vgstation13 issueshttps://git.nexisonline.net/vgstation/vgstation13/-/issues2016-08-29T16:02:14Zhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/9225Thrown glass shards (in mass) no longer fuck shit up2016-08-29T16:02:14ZRob NelsonThrown glass shards (in mass) no longer fuck shit up*Created by: CptWad*
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Joke or spammed issu...*Created by: CptWad*
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#### Description of issue
Lets say you hook up a disposal bin to shoot 50 glass shards at a prisoner for execution
it USED to instakill delimb people
it only does around ~150 damage now
intrestingly enough you can grab-throw people over 50 shards and that instakills people so stepping on 50 shards at once is more dangerous than 50 shards being shot at you
Tested with both regular shards and plasma shards
#### Difference between expected and actual behavior
50 shards at 15 throwforce is 750 damage
its only doing 150, usually less
#### Steps to reproduce
best way to do it is to spawn in 50 shard then use a trashbag to fill the disposal-bin cannon
#### Server revision
<!-- Found with the "Show server revision" verb in the OOC tab in game. -->
ffba5cdcc40bf1c573f7fc737136556594f9543d
#### Issue bingo
Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.
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- [X] Issue could be reproduced at least once
- [X] Issue could be reproduced by different players
- [X] Issue could be reproduced in multiple rounds
- [X] Issue happened in a recent (less than 7 days ago) round
- [X] [Couldn't find an existing issue about this](https://github.com/d3athrow/vgstation13/issues)
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/9365Hulk does not increase damage2016-08-29T16:02:15ZRob NelsonHulk does not increase damage*Created by: D3athrow-Issues*
(WEB REPORT BY: lorkhatosh REMOTE: 172.93.109.202:7777)
I was playing as a rev and found a braindead HoP.
I started punching him as a Hulk and I hulked out three times punching him hard non-stop each time.
...*Created by: D3athrow-Issues*
(WEB REPORT BY: lorkhatosh REMOTE: 172.93.109.202:7777)
I was playing as a rev and found a braindead HoP.
I started punching him as a Hulk and I hulked out three times punching him hard non-stop each time.
It did not increase damage and I had to finish him off with a knife.
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/9520advanced prosthesis eyeballs2016-08-29T16:02:01ZRob Nelsonadvanced prosthesis eyeballs*Created by: uazuaz*
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#### Description of issue
it seems that there is no difference at all between regular eyes and advanced prosthesis eyeballs.
after i got them i ahelped and the mod said me that is supposed that you can see in the dark with them, but it's just the same; the light you see in the picture is the PDA.
![advanced prosthesis eyeballs](https://cloud.githubusercontent.com/assets/6170726/14637363/0e634926-0631-11e6-80be-5de4dc3f8891.jpg)
#### Difference between expected and actual behavior
that there was a difference between eyes and advanced eyes
#### Length of time in which bug has been known to occur
<!--
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i saw this today.
#### Server revision
<!-- Found with the "Show server revision" verb in the OOC tab in game. -->
700abd1e8f462176e4518d512289865e1f58b913
#### Issue bingo
Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.
<!-- Check these by writing an x inside the [ ] (like this: [x])-->
- [ ] Issue could be reproduced at least once
- [ ] Issue could be reproduced by different players
- [ ] Issue could be reproduced in multiple rounds
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] [Couldn't find an existing issue about this](https://github.com/d3athrow/vgstation13/issues)
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/9708Scoreboard did not list spells purchased by wizard2016-08-29T16:02:01ZRob NelsonScoreboard did not list spells purchased by wizard*Created by: Probe1*
![dreamseeker_2016-04-27_18-35-36](https://cloud.githubusercontent.com/assets/8550416/14870225/eafee4a0-0ca6-11e6-913a-06a96663717d.png)
*Created by: Probe1*
![dreamseeker_2016-04-27_18-35-36](https://cloud.githubusercontent.com/assets/8550416/14870225/eafee4a0-0ca6-11e6-913a-06a96663717d.png)
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/9922Bomberman suits should come with oxygen tanks / allow oxygen tanks in suit st...2016-08-29T16:01:55ZRob NelsonBomberman suits should come with oxygen tanks / allow oxygen tanks in suit storage / bombermen shouldn't need air*Created by: 9600bauds*
For obvious raisins
*Created by: 9600bauds*
For obvious raisins
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/10008Cryokinesis is broken2016-08-29T16:01:48ZRob NelsonCryokinesis is broken*Created by: D3athrow-Issues*
(WEB REPORT BY: lorkhatosh REMOTE: 172.93.109.202:7777)
That's literally it, Cryokinesis does not work.
*Created by: D3athrow-Issues*
(WEB REPORT BY: lorkhatosh REMOTE: 172.93.109.202:7777)
That's literally it, Cryokinesis does not work.
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/10009Hand/RCD made airlock let gas pass2016-08-29T16:01:48ZRob NelsonHand/RCD made airlock let gas pass*Created by: D3athrow-Issues*
(WEB REPORT BY: pwirby REMOTE: 172.93.109.202:7777)
#### Revision (Should be above if you're viewing this from ingame!)
I made an airlock using the RCD and purged the gas out of one of the adjacent room an...*Created by: D3athrow-Issues*
(WEB REPORT BY: pwirby REMOTE: 172.93.109.202:7777)
#### Revision (Should be above if you're viewing this from ingame!)
I made an airlock using the RCD and purged the gas out of one of the adjacent room and both of the rooms were emptied. I had the same issue with airlocks made with metal sheets, wires and airlock electronics.
#### General description of the issue
The hand/RCD made airlock let gas pass throught them.
#### What you expected to happen
Airlocks block gas from going out of the room.
#### What actually happened
Both room were emptied.
#### Steps to reproduce if possible
Make a room with an airlock that you made (with metal sheets or RCD), build some pipe with an unary vent in the room you want to empty and an injector leading to space, set the unary vent to purge, turn both on (using AAC) and enjoy the airlock blocking gas not working.
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/10027Can't examine GPS from inside a pod anymore / GPS should autorefresh2016-05-13T05:35:34ZRob NelsonCan't examine GPS from inside a pod anymore / GPS should autorefresh*Created by: 9600bauds*
I think this is part of the reason why people say finding shit in space is too hard.
*Created by: 9600bauds*
I think this is part of the reason why people say finding shit in space is too hard.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/10146Security Records Console can't make new records no mo2016-05-21T04:54:53ZRob NelsonSecurity Records Console can't make new records no mo*Created by: D3athrow-Issues*
(WEB REPORT BY: probe1 REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
> 26d2bf239ddcd632b691f56d586dab91aa1e9416
>
> General description of the issue
> Secu...*Created by: D3athrow-Issues*
(WEB REPORT BY: probe1 REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
> 26d2bf239ddcd632b691f56d586dab91aa1e9416
>
> General description of the issue
> Security records has a button that says New Record. Clicking it does nothing.
>
> What you expected to happen
A new record to be added. This used to work.
> What actually happened
>
> Steps to reproduce if possible
https://git.nexisonline.net/vgstation/vgstation13/-/issues/10172Cheap lighter doesn't get put out when thrown2016-05-23T13:47:46ZRob NelsonCheap lighter doesn't get put out when thrown*Created by: BroderTuck*
The same goes for zippos and matches, but those make a bit more sense, and they have a cool factor from movies. Cheap lighters however, are not cool and should be put out when thrown.
*Created by: BroderTuck*
The same goes for zippos and matches, but those make a bit more sense, and they have a cool factor from movies. Cheap lighters however, are not cool and should be put out when thrown.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/10288Teleport or Teleport Other runes scribed by harvesters do not work2016-08-29T16:01:49ZRob NelsonTeleport or Teleport Other runes scribed by harvesters do not work*Created by: Kammerjunk*
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Joke or spammed ...*Created by: Kammerjunk*
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#### Description of issue
If a harvester scribes Teleport or Teleport Other, it will include the first two words (which designate the rune), but not the third word (which designates the teleport network).
#### Difference between expected and actual behavior
Harvesters become unable to scribe functional Teleport and Teleport Other runes.
#### Steps to reproduce
#### Specific information for locating
<!-- e.g. an object name, paste specific message outputs... -->
![harvester tele output](https://cloud.githubusercontent.com/assets/5942183/15634351/e9982dc2-25c1-11e6-8b89-cab551dc3ac6.png)
Harvester scribe spell: `/spell/rune_write`
Rune effects located at: [runes.dm](vgstation13/code/game/gamemodes/cult/runes.dm)
#### Length of time in which bug has been known to occur
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No clue, fucking ages
#### Server revision
<!-- Found with the "Show server revision" verb in the OOC tab in game. -->
cc1cc5611e1f64ffd0cae32f2738f2dc3f187896
#### Issue bingo
Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.
<!-- Check these by writing an x inside the [ ] (like this: [x])-->
- [x] Issue could be reproduced at least once
- [ ] Issue could be reproduced by different players
- [x] Issue could be reproduced in multiple rounds
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] [Couldn't find an existing issue about this](https://github.com/d3athrow/vgstation13/issues)
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/10295Heist round end score screen / score screen in general is so fucked up at thi...2016-06-01T14:50:55ZRob NelsonHeist round end score screen / score screen in general is so fucked up at this point it doesn't even say the mode was heist*Created by: Probe1*
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#### Description of issue
![image](https://cloud.githubusercontent.com/assets/8550416/15638812/28003ac0-25f2-11e6-9b8a-f0b59bb4d6eb.png)
#### Difference between expected and actual behavior
This but with some vox and objectives
https://git.nexisonline.net/vgstation/vgstation13/-/issues/10361Telcomms overheat isn't damaging then shutting down telcomms.2016-06-03T13:11:53ZRob NelsonTelcomms overheat isn't damaging then shutting down telcomms.*Created by: D3athrow-Issues*
(WEB REPORT BY: sarahjohnson REMOTE: 172.93.109.202:7777)
> Revision 29bca8f6d19fd6995a766ca83dfd205bbbb897a1
>
> General description of the issue
> Lit a plasmafire in telcomms and none of the machinery...*Created by: D3athrow-Issues*
(WEB REPORT BY: sarahjohnson REMOTE: 172.93.109.202:7777)
> Revision 29bca8f6d19fd6995a766ca83dfd205bbbb897a1
>
> General description of the issue
> Lit a plasmafire in telcomms and none of the machinery failed
>
> What you expected to happen
> Machines to slowly fail then cut out until someone cooled the chamber and replaced the circuit.
It worked like a year and a half or whatever ago. You could start a big fuel fire after dumping some oxygen and it'd heat up then cut out.
> What actually happened
> Nothing.
Pressure:8202.7275 kPa
Oxygen:6%Nitrogen:32%
Carbon Dioxide:62%Toxins:0%
Temperature:5809.85K (5536.7°C)
> Steps to reproduce if possible
> Set telcomms on fire.
> Wait for them to not give out.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/10493Rcd construction2016-08-29T16:01:43ZRob NelsonRcd construction*Created by: D3athrow-Issues*
(WEB REPORT BY: herrytheafroheadcrab REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
> Rcds show only an empty backpack space
>
> General description of the i...*Created by: D3athrow-Issues*
(WEB REPORT BY: herrytheafroheadcrab REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
> Rcds show only an empty backpack space
>
> General description of the issue
> Rcds show only an empty backpack space
and you cant select a construction type
> What you expected to happen
> having them work as intented :^)
>
> What actually happened
As state in the description it only is an empty back back
> Steps to reproduce if possible
> Just try out a rcd after this ebin backpack upgrade.
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/10657Eye surgery/Advanced prostheses refuse to work2016-08-29T16:01:43ZRob NelsonEye surgery/Advanced prostheses refuse to work*Created by: D3athrow-Issues*
(WEB REPORT BY: bigmeatyclaws REMOTE: 172.93.109.202:7777)
dcf6bbe372ff1d51aa6c8e23db64061431da009f
> Upon inserting prosthetic eyes into a guy, he just couldn't see shit, nothing worked, not even admin i...*Created by: D3athrow-Issues*
(WEB REPORT BY: bigmeatyclaws REMOTE: 172.93.109.202:7777)
dcf6bbe372ff1d51aa6c8e23db64061431da009f
> Upon inserting prosthetic eyes into a guy, he just couldn't see shit, nothing worked, not even admin intervention. I tried applying imadozaline, cornea surgery, different eyes, re-inserting the eyes and even clean SE, none worked.
>
> functional cyborg eyes
>
> Blind patient stumbling around
>
> adv eye prosthesis surgery
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/10843Old viruses probably bugged2016-09-10T04:56:11ZRob NelsonOld viruses probably bugged*Created by: uazuaz*
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#### Description of issue
i think that old viruses are just bugged;
last shift there was a Magnitis virus on station, cure was iron, i gave iron to a lot of people and took about 200 iron units myself, it didn't cure it.
some days ago there was flu, cure was spaceacillin, i gave spaceacillin to all the crew and took about 150 units myself (not at the same time to avoid overdose of course), nothing happened.
#### Length of time in which bug has been known to occur
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i saw the flu one about a week ago, i don't know if happened before.
#### Server revision
<!-- Found with the "Show server revision" verb in the OOC tab in game. -->
fd564aa3ff152d1b0fade3b5cf88662d970482d9
#### Issue bingo
Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.
<!-- Check these by writing an x inside the [ ] (like this: [x])-->
- [x] Issue could be reproduced at least once
- [x] Issue could be reproduced by different players
- [x] Issue could be reproduced in multiple rounds
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] [Couldn't find an existing issue about this](https://github.com/d3athrow/vgstation13/issues)
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/11240Targeting mode "Allow Item Use" is completely broken2016-08-29T16:00:52ZRob NelsonTargeting mode "Allow Item Use" is completely broken*Created by: 9600bauds*
If I'm reading this right it's supposed to not let you click ANYTHING, not even the map, but it does nothing at the moment
*Created by: 9600bauds*
If I'm reading this right it's supposed to not let you click ANYTHING, not even the map, but it does nothing at the moment
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/11695Wizard Blind spell now only affects one target instead of everyone around him2017-01-06T22:21:25ZRob NelsonWizard Blind spell now only affects one target instead of everyone around him*Created by: JustSumBody*
Since it was changed to use wait for click, it now only seems to blind the target that you actually click on.
*Created by: JustSumBody*
Since it was changed to use wait for click, it now only seems to blind the target that you actually click on.
1.03 (Winter 2017) Bugfix milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/11711F2 for OOC no longer works2016-09-07T23:48:31ZRob NelsonF2 for OOC no longer works*Created by: gbasood*
didnt even know this was a thing but its broken
*Created by: gbasood*
didnt even know this was a thing but its broken
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11783Firelocks can be destroyed, but not re-built2016-09-08T16:28:36ZRob NelsonFirelocks can be destroyed, but not re-built*Created by: liltiptop*
> throw bomb in hall
> fix hallway
> can't make new firelocks
To prevent firelocks being spammed in the halls by the clown, maybe we should have them only buildable by the RCD? It just look stupid when you work ...*Created by: liltiptop*
> throw bomb in hall
> fix hallway
> can't make new firelocks
To prevent firelocks being spammed in the halls by the clown, maybe we should have them only buildable by the RCD? It just look stupid when you work hard to fix a hallway, and you can't finish the job because firelocks can't be built.