Commit f93cfff7 authored by Shadowmech88's avatar Shadowmech88 Committed by clusterfack
Browse files

Wizard Den Floor Safe Loot (#12460)

* Adds various magical loot to the floor safes found in wizard dens.

* Removes scrying orb from wizard den safe loot pool, due to how hard it'd fuck over antags.
parent 983b81f5
......@@ -186,4 +186,30 @@ obj/structure/safe/ex_act(severity)
/obj/structure/safe/floor/hide(var/intact)
invisibility = intact ? 101 : 0
\ No newline at end of file
invisibility = intact ? 101 : 0
/obj/structure/safe/floor/wizard //Given that these are so difficult to open, and only spawn in wizard dens, they should have some good loot.
var/list/loot_list = list(
/obj/item/weapon/spellbook/oneuse/fireball,
/obj/item/weapon/spellbook/oneuse/smoke,
/obj/item/weapon/spellbook/oneuse/blind,
/obj/item/weapon/spellbook/oneuse/subjugate,
/obj/item/weapon/spellbook/oneuse/mindswap,
/obj/item/weapon/spellbook/oneuse/forcewall,
/obj/item/weapon/spellbook/oneuse/teleport/blink,
/obj/item/weapon/spellbook/oneuse/knock,
/obj/item/weapon/spellbook/oneuse/horsemask,
/obj/item/weapon/spellbook/oneuse/clown,
/obj/item/weapon/spellbook/oneuse/mime,
/obj/item/weapon/spellbook/oneuse/shoesnatch,
/obj/item/weapon/spellbook/oneuse/bound_object,
/obj/item/weapon/gun/energy/staff,
/obj/item/weapon/gun/energy/staff/animate,
/obj/item/weapon/gun/energy/staff/focus,
/obj/item/clothing/suit/space/rig/wizard/complete
)
/obj/structure/safe/floor/wizard/New()
..()
var/I = pick(loot_list)
new I(src)
\ No newline at end of file
......@@ -233,6 +233,14 @@
/obj/item/clothing/suit/space/rig/wizard/acidable()
return 0
/obj/item/clothing/suit/space/rig/wizard/complete/New() //Use to spawn a complete gemsuit set all at once
..()
new /obj/item/clothing/head/helmet/space/rig/wizard(loc)
new /obj/item/clothing/suit/space/rig/wizard(loc)
new /obj/item/clothing/gloves/purple(loc)
new /obj/item/clothing/shoes/sandal(loc)
qdel(src)
//Medical Rig
/obj/item/clothing/head/helmet/space/rig/medical
name = "medical hardsuit helmet"
......
......@@ -80,7 +80,7 @@
/obj/structure/bed/chair/vehicle/wizmobile=1
)
fluffitems = list(
/obj/structure/safe/floor=1,
/obj/structure/safe/floor/wizard=1,
// /obj/structure/wardrobe=1,
/obj/item/weapon/storage/belt/soulstone=1,
/obj/item/trash/candle=3,
......
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