Commit 1cea1490 authored by PJBot's avatar PJBot
Browse files

Automatic changelog update.

parent cc37f686
......@@ -86,6 +86,12 @@ ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old t
-->
<div class="commit sansserif">
<h2 class="date">2016.10.07</h2>
<h3 class="author">JustSumGuy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed an issue preventing artificers from building in space.</li>
</ul>
<h2 class="date">2016.10.03</h2>
<h3 class="author">Intigracy updated:</h3>
<ul class="changes bgimages16">
......@@ -1481,12 +1487,6 @@ ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old t
<li class="rscadd">Surgically attached limbs no longer magically transform when you attach them to another species' body (this means you can create a human with vox head, tajaran arms and muton legs).</li>
<li class="tweak">Slightly changed how species restricted clothing works in respect to the above change. Now it's possible to, for example, wear vox magboots as a human - but only if both of the human's feet are vox talons.</li>
</ul>
<h2 class="date">2016.04.27</h2>
<h3 class="author">9600bauds updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Masks that can't be flipped now simply won't have a 'Flip Mask' button, as opposed to having a 'Flip Mask' button that does nothing but takes up space anyways.</li>
</ul>
</div>
<!--
Credits Section
......
DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
---
2016-04-27:
9600bauds:
- tweak: Masks that can't be flipped now simply won't have a 'Flip Mask' button,
as opposed to having a 'Flip Mask' button that does nothing but takes up space
anyways.
2016-04-29:
Deity Link:
- rscadd: Blobs now emit a cloud of purple smoke over whatever they are affecting.
......@@ -1307,3 +1302,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscadd: Arcane golems permanently follow you, are slow, have 50 health and can't
attack. When a golem dies, all of its masters' spells go on cooldown as if they
were cast.
2016-10-07:
JustSumGuy:
- bugfix: Fixed an issue preventing artificers from building in space.
author: JustSumGuy
delete-after: True
changes:
- bugfix: "Fixed an issue preventing artificers from building in space."
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment