Commit 00b90c4e authored by PJBot's avatar PJBot
Browse files

Automatic changelog update.

parent 29e21582
......@@ -87,6 +87,14 @@ ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old t
<div class="commit sansserif">
<h2 class="date">2017.01.12</h2>
<h3 class="author">9600bauds updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The 'temporary powernet disable' random event no longer magically refills all SMES or sets their output to M A X I M U M after power is restored. It will also not restore lighting/environment/equipment in APCs if they were disabled before the event.</li>
</ul>
<h3 class="author">Gef21 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Cool new borer sprites by blithering and a super secret suprise</li>
</ul>
<h3 class="author">N3X15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed a series of bugs and exploits involving mirrors. WE RESPECT THE LAW OF THERMODYNAMICS IN THIS HOUSE.</li>
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......@@ -1121,6 +1121,13 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Shadowmech88:
- tweak: The sprites of beam projectiles are now continuous, rather than broken.
2017-01-12:
9600bauds:
- bugfix: The 'temporary powernet disable' random event no longer magically refills
all SMES or sets their output to M A X I M U M after power is restored. It will
also not restore lighting/environment/equipment in APCs if they were disabled
before the event.
Gef21:
- rscadd: Cool new borer sprites by blithering and a super secret suprise
N3X15:
- bugfix: Fixed a series of bugs and exploits involving mirrors. WE RESPECT THE
LAW OF THERMODYNAMICS IN THIS HOUSE.
......
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