Commit 60a7fe62 authored by PJBot's avatar PJBot
Browse files

Automatic changelog update.

parent 2999f1f4
......@@ -86,6 +86,12 @@ ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old t
-->
<div class="commit sansserif">
<h2 class="date">2017.01.11</h2>
<h3 class="author">Gef21 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">HoS hat is now visible on greys</li>
</ul>
<h2 class="date">2017.01.10</h2>
<h3 class="author">9600bauds updated:</h3>
<ul class="changes bgimages16">
......@@ -1477,28 +1483,6 @@ ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old t
<ul class="changes bgimages16">
<li class="rscadd">Adds three new cyborg sprites. One for engineering, one for supply, and one for medical.</li>
</ul>
<h2 class="date">2016.08.20</h2>
<h3 class="author">9600bauds updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">To prevent abuse, you may no longer holster weapons while they are in attack 'cooldown' (same behavior as trying to put it in a container). Quickdraw not affected.</li>
<li class="rscadd">Differentiated knife holster and handgun holster verb names so they can be used separately via the Object tab.</li>
</ul>
<h3 class="author">JMWTurner updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed crates appearing bellow the mulebot they're currently riding.</li>
<li class="imageadd">New in-hand sprites for the briefcase and satchel bag</li>
<li class="tweak">Renamed Wood Floor Tiles to Wooden Floor Tiles</li>
<li class="bugfix">Fixed a very old bug with Field Generators. The warm up gauge finally shows up once more. The power gauge is now also visible while the Generator is off.</li>
</ul>
<h3 class="author">JustSumGuy updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Re-adds secways to the game, orderable through cargo for 500 credits with keys obtainable from a lockbox in the Warden's office.</li>
<li class="bugfix">Fixed a bug that allowed multiple people to enter the popout cake at once.</li>
<li class="bugfix">Nonhumans can properly unwrap packages.</li>
<li class="bugfix">Fixed an issue with the nuke sometimes not being considered 'on-station' in some locations.</li>
<li class="bugfix">Fixed an issue with papers teleporting out of fax machines when used at a distance.</li>
</ul>
</div>
<!--
Credits Section
......
DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
---
2016-08-20:
9600bauds:
- tweak: To prevent abuse, you may no longer holster weapons while they are in attack
'cooldown' (same behavior as trying to put it in a container). Quickdraw not
affected.
- rscadd: Differentiated knife holster and handgun holster verb names so they can
be used separately via the Object tab.
JMWTurner:
- bugfix: Fixed crates appearing bellow the mulebot they're currently riding.
- imageadd: New in-hand sprites for the briefcase and satchel bag
- tweak: Renamed Wood Floor Tiles to Wooden Floor Tiles
- bugfix: Fixed a very old bug with Field Generators. The warm up gauge finally
shows up once more. The power gauge is now also visible while the Generator
is off.
JustSumGuy:
- rscadd: Re-adds secways to the game, orderable through cargo for 500 credits with
keys obtainable from a lockbox in the Warden's office.
- bugfix: Fixed a bug that allowed multiple people to enter the popout cake at once.
- bugfix: Nonhumans can properly unwrap packages.
- bugfix: Fixed an issue with the nuke sometimes not being considered 'on-station'
in some locations.
- bugfix: Fixed an issue with papers teleporting out of fax machines when used at
a distance.
2016-08-21:
JMWTurner:
- bugfix: Fixed the Station Map PDA app and updated the BoxStation minimap
......@@ -1153,3 +1130,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
jknpj:
- bugfix: Fixes pAI suicide spam
- rscadd: Ports 5 new bar signs from bay
2017-01-11:
Gef21:
- rscadd: HoS hat is now visible on greys
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