipient
  Pomf123:
  - bugfix: Fixed not being able to properly interface with machines or nanoUIs when
      you have manifested TK.
  - bugfix: Fixed shuttle consoles.
  - bugfix: Fixed pill bottles not picking up things.
  - bugfix: Fixed animals attacking you not showing any message.
  - bugfix: cautery steps require the tool to be hot now, also fixes doing surgery
      with a lit welder.
2015-03-30:
  Pomf123:
  - bugfix: Fixed electropacks not working.
  Velard Amakar:
  - rscadd: Gave swat and riot helmets flash protection.
2015-04-01:
  Deity Link:
  - bugfix: Fixed a bug that caused players to drop whatever item they were holding
      when using drag n drop to feed a monkey to the xenobio recycler.
  - bugfix: You now have to strip monkeys before feeding them to the recycler, aka,
      you cannot destroy items by having the dead monkey hold them when you feed it
      to the machine.
  - rscadd: Xenobiology's Monkey Recycler can now be deconstructed, and its board
      can be printed at R&D. Same requirements as the Food Processor.
  - rscadd: Added a new machine, the Chicken Processor. Its board can be printed at
      R&D. Same requirements as the Food Processor. Turns chicks and chicken into
      nuggets. They don't have to be dead, the machine will kill them for you. Don't
      worry it's painless.
  - experiment: ERROR Experiment X3671 As a followup to the first cryptographic experiment
      on the machine, the section chief attempted to directly communicate with it
      by dressing like a...well you can guess. The results were ugly, the experiments
      are to be indefinitely suspended, the machine's SCP status is confirmed, pending
      class Euclid
  Dylanstrategie:
  - rscadd: Add cult grilles. They stand in for the old grille and whatever windows
      might have been here, block air, are see-through and are twice as strong
  - rscadd: Add a specific broken child for grilles, to be used for mapping (do NOT
      use it as a way to break grilles in the code, please)
  - rscadd: Add examine information to check if grilles are broken or unanchored
  - tweak: If you hit an electrified grille with anything but a "complex function"
      tool (wirecutters and screwdriver), your hit will now register. Insult to injury
  - tweak: Grille health upped from 17-ish (went into negatives for broken grilles)
      to 20 (0 is completely broken)
  - tweak: Damage from all weapons increased (was 1/10th, now 1/2th), damage from
      humans decreased, slashing grilles with shards saw a nerf
  - bugfix: Fix duplicating grilles from breaking them, snapping the broken grille
      to get two rods, and getting one extra rod in the process
  - sprite: Grille sprite was tweaked. It looks better when under windows or alone,
      and a tad worse in window bays, might need relative wall boogaloo but solid
      enough as is
2015-04-02:
  Pomf123:
  - tweak: Lockboxes in science are once again locked by access requirement.
2015-04-03:
  Clusterfack:
  - rscadd: Adds a new xenoarch artifact, find it and try it out
  - tweak: Lets ghosts follow messages from nonstandard chat channels
  Pomf123:
  - bugfix: reverted dylan making shards of glass conduct electricity.
2015-04-04:
  BestName:
  - tweak: Toxin(Bio) canisters are now called Plasma canisters.
  - tweak: Gas filters will now filter Plasma instead of Carbon Molecules.
  Pomf123:
  - bugfix: Fixed some items slipping you while being dragged over them while knocked
      down.
2015-04-05:
  Boxed:
  - rscadd: Added sliders! Recipes on the wiki.
  - rscadd: Added food boxes for future recipes that pop out more than one result.
  - tweak: Chicken buckets are now thingermajigs of food boxes.
  Dylanstrategie:
  - tweak: The AME Control unit now spawns unbolted. MIND THIS IF YOU ARE SETTING
      UP THE AME, YOU NEED TO WRENCH THE CONTROL UNIT NOW
  - bugfix: Fix repaired grilles being invisible due to a typecast failure
  - rscadd: Add kitchen sink to Bar counter
  - rscadd: Add lightswitch to Kitchen
  - rscadd: Add space cleaner to Robotics
  - bugfix: Fix ultra-fucked bodybag in Robotics
  - bugfix: Remove duplicate Security Hallway APC, move main APC closer to the Security
      Lobby
  - spellcheck: Fix typo in metal sheets description ("off" instead of "of")
  iconleap:
  - rscadd: More morgue indicator icons from tg, refer to this pull https://github.com/d3athrow/vgstation13/pull/3774.
2015-04-07:
  ArthurDentist:
  - rscadd: Added a rare Syndie Bundle which contains the Grand Prize
  Dylanstrategie:
  - bugfix: Fix Doctor's Delight making you completely shitfaced
  - bugfix: Fix RoboTrays picking up drinks (and most likely setting them on tables
      and the like) at any range due to a missing proximity flag
  Fury McFlurry:
  - rscadd: Added 10 new hairstyles and 5 new facial hairstyles.
  Pomf123:
  - tweak: Reduced how fast the sun moves so the solar trackers have an opportunity
      to work properly when set to auto.
2015-04-08:
  Boxed:
  - bugfix: ERT suits are now fireproof for the first time in ???.
  Pomf123:
  - bugfix: Hey look i fixed nonhumans not cloning into their proper species... again.
2015-04-09:
  Kurfursten:
  - rscadd: Adds special sounds for prayers and faxes to admins  hopefully you'll
      get noticed now! Also faxes cooldown faster.
  PJB3005:
  - rscadd: Ports the procedural map generator from /tg/, credits to RemieRichards
      for actually making the thing.
2015-04-10:
  Pomf123:
  - bugfix: Fixed protolathe lockboxes
2015-04-11:
  Pomf123:
  - tweak: thanks to angry man in the thread for making me remove the delay on adding
      shit to the exofab and protolathe
2015-04-12:
  ArthurDentist:
  - rscadd: Added a new spell, 'Shoe Snatching Charm', this spell recquires no robes
      and allows you to steal someone's shoes from a distance.
  Pomf123:
  - rscadd: Coded in external health indicator for cryo tubes, sprite and idea thanks
      to anonymoose in the thread.
  - bugfix: Fixed theft objectives always saying failure.
  - bugfix: Fixed non-ghosts triggering admin alerts when interacting with the AAC.
  - bugfix: MoMMIs and robots can now open wrapped closets and crates without an item
      in hand.
  - bugfix: Mousetraps attached to transfer valves will now properly activate the
      bomb if armed.
  - bugfix: Fix the flashlight issue due to a hardcap in mob luminosity
  - bugfix: Fix not being able to (un)equip items on people on top of an operating
      table.
  - bugfix: Fix improper font tag with botany color mutations.
  - bugfix: Prevent situations causing you to store your item as a robot while its
      not in your possession resulting in losing it forever.
  - bugfix: Fix recruitment messages not being proper formatting.
  - bugfix: Fix robots being able to give away their precious.
  iconleap:
  - bugfix: Fixes admin manual traitor to give uplink and codewords.
2015-04-14:
  ArthurDentist:
  - bugfix: Plasmamen no longer take damage from contaminated clothing
2015-04-15:
  DrCelt:
  - bugfix: Finally fixed the issue where a new station account could bankrupt central
      command
  - tweak: The Station Account is now worth 5000, in line with all the departments.
  - tweak: PINs are now 4 digits & Account Numbers are now 5 digits.
  Dylanstrategie:
  - rscadd: Add in the Rapid Machinery Component Exchanger (R.M.C.E). This tool is
      used to quickly upgrade a machinery's components without having to take it apart,
      and can optionally scan the machinery's current components
  - rscadd: The Rapid Machinery Component Exchanger can carry up to 10 components
      (stock_parts), although it will only remplace upgradable components (currently
      matter bins, scanning modules, manipulators, capacitators and micro-lasers)
  - rscadd: It is used by opening a machinery's maintenance panel (usually with a
      screwdriver). A menu shows up from there. You need to stay in range until finished
      !
  - rscadd: You can access further options by interacting with it, like ejecting loaded
      components or scanning the container
  - rscadd: The Rapid Machinery Component Exchanger can be researched
  - imageadd: The Rapid Machinery Component Exchanger has a sprite
  iconleap:
  - bugfix: Fixed everything is candy at candy machine.
2015-04-16:
  ArthurDentist:
  - rscadd: Added three new virus symptoms. Chicken Pox(Stage 3) which makes you cluck
      like a chicken and vomit eggs, Vox Pox(Stage 4) Which turns you into a pox ridden
      vox and finally Delightful Syndrome(Stage 4) which synthesises Doctor's Delight.
  Deity Link:
  - bugfix: Fixed tons of Bomberman Arenas-related bugs, thanks a lot to those who
      played with me to help me debug on the server
  - rscadd: Entertainment Monitors in the bar will notify people near them that a
      bomberman round is starting
  - imageadd: Re-added a couple of hat sprites that somehow disappeared recently (including
      some wizard hat sprites)
  - bugfix: Fixed Cult Grilles having no sprite, and improved the current sprite
  - imageadd: Improved the broken Cult Grille sprite
  - imageadd: Improved the Cult Girder sprite
  - imageadd: Added a Thermited Cult Wall sprite
  Dylanstrategie:
  - tweak: Make cell charger emag message more explicit. There will now be an indication
      when someone sabotages a cell charger in your sight
  - bugfix: Fix cell chargers not always being destroyed when they overload
  - bugfix: Fix Component Exchanger sharing its design ID with the Device Analyzer
      (and thus being unresearchable, or replacing it when its tech level is reached
      first)
  - tweak: Component Exchanger storage now has a size of 20 instead of 10
  - imageadd: Recovered Xeno Helmet sprite. It was accidentally pruned out during
      a clean-up in the head.dmi file (lying sprites are useless)
  - bugfix: Fix a broken span when stacking dosh
  - bugfix: Fix dart shots not behaving correctly. They still do shit-all damage,
      but now they inherit from bullets, not electrodes
  - bugfix: General unfucking of floodlights. They should now work correctly, although
      in the meantime they cannot be built and are only found on the Derelict
  - tweak: Floodlights must be bolted down to work, use a wrench
  - imageadd: Fix some beaker types not having lid sprites, or having incorrect ones
  - bugfix: Fix broken span in vomit-messages fucking up the chat for the session
  - tweak: Vomit viral symptom now uses identical messages than regular vomiting,
      to avoid powergaymen
  - tweak: Damage from slamming someone into a window with a full grab is now 20 brute,
      down from 30 brute
  Kurfurst:
  - rscadd: Added three new chemistry tools Electrolyzer, Centrifuge, and Mortar
  - rscadd: More Info http://ss13.pomf.se/wiki/index.php/User:Kurfurst/Ghettochem
  - tweak: Bustanuts now contain salt
  - tweak: Bowls may now be made from wood
  - tweak: Iron may now be grinded from metal
  - tweak: Sulphuric Acid may now be made with its real life formula (is still available
      at dispenser)
  - imageadd: The Electrolyzer has a sprite
2015-04-18:
  Deity Link:
  - bugfix: Removed species restrictions on Bomberman clothes, so Diona can be bombermen
      as well.
  - bugfix: Bomberman clothes now protect Plasmamen from combusting.
  - imageadd: Improved tons of monkey hat sprites
  - rscadd: Monkeys can now wear glasses (I spent quite some time making their sprites
      fit them, sadly they can't yet activate HUDs)
  - rscadd: Added a Medical Doctor Monkey Uniform
  - rscadd: Added a Monkey-Sized Space Suit (can currently only be spawned by admins)
  - rscadd: Monkeys wearing this space suit and a space-worthy hat can survive in
      space (they also need a mask and some oxygen of course)
  - bugfix: Fixed a bug that sometimes caused monkey in-hand sprites to not update
      when they drop an item.
2015-04-19:
  Dylanstrategie:
  - experimental: You can no longer "almost hear" emotes while incapped or sleeping.
      Which included your own gasps
  - rscadd: You will now receive the "You can almost hear something" message when
      deaf, to know when someone is trying to talk to you
  Pomf123:
  - bugfix: Fixed building plating on the asteroid.
  - bugfix: Should fix paper bbcode, maybe.
  - bugfix: I have slain the convoluted beast, paper code is fixed.
2015-04-20:
  Dylanstrategie:
  - bugfix: Fix relativewall_neighbours() ignoring limitations on unfinished reinforced
      walls by adding more exceptions. Should be fool-proof to relativewall() to boot
  - imageadd: Unfuck reinforced table sprites in depth, and currently ONLY reinforced
      table sprites, so that they link correctly. Not enough time to do the rest yet,
      I have actual work to do. Use this as a guideline
2015-04-21:
  Deity Link:
  - rscadd: Admins with +FUN now have a Give Achievement verb for giggles. Includes
      a custom golden trophy, and a summary of all the achievement winners on round
      end.
  - imageadd: Added tons of icons to the end-round summary.
  - tweak: teaked the end-round summary for the sake of clarity (added line breaks
      between purchased traitor items and spells for instance)
  Pomf123:
  - bugfix: Fixed erroneously getting an [open] and tracking link when hearing the
      AI speak when you're not an AI.
  - bugfix: Fixed the [open] and tracking links not working when you hear a mob from
      something other than a radio.
  - bugfix: Fix rags being terrible to use, smothering requires targetting mouth,
      can wipe down anything so long as you have reagents, no more long range wiping.
  - tweak: Left4Zed's mutation increase is now 10x more potent, as a result it now
      lowers overall health and yield as well.
  - bugfix: Peg limbs properly destroy on damage, and when dropped drop wood instead
      of meaty limbs.
  - bugfix: Fixed moving shuttles not properly copying over variables on move resulting
      in some oddities like corner pieces having black backgrounds.
  - bugfix: Fixed losing your wizard spells when getting cloned.
  - bugfix: Fixed being ripped from your new body if you had a preexisting DNA record
      in the cloning machine and somebody set it to clone.
2015-04-22:
  Comic:
  - rscadd: Ventcrawling now works through manual movement rather than a teleport
      menu.
  - bugfix: MoMMIs can no longer examine mobs. This includes seeing human equipment.
  - tweak: Certain machines will now lose power if they are unwrenched, and regain
      power when wrenched down.
  Pomf123:
  - bugfix: moving along an emitter beam's path, away from the source, will no longer
      cause you to phase through the beam.
  - bugfix: Can no longer use photocopiers as a shield from the AI turrets
  - bugfix: Fixed emagging doors not showing the proper animation before opening the
      door.
  - bugfix: Fixed emitter beams not interacting with canisters or fuel tanks.
2015-04-23:
  Deity Link:
  - tweak: Moved all the End Round information from the chat window to the popup browser.
      Easier to read, and allows you to check antags and other info such as silicon
      laws and antag objectives completions while keeping up with the chat.
  - imageadd: Added a few icons to illustrate the End Round popup. Antags are now
      displayed as they are next to their name.
  - bugfix: Fixed Photography, again, injuries now properly show up on people.
  - rscadd: Harvested Plants are now properly counted and credited for in the End
      Round popup (and Crew Score)
  - rscadd: Smelted Ores (not just mined) are now properly counted and credited for
      in the End Round popup (and Crew Score). Whether you smelt them with the Ore
      Redemption Machine or the Conveyor on the Asteroid doesn't change anything.
  - rscadd: The Round End popup now displays how many rounds of Arena Bomberman occurred
      during the round, and who won most of them (and how many)
  Kurfurst:
  - rscadd: New Cargo Conveyor belt "QMLoad3"
  - tweak: Fixed Mail to broken locations (Security, HoS, Bar, Theater, Atmospherics,
      CE, Chemistry, Medbay, CMO, Janitor, Cargo Bay) - should work everywhere now
  - tweak: Silicons can now use the Smartfridge
  - tweak: Soda Dispenser formatting (Bartenders, pray for 'soda_dispenser', 'booze_dispenser',
      and 'brewer'!)
  - tweak: Steal AI objective now checks to see if you have a living AI on your Intellicard
  - tweak: Airlock Electronics may once again be printed at the Circuit Printer.
  - tweak: Intercom Electronics are now properly labeled at the Circuit Printer.
  - tweak: Handcuffed people can no longer be handed items
  - tweak: You should no longer encounter null blood
  - tweak: Monkeys now get a random blood type
  - tweak: Sulphuric Acid bug fixed; may now be properly made from its formula (and
      therefore electrolyzed properly)
  - tweak: Empty blood bags now properly spawn on the map
  Pomf123:
  - bugfix: Fixed being able to equip borg vision module and enable a sensor aug at
      the same time.
2015-04-24:
  Comic:
  - bugfix: You can now mine rocky debris with the off-hand again.
  Pomf123:
  - bugfix: Fixed the crawl through vent verb popping up with a list of literally
      everything on the station.
2015-04-25:
  Clusterfack:
  - bugfix: Fixes a bug where using N2O to refuel your jetpack would cause it to no
      longer function
  - rscadd: Also made wrenching multiple dense machines down on the same time impossible
  - bugfix: Made deleting cryotubes by unwrenching them impossible
  - bugfix: Fixed an issue where blob centcomm reports wouldn't be sent to the station
      (so no nuke code)
  Deity Link:
  - imageadd: Updated Boxstation's PDA minimap to reflect the map changes of those
      last few months
  PJB3005:
  - rscadd: You can now set what a gas sensor should monitor, using it's multitool
      menu.
  - bugfix: This means you can monitor gas compositions with built gas sensors now.
  - bugfix: Fixes the food and kitchen processors appearing under AI holopads.
  - bugfix: Adds an accounts database to taxistation, it was missing.
  - bugfix: Monkeys can now pickup syringes.
  - bugfix: The pipe item for dual-port vents is now no longer invisible.
  - bugfix: Fixes multitool menus on dual-port vents.
  Pomf123:
  - rscadd: Crew Monitor now tracks Brains inside of an MMI as well as positronic
      brains.
  Skowron:
  - tweak: A period of fruitful harvest for diona(which commonly bear numerous seed
      packets on creation) has ended. New harvests report a yield of one seed packet.
2015-04-26:
  Pomf123:
  - bugfix: Fixed AAC causing emitters and scrubbers on the same channel and ID causing
      the emitter to flash on and off.
  - bugfix: Fixed aircond and heater iconstates.
  - bugfix: Fixed material synth.
2015-04-27:
  Comic:
  - bugfix: Fixed ryetalyn not properly removing some mutations and disabilities.
  Kurfurst:
  - tweak: RMCE is now a child of storage, can quick grab and quick drop - eject menu
      removed
  - tweak: RMCE may now be looked inside of like a bag - scanning module menu removed
  - tweak: You no longer need to re-scan every time you want to output the data of
      the machine you're plugged into
  - tweak: RMCE duping bug removed
  - tweak: RMCE now compatible with DNA Modifier
  Pomf123:
  - bugfix: Fixed newly built cryo tubes not properly linking with adjacent pipelines.
  - bugfix: Fixed some broken wood floor sprites not being in the exclusion list causing
      them to persist when prying up the tile and replacing it with a new one.
  - bugfix: Emitter beams will properly re-emit when deleted by an outside source.
  - bugfix: Fixed superfart being magic and affecting mobs through walls and windows
      when you've got xray vision.
  - bugfix: Fixed custom job not working on id computer.
  - experimental: Removed all traces of metaclub activity everywhere, panic.
2015-04-28:
  Deity Link:
  - rscadd: Added a rpane button that appears after the round ends to let you re-open
      the Round End Information window.
  - rscadd: You may as well simply type "RoundEndInformation" in the chat window to
      open it again.
  Pomf123:
  - bugfix: medical borg module beaker shouldn't get stuck anymore.
2015-04-29:
  Pomf123:
  - bugfix: Fixed vampire sight.
  - bugfix: Should fix genetics wonkiness with species inherent genes and SE injectors
      not removing things properly.
  - bugfix: Should fix library searching and ordering by SS<sup>13</sup>BN
2015-04-30:
D3athrow's avatar
D3athrow committed
679
680
681
682
683
684
685
  9600bauds:
  - bugfix: Massively fixed custom food items and cooking machines, re-implemented
      custom burgers and pan pizzas as they were previously not obtainable.
  - rscdel: Removed goofball
  Deity Link:
  - imageadd: Replaced the splashworks title1.gif and title3.gif with their original,
      higher quality DMIs.
Pomf Chicken's avatar
Pomf Chicken committed
686
687
688
689
  Pomf123:
  - rscadd: Added jump to page link to library computers
  - rscadd: Added searching to the checkout library computer
  - bugfix: Manuals, searching, and order by SS<sup>13</sup>BN fixed completely again.
690
  - tweak: Severely nerfed gun accuracy while driving a vehicle.
691
692
  - bugfix: Should be the final fix for ryetalyn not removing disabilities like bvork
      and lithping.
D3athrow's avatar
D3athrow committed
693
694
695
2015-05-01:
  Pomf123:
  - experimental: Made the speaker device 2spooky.
D3athrow's avatar
D3athrow committed
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
2015-05-02:
  Deity Link:
  - rscadd: Added a Snake II PDA game purchasable on PDA terminals. Based on the classic
      Nokia Snake II. Features speed settings, labyrinths, control via your orientation,
      and highscores for every speed/labyrinth combination.
  - rscadd: Added a Minesweeper PDA game purchasable on PDA terminals. Based on the
      classic Winmine95. Features highscores for beginner, intermediate, and expert
      difficulties. custom mode included.
  - rscadd: Added a Spess Pets PDA game purchasable on PDA terminals. Basically a
      tamagotchi knockoff, still undergoin polishment. I might explain how it works
      on the wiki later on, in the meantime have fun experimenting! 4 races currently
      available Corgegg, Chimpegg, Borgegg, Syndegg.
  - bugfix: Fixed Centcom's ID computers.
  - imageadd: Added new sprites for Deathsquad and ERT's IDs
  - tweak: Did some background changes that'll allow me to work on the centcom strike
      teams revamps
D3athrow's avatar
D3athrow committed
712
713
714
715
716
717
718
719
  Kurfurst:
  - rscadd: Showers now de/constructable
  - rscadd: Fireaxe cabinet now de/constructable
  - rscadd: Tank dispenser now constructable
  - rscadd: Water-cooler now constructable
  - tweak: Sinks/toilets can be un/anchored (and don't work when not anchored)
  - tweak: May order more sinks/toilets from cargo
  - tweak: Metal construction UI gets a well-deserved rearrangement
D3athrow's avatar
D3athrow committed
720
721
722
723
  PJB3005:
  - bugfix: Fixes the '-1kPA' issue for canisters, also cleans up some canister code,
      so maybe I fixed other issues too!
  - rscadd: Portable scrubbers and pumps now have NanoUI.
D3athrow's avatar
D3athrow committed
724
725
726
727
728
729
730
731
  - rscadd: Adds Dual-Port vents to the RPD and pipe dispenser.
  - rscadd: AAC registers, these registers (10 max without adminbus) can store numbers
      for usage in AAC scripts.
  - rscadd: You can manually set these registers by clicking on them in the AAC's
      UI.
  - rscadd: You can both get and set values to these registers using new automations.
  - bugfix: Fixes derelict MoMMIs being able to leave the derelict by sitting in a
      locker.
D3athrow's avatar
D3athrow committed
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
2015-05-03:
  Deity Link:
  - imageadd: Added a new title screen Bomberman-themed splashwork
  Kurfurst:
  - rscadd: New tool soldering iron
  - rscadd: Soldering irons are fueled by sulphuric acid, and may hold up to 20 units
  - rscadd: Soldering irons may be used to repair smoked airlock electronics and emagged
      secure closets
  - rscadd: Soldering irons can make nine basic board types out of simple glass (fuse
      formula randomized every round)
  - tweak: Altering a supply shuttle console board is now done with the soldering
      iron instead of the multitool
  - tweak: Power control module is a circuitboard
  - tweak: Toolbelt holds soldering irons
  - tweak: Autolathe and YouTool have soldering irons
  - tweak: A circuitboard can be rendered blank with a welding tool
  - tweak: A blank board may be turned to glass with a welding tool
  - imageadd: New four-stage icon for the soldering iron
  PJB3005:
  - rscadd: Disposals bins now use NanoUI.
Pomf Chicken's avatar
Pomf Chicken committed
752
753
754
755
2015-05-04:
  Comic:
  - experimental: MoMMIs have an overlay of static over non silicon mobs. For funsies
      you can change between blackout, static, or MUD/Dorf mode. More info here https://github.com/d3athrow/vgstation13/pull/3116
D3athrow's avatar
D3athrow committed
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
  Deity Link:
  - bugfix: fixed buckled players (such as those driving a vehicle) not being properly
      teleported by the Bluespace Rift
  - bugfix: fixed players in mecha not being teleported by the Bluespace Rift
  - bugfix: fixed players in mecha not being able to see the Bluespace Rift through
      walls
  - bugfix: fixed some space turfs not having the hell overlay during the narsie endgame
      (and some turfs having it when they shouldn't) such as the areas where shuttles
      land.
  - bugfix: fixed turfs changed after the beginning of hell or sm cascade not having
      the right luminosity
  - bugfix: fixed a bug that caused some diagonal shuttle tiles to display space when
      the shuttle is moved.
  PJB3005:
  - bugfix: Fixed DP vent construction. Never trust other code. Never.
D3athrow's avatar
D3athrow committed
771
772
773
774
775
776
777
778
779
780
781
2015-05-06:
  Comic:
  - rscadd: Added flatpack stacking. You can now drag flatpacks onto other flatpacks
      to stack them. You can split stacks by clicking them with an empty hand. Where
      you click decides where the stack splits.
  Deity Link:
  - bugfix: Fixed a runtime that broke Spess Pets when they tried to fight, don't
      forget to heal your pets when they lose fights.
  Pomf123:
  - rscadd: Revival of languages, this time even better because a chicken did it.
      languages work over comms so enjoy being a dildo to humans i guess.
D3athrow's avatar
D3athrow committed
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
2015-05-07:
  Kurfurst:
  - rscadd: New High Efficiency bulbs (2 boxes) now spawn in the Janitor's closet
      (more can be ordered from cargo at 2x the price for 2/3 the boxes of normal
      lights). These bulbs use 1/4 the energy and can keep those high stress areas
      like main hallway and arrivals running much, much longer.
  - imageadd: 16 new icons for lights; 1 new drink icon
  - rscadd: New reagent "Black Food Coloring". The Bartender gets 25u of this in his
      closet, and it hides the contents of anything it is added to.
  - tweak: Autolathe now produces all tier 1 components.
  - tweak: Shaft Miners and Cargo Technicians no longer have access to the QM office
  - tweak: Coin boxes are now held in one hand and require only QM access instead
      of all access
  - tweak: Coin boxes are now size 2 and can only hold coins and vouchers.
  - tweak: Vendomats which have been fed 4 sheets of cardboard now spit out "used
      recharge packs" when disassembled, allowing you to save the remaining goods
      inside
  - tweak: Nitrogen tank moved to the bottom of O2 lockers so that Oxygen tanks are
      easier to grab. Gas the Vox race war now.
  Pomf123:
  - bugfix: Fixed MoMMIs not having understand only languages initialized at round
      start.
D3athrow's avatar
D3athrow committed
804
2015-05-08:
D3athrow's avatar
D3athrow committed
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
  Deity Link:
  - tweak: Added a new realistic method for processing explosions that takes walls
      and some other obstacles into account (closed Airlocks and Blast Doors)
  - rscadd: Admins can at any time toggle the explosion method (between the old one
      and the new one) from the Secret panel (requires +SERVER)
  - tweak: Reinforced Floors are now actually bomb resistant, and less likely to break
      apart from explosions (they don't affect the spread of the explosion at all
      though, nor the damage to atoms standing on top of it)
  - tweak: Blast Doors are now less likely to be destroyed by explosion (previously
      they were as fragile as any other doors)
  - rscadd: Unsimulated/Shuttle floors now get covered in soot when hit by explosions
  - rscadd: Added a verb to the debug panel that lets you visualize in colours the
      impacts of an explosion (can be set to use either explosion methods, the colours
      disappear after 10 seconds)
  - experimental: Pomf - server bomb cap raised to 7dev.
D3athrow's avatar
D3athrow committed
820
821
  Ririchiyo:
  - rscadd: Added the ability to link the cloning pod to the cloning console with
D3athrow's avatar
D3athrow committed
822
823
      a multitool. [Starts <strike>dis</strike>connected by default]. It can even
      be connected from a distance up to 7.
D3athrow's avatar
D3athrow committed
824
2015-05-09:
D3athrow's avatar
D3athrow committed
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
  Deity Link:
  - bugfix: Fixed the Adminbus' layer being to low.
  - bugfix: Fixed the Adminbus' jukebox not spawning facing the correct direction.
  - bugfix: Vampires names and ckey on the Round End Information are now in bold,
      just like for every other roles.
  - bugfix: Fixed the sprite of unpowered/broken Mass Driver computers
  - bugfix: Fixed the old Mass Driver computers that were using the new Pod Computer
      sprites instead of their regular old computer sprites (such as the one in the
      Derelict chapel/on the Syndicate ship)
  - rscadd: Ghosts now get notified when an Arena is created, or an Arena round starts.
      They can click the hypertext link on the notification to teleport to said Arena.
  - rscadd: Ghosts now have a "Search For Arenas" button under their Ghost tab. Gives
      them the list of existing Arenas and lets them teleport to any of them.
  - rscadd: Added Vault Door assembly, built from 8 sheets of plasteel.
  - tweak: Vault Doors now have the same bomb protection as Blast Doors.
  - tweak: Deconstructing a Vault Door now produces a Vault Door assembly (duh, previously
      produced an highsec airlock assembly)
  - imageadd: The riveted walls of Centcom now smooth with each others. Still looks
      as ugly.
D3athrow's avatar
D3athrow committed
844
845
846
847
  Pomf123:
  - bugfix: Fix plasmamen not being able to use the toggle internals UI button to
      activate internals, this also fixes vox getting the error message when holding
      an oxygen tank even if its filled with nitrogen.
848
  - bugfix: Fixed voice changer not working without an ID.
849
850
851
852
2015-05-11:
  Pomf123:
  - bugfix: Fixed some parts of Box being disconnected from the main scrubber loop
  - tweak: Xenobio is now its own closed loop.
D3athrow's avatar
D3athrow committed
853
854
855
856
857
2015-05-12:
  9600bauds:
  - rscadd: You can now fold paper into paper planes, origami etc. by using the "Fold
      paper" verb in the rightclick menu.
  - rscadd: You can also get rid of paper by burning it with a lighter or similar.
D3athrow's avatar
D3athrow committed
858
859
  Clusterfack:
  - experimental: All zlevels now have their own bluespace drift when using telescience.
D3athrow's avatar
D3athrow committed
860
861
862
863
864
  Dylanstrategie:
  - bugfix: Fix Mech Bay Recharge Ports starting unanchored, leading to all sorts
      of undesirable behaviour
  PJB3005:
  - bugfix: Fixed DP vent construction. Never trust other code. Never.
865
866
867
868
869
870
2015-05-13:
  Pomf123:
  - bugfix: Fixed toxins driver blastdoor not opening, fixed igniters not firing as
      well
  - bugfix: Finally fixed what http://github.com/d3athrow/vgstation13/commit/35069b98a71116ffcf48858d372c5ff5afd2a92b
      should have done and keep 0 damage projectiles from affecting lockboxes.
D3athrow's avatar
D3athrow committed
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
2015-05-14:
  Clusterfack:
  - rscadd: Adding mousedropping yourself and sometimes others out of the following
      objects Adv scanners, Sleepers, Cryo, DNA scanners, Mechs
  - tweak: Clicking on IVs when they are attached to a person to detach them, hopefully
      thats more intuitive
  Deity Link:
  - rscadd: Mechas sent from Mass Drivers now break through windows, grilles, tables,
      and hurt people.
  Dylanstrategie:
  - rscdel: Removed PDA flashlight's custom color. Too close to white and blends badly
      in luminous areas
  - experimental: Testing standardized procs designed to handle luminous items, please
      report any odd behaviour with RIG helmets
  - rscadd: Add compatibility for disabling helmet lights after setup and adding in
      lit helmets at roundstart
  - rscadd: Add standardized proc to disable action buttons whenever interesting (needs
      to be called)
  - rscadd: Add examine() proc with extremely basic information (Can the helmet be
      lit, and is it lit or not ?)
  - tweak: Helmet Light action button now only shows if there is a light to be toggled
  - tweak: Action button for Syndie RIG helmet changed to "Toggle Helmet Camera"
  - bugfix: Fix gold helmet's _color being incorrectly set, leading to odd behaviour
      if the icon is updated
895
896
  Pomf123:
  - bugfix: Fix lit flamethrowers not igniting the thrown fuel.
D3athrow's avatar
D3athrow committed
897
898
899
900
901
902
903
904
905
906
907
2015-05-15:
  Deity Link:
  - bugfix: Fixed Supermatter Cascades not shutting down the powernet.
  - tweak: From now on, the access requirement on Mining/Research shuttles' consoles
      gets revoked once the Supermatter Cascade's Centcom Command Report is received.
      "So you don't have to be a nerd to survive the end of the world."
  - tweak: Random Events won't proc anymore during Endgame events (no more powernet
      event bringing the power back online after Nar-Sie has risen for example, even
      if the event started before the summon).
  - bugfix: Fixed some shuttle tiles still showing their "hyperspace" underlay after
      performing a trip.
D3athrow's avatar
D3athrow committed
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
  - tweak: All silicons (AI, Borgs, MoMMIs) can now purchase free items from all vending
      machines.
  - tweak: Service borgs and MoMMI can purchase items that cost money as well (as
      they were supposed to originally it seems, but couldn't, because they couldn't
      swipe their fucking non-existent ID on the machine)
  - rscadd: Players can now dual-hand a broom to place it between their legs
  - rscadd: If a Wizard does it, he will start floating, allowing him to fly above
      tables, wet floors and peels, and move at hyperzine speed. Also lets him move
      around in space.
  - rscadd: Stuns will affect a flying Wizard as per usual, making him drop the broom
      and stop flying.
  - rscadd: If the Wizard ever stops dual-handing the broom, the effect stops.
  - rscadd: Broom + Horse mask = Broomstick Horse. Same properties as regular broom,
      but much more classy.
  - tweak: the airlocks on the bridge to the west just outside the Research Outpost
      are now accessible to players with Research access. About damn time.
D3athrow's avatar
D3athrow committed
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
  Dylanstrategie:
  - tweak: Change the AI Reset Board's description to be much less vague (it only
      clears non-core laws, it does NOT reset the AI to Asimov)
  - experimental: Use update_brightness() and update_icon() for all items on the list
      to minimize shit coding and standardize light items
  - experimental: You can now light cigarettes and sub-types with anything tagged
      as is_hot(), works with fire (fire_act)
  - experimental: Blunts can now hold 50 units of reagents. Don't ask me, it's a really
      fat blunt
  - soundadd: Lighters (regular and zippo) now have sounds
  - rscadd: Added a strike-anywhere matchbox. Can only be obtained for premium on
      cigarettes machines currently
  - rscdel: You can no longer shove an entire matchbox into a cigarette pack
  - tweak: All matchboxes are now a fancy storage with all it entails and contain
      21 matches
  - tweak: Match duration from 5 to 10, on par with strike-anywhere matches. Matches
      do not go out anymore when dropped
  - tweak: Cigarettes and sub-types will be put out when dipped into water and will
      not light if doused in water
  - tweak: You no longer burn yourself with cheap lighters, instead you'll have to
      try multiple times to light it (20 % chance)
  - tweak: All lighters now have 5 attack delay (not in seconds)
  - bugfix: Fix multiple cases of cigarette-related items not updating lumcount normally
  - bugfix: Voxes can no longer wear Engineering Hardsuits as intended (Hardsuit doesn't
      fit, use the pressure suits)
  Pomf123:
  - bugfix: Fixed secondary language not saving properly.
  - bugfix: Vehicles and beds or chairs will now properly take their buckled mob with
      them when using a teleporter.
  - bugfix: Fixed being able to bypass a zlevel lock using a closet and a teleporter.
  - tweak: Changed dylans shit a bit and made lighters use fuel, cheap lighters have
      a lower chance of igniting at lower fuels. Can refuel using a welder tank.
D3athrow's avatar
D3athrow committed
956
  - tweak: Restored the QM's ensamble
D3athrow's avatar
D3athrow committed
957
958
959
  - rscadd: Advanced buildmode now has the ability to copy something with middle click,
      then build with left click as normal. 'look alike' copying does not work on
      mobs.
960
961
962
963
964
2015-05-16:
  Pomf123:
  - tweak: Remove chapel burning vampires, instead nullifies their powers while in
      side and for a short time afterwards
  - tweak: head cultists can be deconverted using bible or holy water like the underlings.
965
966
967
968
2015-05-17:
  Pomf123:
  - bugfix: Fixed not being able to refill from water tanks, especially with a bucket
      in hydroponics.
969
970
971
972
973
2015-05-18:
  Pomf123:
  - bugfix: Remove chance of turning somebody into krampus with staff of change.
  - bugfix: Fixed being able to understand things over the radio when they weren't
      speaking any language in particular, namely mice.
974
  - bugfix: Stun batons are properly affected by accuracy now when attacking.
D3athrow's avatar
D3athrow committed
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
2015-05-19:
  9600bauds:
  - rscadd: Protolathe & Circuit Imprinter construction menus now have fancy filtering
      and sorting!
  - rscadd: Added a "Custom" queue amount for said menus, which lets you queue a custom
      number of items in one go
  - rscadd: Also added an option to turn off window auto-updating for the Protolathe,
      which caused you to be sent at the top of the list every time you built or queued
      something
  - bugfix: Fixed Circuit Imprinter's glass counter always being 0 and not letting
      you eject glass from it
  - bugfix: Accidentally fixed a bug where fabricators would always hold infinite
      materials. To compensate, maximum material amount was buffed to 150 sheets unupgraded
      for most fabricators, 250 for the Exosuit fabricator (+50 sheets per matter
      bin upgrade)
  - bugfix: Fixed micro-manipulator upgrades not upgrading the Protolathe's speed
  Deity Link:
  - bugfix: Communications Consoles can be emagged once again, which will fully unlock
      them, and allow its users to contact the Syndicate.
  - bugfix: Once emagged the console has the option to "Reset Arrays" which will de-emag
      the console and allow its users to contact Centcomm again.
  - imageadd: Emagged Communication Consoles have a slightly different sprite.
  - soundadd: Added notification sounds for admins when players contact Centcomm/the
      Syndicate.
  Dylanstrategie:
  - experiment: Xenos now take halved electrocution damage to make up for the fact
      that they tend to go through a lot of wiring. Crit threshold is now 8 million
      W with full transfer for them (1 million W for APCs due to double electrocution)
      up from 1 million W (125 000 W)
  - tweak: Delay added to regular lighters to reduce spamming
  - spellcheck: Ensure some typecasts don't accord incorrectly for cigarette-related
      items
  - bugfix: Fix some update_brightness() instructions firing before messages, causing
      one to light lit lighters, notably
  - bugfix: Fix the Supermatter Shard puking runtimes and having its process() broken
      if a mob is on the same tile as it is (possible with spawning/teleportation)
  Pomf123:
  - bugfix: Fixed grabs grabbing yourself.
1013
1014
1015
2015-05-20:
  Pomf123:
  - bugfix: Remove infinite range fireaxes.
D3athrow's avatar
D3athrow committed
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
2015-05-23:
  9600bauds:
  - rscadd: Cloners now give a special message when scanning a ghosted, but otherwise
      cloneable corpse, which bwoinks the ghost and tells you to try scanning again
      in 5 seconds (like the Defib)
  - bugfix: Fixed Defibs sometimes thinking a corpse was revivable when it wasn't,
      fixes Defibs reviving suicided players (which would then quickly die again since
      you can't stop suiciding)
  - bugfix: Fixed Morgue displays not working correctly (green light = ghost inside
      corpse, red light = ghosted, orange light = no corpse, items inside)
  Comic:
  - rscadd: Mobs which aren't robots will now receive warning and danger messages
      for the heat and pressure of vents and scrubbers they enter.
  Deity Link:
  - imageadd: The Disease Splicer now has its own sprite, was previously using the
      Crew Monitoring Computer sprite.
  - imageadd: The Operating Computer's sprite now updates depending on whether there
      is someone on the operating table, and whether that person is alive or dead.
  - imageadd: New sprite for the Cloning Computer, which updates when there is someone
      in the DNA Scanner or the Cloning Pod.
  - imageadd: The Xenoarchaeology machines now use the "analyser_processing" sprite
      when they process samples.
  - rscadd: FLAMING B52
  - rscadd: Deconstructing a Cloning Pod removes the Biomass from it as Synthmeat
      slabs.
  - tweak: Built Cloning Pods are now empty of any biomass (fixing an exploit that'd
      reset the biomass to 150 every time the machine was deconstructed-reconstructed)
      doesn't affect Cloning Pods already built at roundstart.
  - tweak: Attempting to summon Nar-Sie elswhere than on the station will warn the
      cultists. If they don't abort their summoning they'll all get gibbed.
  - rscadd: Admins can now use the voice of Nar-Sie to talk to a single cultist, rather
      than to all of them (more immersive than using Subtle Messages)
  - rscadd: The Cult Armor rune will now cloth cultists in spaceworthy armor if the
      conditions for Nar-Sie's summoning have been completed or Nar-Sie has risen.
      (AT LAST)
  - imageadd: Tweaked the Cult Spacesuit sprite so its user no longer appears bare
      footed.
  - tweak: Communicate runes now lets you automatically recognize the voice of whoever
      is using it. Telling your name with the rune at roundstart isn't mandatory anymore.
  - imageadd: Tweaked the Arcane Tome sprite.
  - imageadd: Added animations for the Summon Tome rune, and for when you copy words
      on a tome.
  - bugfix: Fixed non-cultists being able to copy words from an Arcane Tome to another
      one.
  - rscadd: You can now place items on Cult "tome" structures (such as the one in
      the librarian's closet) just like racks.
  - tweak: Hell will only be initialized the first time Nar-Sie is spawned, so admins
      can spawn multiple Nar-Sies without causing multiple instances of Hell to overlap,
      with all the server-ending features it'd create.
  - bugfix: Fixed the Syndicate Mothership's corner shuttle tiles keeping the snow
      underlay from their home base.
  - bugfix: Fixed a B52 bug that caused the glass to remain luminescent after being
      drank.
  Dylanstrategie:
  - bugfix: Attempt to fix runtimes related to Cult mobs
D3athrow's avatar
D3athrow committed
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
2015-05-25:
  Deity Link:
  - bugfix: TAXISTATION FIXED TAXI CALLER BUTTONS
  - bugfix: TAXISTATION Greatly improved camera coverage (singularity, theatre, research
      outpost, etc...)
  - bugfix: TAXISTATION Fixes access to the Asteroid outpost for both Miners and Xenoarchaeologists
  - bugfix: TAXISTATION Added Xenobotany machines to Hydroponics backroom, and moved
      stuff around in Hydroponics
  - bugfix: TAXISTATION Added a bunch of PDA terminals
  - bugfix: TAXISTATION Added a PDA painter to the HoP's office
  - bugfix: TAXISTATION Added Ion Rifles to the Secure Armory
  - bugfix: TAXISTATION Added missing virus dishes and other stuff in Virology
  - bugfix: TAXISTATION The Library's windoor now requires the Librarian's access.
  - tweak: and more various small Taxistation tweaks...
  Dylanstrategie:
  - rscadd: Medical E.V.A. is back
  - tweak: Change the layout of the Mining Bases and the Research Airbridge
  - bugfix: Fix Waste and Distribution being connected together at roundstart
D3athrow's avatar
D3athrow committed
1089
1090
1091
1092
1093
1094
1095
2015-05-26:
  Deity Link:
  - rscadd: Gyro tea now makes you spin, and heals leg and foot damage.
  - bugfix: Monkey mobs no longer have the before their emotes if they have a proper
      name. No more The Pun Pun jumps.
  - tweak: The teleporter on the Syndicate Mothership is now always accurate (won't
      ever send things into deep space instead of its designated destination again)
1096
1097
1098
  Pomf123:
  - tweak: Gave aliens monkeys and whatnot proper custom emoting, abuse it and lose
      it.
D3athrow's avatar
D3athrow committed
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
2015-05-28:
  9600bauds:
  - tweak: You no longer need Science access to eject an item from a Destructive Analyzer,
      and you can now do so by clicking it with an empty hand if the R&D console is
      destroyed or the power goes out.
  - tweak: You now need Science access to eject materials or purge chemicals from
      the Protolathe and Circuit Imprinter.
  Comic:
  - tweak: Flatpacks now make the machine straight out of the box. Flatpack instructions
      have been removed.
  Deity Link:
  - bugfix: Fixed a missing exception that would cause a mecha to endlessly bump into
      a borg when thrown from a mass driver.
  - rscadd: ERT and Deathsquad now have their own headsets with their own encryption
      keys
  - rscadd: The ERT's channel letter is "r"
  - rscadd: The Deathsquad's channel letter (number technically) is "0"
  Probe1:
  - rscadd: Added food delivery bags to the dinnerware vending machine to facilitate
      delivery boys.
  Unid:
  - rscadd: Added the ability to change colour of light tiles by using a multitool
      on them.
D3athrow's avatar
D3athrow committed
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
2015-06-02:
  IratePirate:
  - tweak: Energy Sword has a melee sound.
  - tweak: Toolbox has a melee sound.
  - tweak: Glass shard has a melee sound.
  - tweak: Toolbox made more robust.
  Kurfurst:
  - tweak: Battering rams now properly cancel when you move away from the target door
  - tweak: Electrolyzers are now compatible with a much wider variety of reagent_containers,
      including cans
  - tweak: HE lights now no longer prevent you from downgrading the light fixture
      to a non-HE version
  Pomf123:
  - tweak: Clarify cultist deconversion message making it more clear that you lose
      all memories of cult activity -except- the person who converted you.
D3athrow's avatar
D3athrow committed
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
2015-06-04:
  Clusterfack:
  - bugfix: Fixes a bug where you could lose your spell icons as wizard by leaving
      your body
  - bugfix: Another fix that should hopefully resolve all issues revolving around
      storage containers
  Deity Link:
  - bugfix: Admins now get notified when one of them gives an achievement. (Including
      who gave it)
  - bugfix: Ghosts now get notified when someone receives an achievement.
  - bugfix: Fixed an exception in case you tried to give a trophy to a non-carbon
      mob (the trophy will now appear on the floor)
  Dylanstrategie:
  - imageadd: Add 'cigar2on' sprite, thereby fixing Havana and Cobana cigars no showing
      up on the mob's sprite when lit
  - rscadd: Shaft Miners now have their very own headset with a special Cargo/Mining
      encryption key. Roboticists and Research Directors everywhere rejoice as their
      bitching about the miners being too busy jacking off in a cavern to deliver
      minerals no longer falls on deaf ears
  - imageadd: Modify the existing and unsued Mining headset and encryption key, and
      the existing Cargo ones to look more distinct and related to their functions
D3athrow's avatar
cl    
D3athrow committed
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
2015-06-06:
  9600bauds:
  - tweak: Advanced surgery tools (laser scalpels, incision manager) now speed up
      surgery steps depending on how advanced they are.
  - tweak: Laser scalpels now only come in two tiers, the first only requires iron
      and glass to be produced. Low tier laser scalpels will no longer randomly fail.
  - rscadd: Laser scalpels can now properly be used as a scalpel for any surgery steps
      that require one, and can be switched to a cautery mode to make them work as
      a cautery.
  - tweak: The Incision Manager can now be used as a retractor for any surgery steps
      that require one, and no longer costs diamond to produce at the Protolathe.
  - tweak: Butcher's cleavers can now be used as bonesaws in ghetto surgery (like
      hatchets).
  - tweak: Debraining severed heads now accepts ghetto surgery tools.
  - bugfix: You can now properly cut biomass and kudzu with laser scalpels.
  - bugfix: Laser scalpels now properly change their icon for all surgery steps.
  - tweak: Buffed Ripley's running speed by about 33%, to bring it in line with other
      mechs.
  - tweak: Exosuit mining drills now roughly match the speed of handheld drills (previously
      were significantly slower)
  - tweak: The Ripley's Hydraulic Clamp now picks up loose ore like a mining satchel.
  - tweak: Firefighter Ripley's fire extinguisher module has gotten an upgrade to
      a foam fire extinguisher.
  - rscadd: Added Exosuit Jetpacks, which were previously just lying around unimplemented
      in the code. Please report any bugs.
  - bugfix: Fixes bug where ripleys would drop their spaghetti when the driver ejected,
      said spaghetti would then gain the ability to teleport back under the ripley's
      feet at command.
  Comic:
  - experiment: Some of the firelocks on every station have been replaced with border-only
      firelocks.
D3athrow's avatar
D3athrow committed
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
2015-06-13:
  9600bauds:
  - bugfix: Fixes Circuit Imprinter not letting you eject materials (Friendly reminder
      to use the in-game bug reporter)
  - imageadd: Declunkified Mech fabricator menu.
  - tweak: Sharp weapons and hot items such as lighters are now better at cutting
      spiderwebs.
  - tweak: Small spider cocoons now have less health than their bigger counterparts.
  Kurfurst:
  - tweak: The advanced toolbelt now can hold compressed matter cartridges, like the
      normal toolbelt.
  - tweak: The advanced toolbelt can now carry the chief engineer's blueprints.
  - tweak: The normal toolbelt now informs you what fits on it.
  - tweak: Normal and advanced toolbelts can now carry the light replacer.
  - tweak: You can now properly fill an extinguisher with a reagent_container without
      stuffing that container inside.
  - rscadd: Engineers can find a new fuel can available at the Engi-Vend. It fits
      on your toolbelt and switches between two partitions.
  PJB005:
  - rcdadd: Adds a system allowing players to choose between NanoUI and RetroUIs (switch
      using a verb in your preferences tab).
  - rscadd: Don't get your hopes up yet though because only the telescience console
      is supported right now.
  Pomf123:
  - rscadd: 110% plagiarized progress bar from goofball who couldn't get it working
      clientside. Preference verb to toggle whether you see them or not!
  Unid:
  - bugfix: Fixed stacks not disappearing from silicons when used up.
D3athrow's avatar
D3athrow committed
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
2015-06-17:
  9600bauds:
  - rscadd: Added an option to the Exosuit Control console to lockdown a tracked mech,
      as an alternative to blowing it.
  - rscadd: You can now rig mechs with electropacks When activated, will stun and
      eject their pilot.
  - tweak: Exosuit tracking beacons may now be removed in the same way as a battery.
  - tweak: De-clunkified mech maintenance, accessing the panel is now simply activating
      maintenance mode -> wrench (+crowbar to remove internal components)
  - tweak: Thrown exosuit tracking beacons now only have a 25% chance of attaching
      on hit (considering removal)
  - soundadd: Added common sounds to some mech maintenance actions (nothing new)
  - bugfix: Fixed being able to attach multiple tracking beacons to a single mech.
  - bugfix: Fixed Odysseus constantly dropping it's HUD and it becoming magical.
  Deity Link:
  - rscadd: Vending machines articles can now be given a "category". Items of the
      same category will show together in the vending machine's menu.
  - rscadd: Contraband and premium items will still appear at the bottom of the window,
      in their own category.
  - rscadd: Added categories for most seeds. Categories are made from a culinary standpoint,
      thus tomatoes and pumpkins are among vegetables.
  - rscadd: YOU CAN FINALLY ADD SEEDS TO THE MEGASEED VENDOR, WOO!! You can load a
      bunch of them at once by using a plant bag.
  PJB3005:
  - bugfix: The AAC's vent pump mode & power automations can now interact with DP
      vents again.
  - bugfix: The AAC's scrubber power automation will no longer toggle the power of
      vents with the same ID and frequency.
  Probe1:
  - rscadd: Beepsky will now report arrests he makes by default.
  Unid:
  - rscadd: Added floor tiles made from minerals. Floors made from normal minerals
      don't do anything, bananium floors honk and phazon floors increase running speed.
D3athrow's avatar
D3athrow committed
1250
1251
1252
1253
1254
1255
1256
1257
2015-06-19:
  Deity Link:
  - tweak: When the Firebird drives into an airlock, it'll go through without having
      to wait for the airlock to fully open (the airlock will still open, and the
      firebird won't go through at all if the driver doesn't have access)
  - tweak: Vehicles can now push un-anchored structures (closets, crates, etc)
  - tweak: Firebird can drive into tables/racks and break them.
  - tweak: You DON'T want to drive into a welding fuel tank.
1258
1259
1260
1261
1262
1263
2015-06-20:
  Pomf123:
  - rscadd: Added area fill/delete to buildmode, enter advanced buildmode and ctrl+shift
      leftclick for bottom left corner, ctrl+shift right click for top right corner.
      It either fills with what type you have chosen or deletes EVERYTHING in the
      selection area.
1264
1265
1266
2015-06-21:
  Pomf123:
  - bugfix: Fixed getting ghosted when your brain is put into an MMI.
D3athrow's avatar
D3athrow committed
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
2015-06-22:
  9600bauds:
  - bugfix: Fixed mousetrap assemblies losing their boobytrap properties when attached
      to bombs/grenades.
  - tweak: Removed the delay (2 seconds) when placing people into sleepers. To prevent
      this from being abused to surprise-sleeptoxin people, the patient needs to have
      been inside the sleeper for 3 seconds before being able to inject sleep toxin.
  Clusterfack:
  - bugfix: Mommis once again, can no longer pick up the normal material synth, which
      bugs out when they try to use it
  - rscadd: Posibrains should now have their appearance turned back to the original
      after death, they also have a death message.
  - bugfix: Spiderbots wont be prevented from ventcrawling thanks to holding their
      own brain
  - bugfix: Corpses from human-like simple mobs should now spawn correctly again
  - tweak: Plastic flaps previously used both airtight mining flaps and regular station
      flaps. However constructable flaps were automatically airtight. Build stages
      have been adjusted so you can wrench down a flap to anchor it, and crowbar a
      normal plastic flap to make it airtight.
  - experimental: Drastically balance changes vampires by making them respawn after
      the intended 30-45 second delay instead of 3-4.5 second delay
  PJB3005:
  - bugfix: Silicons can no longer put their modules into potted plants or smartfridges.
  - bugfix: Fixed the R-UST Mk. 7 Gyrotrons and fuel injectors.
  - rscadd: Gyrotron control computers can now be built.
  - tweak: Gyrotrons now need to be linked to the computer with a multitool.
  - rscdel: Removed the interface from the R-UST Mk. 7 tokamak, don't worry there's
      still the core control computer.
  - tweak: R-UST Mk. 7 tokamaks now need to be linked to their control computers via
      multitool.
  - tweak: Cleaned up the code for R-UST Mk. 7 core control computers.
  - rscadd: Added the R-UST Mk. 7 tokamak core monitoring computer.
  - rscdel: Removes substantial features from disabling the R-UST Mk. 7 EM field.
  Shadowmech88:
  - rscadd: Pens now have font tags. See paper help menu for usage.
D3athrow's avatar
D3athrow committed
1302
1303
1304
1305
1306
1307
1308
2015-06-23:
  9600bauds:
  - tweak: Ripleys now automatically pick up sand after drilling the Asteroid floor,
      provided the mech has a Hydraulic Clamp installed and an Ore Box loaded.
  Clusterfack:
  - tweak: Mice no longer increase the growth of singularities or make supermatters
      active when bumped, their total time to respawn is now a 5 minute interval
D3athrow's avatar
D3athrow committed
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
  Dylanstrategie:
  - experiment: Singularity now has movement bias. When roaming randomly, it will
      prefer repeating its previous movement, leading to more significant "movement
      streaks"
  - experiment: Introduce reagent_filling bottles. Basically, you can now see reagent
      amount and color in bottles dynamically, akin to beakers
  - tweak: Singularity name and description no longer resets, useful for admins feeling
      poetic*
  - tweak: Singularities are now a tiny bit more likely to head towards beacons
  - rscdel: Old colored bottles are no longer used due to not being compatible with
      the new bottle system. Option to choose bottles also removed. Reagent color
      should make up for it partially
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
2015-06-24:
  Deity Link:
  - rscadd: Vending machines articles can now be given a "category". Items of the
      same category will show together in the vending machine's menu.
  - rscadd: Contraband and premium items will still appear at the bottom of the window,
      in their own category.
  - rscadd: Added categories for most seeds. Categories are made from a culinary standpoint,
      thus tomatoes and pumpkins are among vegetables.
  - rscadd: YOU CAN FINALLY ADD SEEDS TO THE MEGASEED VENDOR, WOO!! You can load a
      bunch of them at once by using a plant bag.
  PJB3005:
  - tweak: Boosted the R-UST gyrotron damage, to make them charge the R-UST field
      faster.
D3athrow's avatar
D3athrow committed
1334
1335
1336
1337
1338
2015-06-26:
  Kurfurst:
  - tweak: Suit storage icons now properly work
  - tweak: You can now properly reach the maintenace panel on suit storage units
  - tweak: You can now repair suit storage units with a solder
D3athrow's avatar
CL    
D3athrow committed
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
2015-07-05:
  Deity Link:
  - bugfix: Bloody Floors are now automatically counted if the round is cult, no longer
      only if the current objective is bloodspill. (blood splatters being cleaned
      always decreased the counter, which caused the round end report to almost always
      show something among the lines of "18 tiles out of 100 covered, SUCCESS!!")
  - tweak: The Round End Information will now indicate what was the peak number of
      bloody floors during the round, instead of the number of bloody floors at round
      end.
  - tweak: bloodspill now requires the cultists to cover a random number of tiles
      in blood, minimum being 100, maximum being 101 + (number of players X 3)
  - experiment: Admins now get notified if a player disconnects/ghosts right after
      being converted.
  - rscadd: The Summon Cultist rune will give its user the list of all the current
      living and conscious (non-braindead/catatonic) cultists if used without 3 cultists
      around it.
  - tweak: The Free Cultist rune will now only list cultists that are currently restrained.
  - rscadd: The Free Cultist rune will give its user the list of all the currently
      restrained culists if used without 3 cultists around it.
  - rscadd: The target of the Free Cultist rune now gets notified that they got freed
      from their restraints.
  - rscadd: Just like cultists, observers can now examine a rune to learn which spell
      it procs. So deadchat can laugh at bad cultists trying to summon Nar-Sie around
      a convert rune.
  Dylanstrategie:
  - experiment: New base_turf system that allows custom tiles to be set to replace
      turfs instead of space. Please, please report any serious oddities with turfs
      that should be replaced to space (do mind that the admins now have a verb to
      change base_turf during the round from space to something like grass or live
      supermatter)
  Intigracy:
  - bugfix: fixed vampire enthrall not working correctly
  PJB3005:
  - rscdel: Bluespace crystals no longer work on centcomm.
  - bugfix: Fixes the AAC vent mode control automation.
  - bugfix: Fixed ghosts being able to fuck with the AAC.
  - tweak: Makes the code that changes the charge meter on an energy weapon round
      up below 50% and down above 50%.
  - rscadd: The teleporter now has a nicer UI for selecting the destination.
  - rscadd: On top of that, you can see the current destination in the UI or by examining
      it.
  - bugfix: Dissasembling a windoor now drops the correct materials.
  Unid:
  - rscadd: Added wheelchairs to the game. Two can be found in medbay, more can be
      ordered from cargo.
  - rscadd: Characters missing both of their feet now spawn with a wheelchair.
D3athrow's avatar
CL    
D3athrow committed
1385
1386
1387
1388
1389
1390
2015-07-08:
  Dylanstrategie:
  - imageadd: Particle accelerators set to 3 now have a specific computer sprite,
      correct highlighting and now spew out purple particles. Now you know.
  Pomf123:
  - bugfix: Fixed Box's ore smelter.
D3athrow's avatar
D3athrow committed
1391
1392
1393
2015-07-11:
  Pomf123:
  - tweak: Crew monitor computer is no longer ass to use.
D3athrow's avatar
D3athrow committed
1394
1395
1396
2015-07-13:
  Pomf123:
  - bugfix: Fixed airflaps not blocking air whether they were 'airtight' or not.
D3athrow's avatar
D3athrow committed
1397
2015-07-23:
D3athrow's avatar
D3athrow committed
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
  Kurfurst:
  - bugfix: RD boards in tech storage fixes
  - bugfix: Juke is now Bar Juke fixes
  - bugfix: Kitchen now has Kitchen Cabinet (flour/sugar) fixes
  - bugfix: Changed the front AI Upload/Telecommunications door to needing only ONE
      to access instead of BOTH fixes
  - bugfix: Added a filing cabinet to Cargo Office fixes
  - bugfix: Telescience shield gens given proper access fixes
  - bugfix: Medbay now has roundstart Cryoxadone fixes
  - bugfix: Floating light fixture moved to wall fixes
  - bugfix: Botany maint requires only botany, not maint access fixes
  - bugfix: Armory contains all four shotgun shell box types fixes
  - bugfix: The door to the AME room is no longer considered to be in space fixes
  - bugfix: Added a missing air distro pipe in Botany backroom fixes
  - bugfix: Added lattice around the Taxi docks fixes
  - bugfix: Botany contains the proper amount of spades, plant clippers, and has a
      flora disk box fixes
  - bugfix: Added 34 fire extinguisher cabinets fixes
  - bugfix: Telecommunications properly hooked to its own SMES fixes
  - bugfix: Added Gashapon Machine (Niggly's request)
  - bugfix: Added more than 50 station intercoms fixes
  - bugfix: Mining entrances now are unsimulated fixes
  - bugfix: Replaced plastic flaps with air tight models
  - bugfix: Vox Post Fixed windows, removed extra air alarm, added light to atmos,
      added main hall APC, fixed waste loop, added YouTool, improved N2->O2 Airlock
      fixes
  - bugfix: Emitters are no longer wrenched/welded in secure storage fixes
  - bugfix: Robotics starts a shift with 100 sheets of metal fixes
  - bugfix: Machines in virology rearranged fixes
  - bugfix: Atmosia now has an AAC and Central Atmos Comp fixes
  - bugfix: Warden's office rearranged fixes
  - bugfix: Cells and armory now have some breathing room fixes
  - bugfix: Added ATMs to every taxi dock and also cargo fixes
  - bugfix: Fixes
  - bugfix: Fixed camera and lightswitch in surgery
  - bugfix: Fixed igniter button in telescience
  - bugfix: Adjusted a maintenance window near Custodial Closet
  - bugfix: Fixed tile coloring in toxins lab
  - bugfix: Custodial closet made bigger, added cleaner grenade, given soap, removed
      extra trash bag fixes
  - bugfix: 16 maintenance doors renamed to be more specific fixes
D3athrow's avatar
D3athrow committed
1439
1440
1441
1442
1443
1444
1445
1446
1447
  PJB3005:
  - tweak: Removed the small rocks dropped whilst excavating for xenoarch. (Note these
      are not the strange rocks nor the rocky debris)
  Unid:
  - bugfix: Damage of flying items is now properly affected by speed. This means that
      items thrown by hand deal less damage and items shot out of a pneumatic cannon
      deal more damage.
  - bugfix: Getting hit by a fast enough item will now properly throw you a few tiles
      back.
PJB3005's avatar
PJB3005 committed
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
2015-07-26:
  Clusterfack:
  - tweak: HoP now has a loyalty implant
  Intigracy:
  - tweak: Newscasters are now built in much the same was as almost every other wall
      mounted object. Click on wall to place, screwdriver to finish. Screwdriver +
      crowbar to remove.
  - bugfix: Fixed floating newscasters everywhere
  Kurfurst:
  - tweak: pAI software prices adjusted
  - tweak: Medical HUD merged with Medical Records
  - tweak: Security HUD merged with Security Records
  - tweak: Digital Messenger and Crew Manifest are now available for all pAIs automatically
      upon creation
  - rscadd: Doorjack upgraded to Wirejack. Now compatible with Airlock, APC, Air Alarm,
      and Vendomat.
  - tweak: Wirejack time lowered dramatically (from 10-100 seconds to 5-10 seconds)
  - rscadd: Wirejacking a door now provides full silicon control
  - tweak: Chance of AI detection for Wirejack lowered to 10% (from 100%)
  - rscadd: 'New software: Redundant Threading provides an EMP shielding option, reduces
      death chance from 20 to 0%, reduces side effects from 33% wipe owner 33% directive
      scramble 33% nothing to 33% wipe owner 66% nothing; also reduces silence time
      by EMP from 2 minutes to 15 seconds, a drop of 88%'
  - rscadd: 'New software: Brightness Enhancer works as a flashlight'
  - rscadd: 'New software: Chem Synthesizer allows you to generate 15u of Tricordrazine,
      Coffee, or Smoke after 15 seconds of charging'
  - rscadd: 'New software: Food Synthesizer allows you to generate a donut, banana,
      or burned mess after 15 seconds of charging'
  - rscadd: If you click on a pAI as a ghost, it will sign you up (if searching) or
      softly ping (if not)
  - bugfix: The radio interface now properly refreshes when you press buttons
  - bugfix: Fixes pAI ghost sprites.
  PJB3005:
  - bugfix: Taxi's sorting machinery doesn't choke on large parcels anymore.
D3athrow's avatar
D3athrow committed
1482
1483
1484
2015-07-27:
  Pomf123:
  - bugfix: Fixed an exploit with the material synthesizer
D3athrow's avatar
D3athrow committed
1485
1486
1487
  - bugfix: Fix not being able to select the mediborg upgraded items in the module
      storage window until after you've used the old text based window to equip it
      one time.
Pomf Chicken's avatar
Pomf Chicken committed
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
2015-08-01:
  Kurfurst:
  - tweak: Dropping an SPS no longer triggers its 'lost' text
  - bugfix: Putting an SPS in a container no longer triggers its 'lost' text
  - tweak: The SPS now only announces when it has been stripped (or the container
      it is within has been stripped) off
  - rscadd: The SPS now fits on the security belt.
  - rscadd: The SPS properly reports while inside containers.
  - rscadd: New proc stripped(mob,mob)
  - tweak: You can now repair the radio transmitter with a solder
  - tweak: Radio transmitter is now dense (you can push it)
  - bugfix: Fixed a bug in which you couldn't examine someone's ear slot
  - bugfix: Fixed a bug in which earmuffs wouldn't protect at all from flashbangs
  - bugfix: Fixed a bug in which earmuffs would cure their own deaf effect, then re-add
      it, ad naseum
  - bugfix: Sound systems no longer compete with one another, and relay their information
      if there are two in an area
  - tweak: Base radiation per tick from the Radio Transmitter has been lowered from
      450 to 300.
  - rscadd: New item Earmuff Headset. It works like earmuffs, but also contains an
      Engineering/Service Radio Key. With it, you can listen to radio chatter and
      music, but not local chatter. A DJ's dream.
  - rscadd: The Jukebox now has wires. The 8 wire set allows all kinds of things,
      like accessing the 'emag' songs.
  - rscadd: The Radio Transmitter now has wires. The 5 wire set allows you to, among
      other things, manage radiation output.
  - rscadd: Boomboxes are now available from the merchandise computer. They're expensive
      like beach balls, so mug the head of personnel.
  - rscadd: You can now build Sound Systems using a mountable frame, found under the
      mountable frame submenu on metal crafting.
  PJB3005:
  - rscdel: Removed dylan's Rapid Machine Component Exchanger (RMCE).
  - rscadd: Ported the Rapid Part Exchangement Device (RPED) from /tg/, to replace
      the RMCE.
  - tweak: The RPED has no delay.
  - tweak: The RPED can be emptied into disposals bins.
  - tweak: Mass removing items from the RPED will drop the lowest tier items first.
  - tweak: The RPED can be used in construction of machines.
  - tweak: Using the RPED on a machine with an open panel will replace parts, with
      a closed panel, will output a list of parts.
  - soundadd: <i>Super fancy RPED sounds.</i>
  - bugfix: The RPED does not have a couple of RMCE bugs (UI ghosting, dumb assumptions).
  - tweak: The RPED does NOT fit in backpacks.
  - tweak: The RPED can replace beakers in machines.
  Pomf123:
  - tweak: Mirrors and prisms must now be anchored before they will relay connected
      beams.
Pomf Chicken's avatar
Pomf Chicken committed
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
  Unid:
  - tweak: Using a multitool on a light tile now opens a list with all possible colours,
      instead of cycling through them.
  - rscadd: Light tiles can be set to any colour by selecting the "custom" option.
2015-08-04:
  Dylanstrategie:
  - rscadd: Added a handful of new religions and "religions". Assigned dieties to
      all of them (can still be changed in post, but suggested by default)
  - rscadd: Suiciding with a Bible, or farting on a Bible, will lead to serious consequences
  - rscadd: Trying to use a Bible as a Vampire or a Cultist will quickly backfire.
      Trying to use it as anyone else than the Chaplain will have you simply bash
      people's heads in
  - tweak: Helmets, hardhats and fedoras now protect you from the Bible's effects
      completely (wherever they would be beneficial or adverse to you)
  - tweak: Pray verb now shows the round's deity to allow the admin to see how he
      should answer IC. Note that only the Chaplain will see what deity is answering
      by default
  - tweak: Bible healing is now 5 brute and 5 burn with 50 % chance, and bible brain
      damage is now 20 % chance of 5 brain damage. Mobs with 60 brain damage and over
      cannot be affected further by bibles
  - tweak: Holy Water has a 10 % chance of unculting per mob tick and always damages
      Vampires seriously per mob tick when swallowed. Consumed at 5 units per tick.
      Vampires react much more aversely to holy water being sprayed on them
  - tweak: Null rods hit have a 25 % chance of unculting and Bibles have 20 % chance,
      but both have to be handled by Chaplains unlike holy water. Due to the serious
      damage caused by both, randumb hitting is not recommended
  - tweak: General typos and visible_message passes
  Intigracy:
  - rscadd: We here at Nanotrasen have heard your (constant) complaints, and have
      decided to upgrade your podbay with the latest in air blocking technology!
  - rscadd: You can now get monkey cubes from the biogenerator for 250 points each.
  Shadowmech88:
  - rscadd: Expanded the list of mobs that people with matter eater can eat.
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
2015-08-06:
  Deity Link:
  - rscadd: Cult Hoods now also protect from bible deconvertion
  - rscdel: Null Rods no longer deconvert. I mean seriously what the fuck? 25% chance
      per hit to deconvert that bypasses all protections? Who thought that was a good
      idea? The Null Rod has already way enough uses against cult (fighting constructs,
      removing runes, protecting from runes and talismans,...)
  Dylanstrategie:
  - experiment: Many score items have been refurbished, values have been tweaked and
      a few items were even added
  - rscdel: Gamemode-specific score items have been removed due to being extremely
      problematic
  N3X15:
  - bugfix: Broadcaster now requires a direct connection to a power cable.  Will not
      work without it.
  - bugfix: Broadcaster can be unwrenched for moving, but will not operate until re-anchored
      over a power cable.
  Unid:
  - tweak: Farting on a bible now disintegrates you.
  - rscadd: 'The following shuttles have been moved to a new shuttle system which
      doesn''t use areas: mining shuttle, research shuttle, syndicate shuttle, emergency
      shuttle, vox shuttle, salvage shuttle, centcom ferry, arrivals shuttle'
  - rscadd: Added a new shuttle control console which can connect to any shuttle which
      allows it (by default - mining shuttle, research shuttle, salvage shuttle)
  - rscadd: Added some new admin commands for abusing the new shuttle system, they
      can be found in the 'Admin' panel under the 'shuttle magic' verb.
  - rscadd: The centcom ferry now contains a shuttle control console in its cockpit,
      it may only be accessed by a centcomm ID.
  - rscdel: Areas of the shuttles using the new system no longer clutter the map,
      and are replaced by invisible docking ports which do not affect gameplay in
      any way (although they are visible to ghosts)
  - rscdel: Mining and research shuttle computers have been removed
  - tweak: All shuttles except for taxis now gib people and destroy items on collision
  - tweak: Mountable frames (lights, intercomms etc) can be placed on shuttle walls
  - experiment: Added dynamic lighting and lights to all shuttles
  the-socks:
  - tweak: Made the paramedic GPS fit in the medical belt
Pomf Chicken's avatar
Pomf Chicken committed
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
2015-08-07:
  Pomf123:
  - tweak: Broke the vote panel forever.
  Unid:
  - tweak: Shuttles can move the singularity once again
  - bugfix: Fixed the cargo shuttle having dynamic lighting
  - bugfix: Fixed emergency shuttle doors not getting locked after departing from
      station
  - bugfix: Fixed the syndicate shuttle leaving space turfs when leaving the base,
      instead of snow/sand
  - bugfix: Fixed the vox shuttle not triggering round end after going home
Pomf Chicken's avatar
cl    
Pomf Chicken committed
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
2015-08-11:
  Deity Link:
  - bugfix: Humans no longer have a chance to remaining jittery forever.
  - rscadd: Artificers can now click on floors and walls up to 3 tiles away to convert
      them. Allowing them to convert floors with machines on top of them, and convert
      walls without having to deal with tons of metal sheet byproducts.
  - tweak: Artificers cannot destroy regular walls anymore, however they can still
      destroy cult walls.
  - rscadd: Destroyed/Thermited cult walls leave a cult floor behind (reminder that
      those are basically reinforced floors, you remove them with a wrench, not with
      a crowbar).
  - rscadd: Artificers can now attack a cult girder to repair it.
  - bugfix: Fixed simple_animals, such as constructs, being unable to attack Window-doors.
  PJB3005:
  - tweak: Admins can now create any datums, call procs through VV, and use marked
      datums in proc calls.
  Shadowmech88:
  - rscadd: Service borgs, and only service borgs, can now use microwaves.
  - rscadd: Service borgs now have an upgrade module in the exosuit fabricator, which
      gives them increased cooking capabilities.
  - tweak: Service borgs can now insert beakers into brewers, soda dispensers, and
      booze dispensers.
  Zth:
  - tweak: Bookcases can now be wrenched/unwrenched.
  - tweak: Bookcases are now disassembled with a screwdriver.
  - bugfix: Bookcases now drop a stack of wood instead of 5 planks.
  - tgs: Added advanced and phasic scanning modules sprites.
Pomf Chicken's avatar
Pomf Chicken committed
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
2015-08-13:
  Clusterfack:
  - rscadd: Adds a new malf module High Res Cams - for 10 points it lets you stealthily
      read the lips of people with your vision and also read paper from long range
  DrCelt:
  - rscadd: Added a system of changing the colour of pill bottles to easily manage
      chemistry
  - imageadd: Added new sprites for these pill bottles
  - imageadd: Changed the sprites for potatoes to be more realistic
  - bugfix: Fixed a bug where you could change the form of syndie galoshes or syndicate
      masks when dead so long as they were in your hands
  Pomf123:
  - bugfix: Fixed spacepods and the honk mech failing to finish construction on the
      last step.
  Unid:
  - rscadd: It's now possible to change the following parameters on agent IDs linked
      money account, blood type, fingerprint, DNA hash, appearance
  - tweak: Only owner of the agent ID can steal access from other ID cards now.
  - tweak: Agent IDs can be reset, deleting all owner info and access.
  - rscdel: Read ID card verb is now gone, all the information it was providing is
      now available by examining the ID
Rob Nelson's avatar
Rob Nelson committed
1664
1665
1666
1667
1668
1669
1670
1671
  Zth:
  - rscadd: You can now toggle mesons on/off.
  - tweak: Imidazoline is now more powerful.
  - tweak: Emagging a deployable barrier now allows everyone to use it.
  - bugfix: Fixed barricades in general.
  - bugfix: Now RPED fits into a BoH.
  - bugfix: Now explosive implant explodes.
  - bugfix: Fixed welding goggles sprites.
Pomf Chicken's avatar
Pomf Chicken committed
1672
1673
1674
2015-08-14:
  Pomf123:
  - rscadd: Added a new shitty defensive spell.
Rob Nelson's avatar
Rob Nelson committed
1675
1676
1677
1678
1679
1680
  Unid:
  - tweak: Butchering animals now creates gibs and takes time depending on the size
      of the animal
  - tweak: Corpses of bigger animals can be butchered for longer, providing more meat
  - tweak: Meat created from butchering inherits the animal's name
  - tweak: Slightly reduced amount of meat gained from meat spikes
Rob Nelson's avatar
Rob Nelson committed
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
2015-08-15:
  Deity Link:
  - rscadd: added Clownpiece's jumpsuit, hat, and wings to the Autodrobe. We Toho
      15 now!
  - rscadd: using *aflap while wearing the wings will visibly make them flap a bit.
  - rscadd: added an admin-spawned-only version of the wings that allows players to
      fly, similarly to brooms wielded by wizards.
  - bugfix: Fixed an exploit that allowed players to keep flying as long as they keep
      the flying fairy wings in their hands and let them wear another exosuit, such
      as an armor or spacesuit. Now players stop flying as soon as they remove the
      wings from their suit slot.
  - bugfix: The *flap and *aflap emotes are now gender-sensitive (X flaps his/her
      wings).
  Shadowmech88:
  - rscadd: Flesh limbs can now be reattached via surgery.