Commit e3ea1639 authored by PJBot's avatar PJBot
Browse files

Automatic changelog update.

parent b050e7c9
......@@ -86,6 +86,12 @@ ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old t
-->
<div class="commit sansserif">
<h2 class="date">2017.02.03</h2>
<h3 class="author">Zaers updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The wizard and apprentice antagonist HUDs now properly show upon reconnecting</li>
</ul>
<h2 class="date">2017.02.02</h2>
<h3 class="author">DamianX updated:</h3>
<ul class="changes bgimages16">
......@@ -1511,12 +1517,6 @@ ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old t
<ul class="changes bgimages16">
<li class="rscadd">Added a new wizard spell: Ring of Fire. When cast, it summons a stationary ring of fire with a radius of 3 turfs and a duration of 10 seconds. While the ring is active, you're immune to fire and heat. You can upgrade the spell to make the ring always centered on you.</li>
</ul>
<h2 class="date">2016.09.12</h2>
<h3 class="author">Unid updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The wizard's spellbook now starts with 25 points. Multiplied all spellbook prices by 5 (ordinary spells now cost 5 points, no clothes costs 10, spellbook bundle costs 25). Effectively, all prices are still the same.</li>
</ul>
</div>
<!--
Credits Section
......
DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
---
2016-09-12:
Unid:
- tweak: The wizard's spellbook now starts with 25 points. Multiplied all spellbook
prices by 5 (ordinary spells now cost 5 points, no clothes costs 10, spellbook
bundle costs 25). Effectively, all prices are still the same.
2016-09-13:
BarneyGumball:
- rscadd: Fancy streamlined interfaces for the cargo consoles.
......@@ -1120,3 +1115,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2017-02-02:
DamianX:
- bugfix: Fixed changing the tag on SPSs causing them to be renamed to GPS
2017-02-03:
Zaers:
- bugfix: The wizard and apprentice antagonist HUDs now properly show upon reconnecting
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment