Commit 1852b5fe authored by PJBot's avatar PJBot
Browse files

Automatic changelog update.

parent 1d2aaa0a
......@@ -100,6 +100,12 @@ ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old t
<li class="rscadd">Added the seeing stone, a tiny item which can be used to allow the user to see things that are normally invisible.</li>
<li class="rscadd">Added a new stage 2 virus symptom, porokeratosis acanthus. Causes spines to grow out of the skin, which damage others when the sufferer is bumped or touched.</li>
<li class="rscadd">Added three trader's coats to the Trader Supply vending machine, for 100 credits each.</li>
<li class="tweak">No-fruit and no-fruit pie cycling is now truly random, and can't be predicted.</li>
<li class="tweak">The cycling speed of no-fruit and no-fruit pie has been reduced, so that it's now humanly possible to react to the fruit's appearance before it changes again.</li>
<li class="tweak">No-fruit is now immutable.</li>
<li class="tweak">No-fruit now requires ten times the nutrition to grow.</li>
<li class="tweak">No-fruit can no longer roll prehistoric plants or vox plants.</li>
<li class="sounddel">No-fruit no longer plays a sound when cycling.</li>
</ul>
<h3 class="author">Skullyton updated:</h3>
<ul class="changes bgimages16">
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......@@ -1145,6 +1145,14 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
touched.
- rscadd: Added three trader's coats to the Trader Supply vending machine, for 100
credits each.
- tweak: No-fruit and no-fruit pie cycling is now truly random, and can't be predicted.
- tweak: The cycling speed of no-fruit and no-fruit pie has been reduced, so that
it's now humanly possible to react to the fruit's appearance before it changes
again.
- tweak: No-fruit is now immutable.
- tweak: No-fruit now requires ten times the nutrition to grow.
- tweak: No-fruit can no longer roll prehistoric plants or vox plants.
- sounddel: No-fruit no longer plays a sound when cycling.
Skullyton:
- rscadd: Medbots now drop their associated medkit when destroyed
- rscadd: Medbots no longer OD the patient if a large amount try to inject one person
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