vgstation13 issueshttps://git.nexisonline.net/vgstation/vgstation13/-/issues2018-06-22T11:33:21Zhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/13719Repeatedly using a screwdriver on the detective's computer makes infinite man...2018-06-22T11:33:21ZRob NelsonRepeatedly using a screwdriver on the detective's computer makes infinite manuals*Created by: DamianX*
Related links: #6760, #6769
#### Issue bingo
- [x] Issue could be reproduced at least once
- [ ] Issue could be reproduced by different players
- [x] Issue could be reproduced in multiple rounds
- [x] Issue ...*Created by: DamianX*
Related links: #6760, #6769
#### Issue bingo
- [x] Issue could be reproduced at least once
- [ ] Issue could be reproduced by different players
- [x] Issue could be reproduced in multiple rounds
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] [Couldn't find an existing issue about this](https://github.com/d3athrow/vgstation13/issues)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/13187Derelict MoMMis can teleport to the station when inside a cage2018-06-22T11:33:40ZRob NelsonDerelict MoMMis can teleport to the station when inside a cage*Created by: D3athrow-Issues*
(WEB REPORT BY: archsunder REMOTE: 172.93.109.202:7777)
>Revision (Should be above if you're viewing this from ingame!)
fcaa64cba57915006c8c3fcdf22ea1e28c73bbbd
>General description of the issue
BROKE...*Created by: D3athrow-Issues*
(WEB REPORT BY: archsunder REMOTE: 172.93.109.202:7777)
>Revision (Should be above if you're viewing this from ingame!)
fcaa64cba57915006c8c3fcdf22ea1e28c73bbbd
>General description of the issue
BROKE THE CONDITIONING and managed to teleport to the carbon station whilst inside a plasteel cage
>What you expected to happen
"You can't use this teleporter"
>What actually happened
Appeared on carbon station, beeped and pinged at some carbons, then teleported home
>Steps to reproduce if possiblehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/12857Executioner Sword?2018-06-22T11:33:46ZRob NelsonExecutioner Sword?*Created by: D3athrow-Issues*
(WEB REPORT BY: smokecorgieveryday REMOTE: 172.93.109.202:7777)
>42ab4fdb8893fe3d3098f9becc0ce8645372d1ce
>Executioner swords have started making a BONK sound instead of a slice, their damage and shar...*Created by: D3athrow-Issues*
(WEB REPORT BY: smokecorgieveryday REMOTE: 172.93.109.202:7777)
>42ab4fdb8893fe3d3098f9becc0ce8645372d1ce
>Executioner swords have started making a BONK sound instead of a slice, their damage and sharpness seems off too but i could be wrong.
>Slice sounds
>BONK sounds
>Make Swordhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/12580monster cock2018-06-22T11:33:52ZRob Nelsonmonster cock*Created by: ravvval85*
<!--
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Be careful not to write inside them!
Joke or spammed issues ca...*Created by: ravvval85*
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#### Description of issue
#### Difference between expected and actual behavior
#### Steps to reproduce
#### Specific information for locating
<!-- e.g. an object name, paste specific message outputs... -->
#### Length of time in which bug has been known to occur
<!--
Be specific if you approximately know the time it's been occurring
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#### Server revision
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#### Issue bingo
Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.
<!-- Check these by writing an x inside the [ ] (like this: [x])-->
- [ ] Issue could be reproduced at least once
- [ ] Issue could be reproduced by different players
- [ ] Issue could be reproduced in multiple rounds
- [ ] Issue happened in a recent (less than 7 days ago) round
- [x] [Couldn't find an existing issue about this](https://github.com/d3athrow/vgstation13/issues)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/12094Vivi2016-11-01T19:56:21ZRob NelsonVivi*Created by: D3athrow-Issues*
(WEB REPORT BY: scottkip REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
> ebc132e98c018adfb749af43668d9a7b6111cf35
>
> General description of the issue
> An ...*Created by: D3athrow-Issues*
(WEB REPORT BY: scottkip REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
> ebc132e98c018adfb749af43668d9a7b6111cf35
>
> General description of the issue
> An admin spawned me in as Vivi, the little bird in a cage. When I was being carried by someone as an object, I slowly suffocated until I died.
>
> What you expected to happen
> Not to suffocate.
>
> What actually happened
> I suffocated.
>
> Steps to reproduce if possible
> Spawn someone in as Vivi, and have someone else hold Vivi.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/12074Hairdye2016-11-06T20:44:15ZRob NelsonHairdye*Created by: gbasood*
So nerds can change their hair color in round without admin intervention and without genetics
*Created by: gbasood*
So nerds can change their hair color in round without admin intervention and without genetics
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11722Change Ambrosia to Marijuana2016-12-20T23:39:26ZRob NelsonChange Ambrosia to Marijuana*Created by: nuklearcellphoneg*
Make it make you hungry instead of seeing stupid colors as well.
*Created by: nuklearcellphoneg*
Make it make you hungry instead of seeing stupid colors as well.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11694Deep-frying a clown goblin returns the mask and shoes, thus allowing endless ...2016-08-31T02:21:03ZRob NelsonDeep-frying a clown goblin returns the mask and shoes, thus allowing endless fried clown goblins*Created by: Exxion*
delcicious
*Created by: Exxion*
delcicious
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11669What...?2016-10-23T02:33:42ZRob NelsonWhat...?*Created by: JMWTurner*
just a flat "what"
https://github.com/d3athrow/vgstation13/blob/Bleeding-Edge/code/datums/diseases/rhumba_beat.dm#L16
*Created by: JMWTurner*
just a flat "what"
https://github.com/d3athrow/vgstation13/blob/Bleeding-Edge/code/datums/diseases/rhumba_beat.dm#L16
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11665"celt doesn't fix bugs" 2: this time it's personal2016-12-22T05:58:47ZRob Nelson"celt doesn't fix bugs" 2: this time it's personal*Created by: DrCelt*
![](http://puu.sh/qSGZH/dde977580b.png)
![](http://puu.sh/rOGL0/345398b874.png)
![](http://puu.sh/rPaTh/f819b28347.png)
![](http://puu.sh/rPd1T/0f42aa2063.png)
![](http://i.imgur.com/i0rCLSr.png)
![](http://i.i...*Created by: DrCelt*
![](http://puu.sh/qSGZH/dde977580b.png)
![](http://puu.sh/rOGL0/345398b874.png)
![](http://puu.sh/rPaTh/f819b28347.png)
![](http://puu.sh/rPd1T/0f42aa2063.png)
![](http://i.imgur.com/i0rCLSr.png)
![](http://i.imgur.com/5GQbfWY.png)
https://github.com/d3athrow/vgstation13/milestone/15 - there are 600 bugs that need fixed at the time of writing.
I'm going to fix 100 bugs, by the due date of December 19, 2016.
#1 https://github.com/d3athrow/vgstation13/pull/11706
#2 https://github.com/d3athrow/vgstation13/pull/11707
#3 https://github.com/d3athrow/vgstation13/pull/11887
#4 https://github.com/d3athrow/vgstation13/pull/12279
#5 https://github.com/d3athrow/vgstation13/pull/12787
#6 https://github.com/d3athrow/vgstation13/pull/12468
#7 https://github.com/d3athrow/vgstation13/pull/12788
#8 https://github.com/d3athrow/vgstation13/pull/12789
#9 https://github.com/d3athrow/vgstation13/pull/12790
#10 https://github.com/d3athrow/vgstation13/pull/12791
#11 https://github.com/d3athrow/vgstation13/pull/12792
#12 https://github.com/d3athrow/vgstation13/pull/12793
#13 https://github.com/d3athrow/vgstation13/pull/12794
#14 https://github.com/d3athrow/vgstation13/pull/12795
#15 https://github.com/d3athrow/vgstation13/pull/12796
#16 https://github.com/d3athrow/vgstation13/pull/12797
#17 https://github.com/d3athrow/vgstation13/pull/12798
#18 https://github.com/d3athrow/vgstation13/pull/12799
#19 https://github.com/d3athrow/vgstation13/pull/12800
#20 https://github.com/d3athrow/vgstation13/pull/12801
#21 https://github.com/d3athrow/vgstation13/pull/12802
#22 https://github.com/d3athrow/vgstation13/pull/12803
#23 https://github.com/d3athrow/vgstation13/pull/12804
#24 https://github.com/d3athrow/vgstation13/pull/12805
#25 https://github.com/d3athrow/vgstation13/pull/12806
#26 https://github.com/d3athrow/vgstation13/pull/12807
#27 https://github.com/d3athrow/vgstation13/pull/12808
#28 https://github.com/d3athrow/vgstation13/pull/12809
#29 https://github.com/d3athrow/vgstation13/pull/12827
#30 https://github.com/d3athrow/vgstation13/pull/12819
#31 https://github.com/d3athrow/vgstation13/pull/12820
#32 https://github.com/d3athrow/vgstation13/pull/12821
#33 https://github.com/d3athrow/vgstation13/pull/12822
#34 https://github.com/d3athrow/vgstation13/pull/12823
#35 https://github.com/d3athrow/vgstation13/pull/12824
#36 https://github.com/d3athrow/vgstation13/pull/12825
#37 https://github.com/d3athrow/vgstation13/pull/12826
#38 https://github.com/d3athrow/vgstation13/pull/12827
#39 https://github.com/d3athrow/vgstation13/pull/12828
#40 https://github.com/d3athrow/vgstation13/pull/12829
#41 https://github.com/d3athrow/vgstation13/pull/12830
#42 https://github.com/d3athrow/vgstation13/pull/12831
#43 https://github.com/d3athrow/vgstation13/pull/12832
#44 https://github.com/d3athrow/vgstation13/pull/12833
#45 https://github.com/d3athrow/vgstation13/pull/12834
#46 https://github.com/d3athrow/vgstation13/pull/12835
#47 https://github.com/d3athrow/vgstation13/pull/12836
#48 https://github.com/d3athrow/vgstation13/pull/12837
#49 https://github.com/d3athrow/vgstation13/pull/12838
#50 https://github.com/d3athrow/vgstation13/pull/12839
#51 https://github.com/d3athrow/vgstation13/pull/12840
#52 https://github.com/d3athrow/vgstation13/pull/12874
#53 https://github.com/d3athrow/vgstation13/pull/12875
#54 https://github.com/d3athrow/vgstation13/pull/12876
#55 https://github.com/d3athrow/vgstation13/pull/12877
#56 https://github.com/d3athrow/vgstation13/pull/12878
#57 https://github.com/d3athrow/vgstation13/pull/12879
#58 https://github.com/d3athrow/vgstation13/pull/12880
#59 https://github.com/d3athrow/vgstation13/pull/12881
#60 https://github.com/d3athrow/vgstation13/pull/12882
#61 https://github.com/d3athrow/vgstation13/pull/12883
#62 https://github.com/d3athrow/vgstation13/pull/12884
#63 https://github.com/d3athrow/vgstation13/pull/12885
#64 https://github.com/d3athrow/vgstation13/pull/12886
#65 https://github.com/d3athrow/vgstation13/pull/12887
#66 https://github.com/d3athrow/vgstation13/pull/12888
#67 https://github.com/d3athrow/vgstation13/pull/12889
#68 https://github.com/d3athrow/vgstation13/pull/12890
#69 https://github.com/d3athrow/vgstation13/pull/12891
#70 https://github.com/d3athrow/vgstation13/pull/12892
#71 https://github.com/d3athrow/vgstation13/pull/12893
#72 https://github.com/d3athrow/vgstation13/pull/12894
#73 https://github.com/d3athrow/vgstation13/pull/12895
#74 https://github.com/d3athrow/vgstation13/pull/12896
#75 https://github.com/d3athrow/vgstation13/pull/12897
#76 https://github.com/d3athrow/vgstation13/pull/12898
#77 https://github.com/d3athrow/vgstation13/pull/12899
#78 https://github.com/d3athrow/vgstation13/pull/12900
#79 https://github.com/d3athrow/vgstation13/pull/12901
#80 https://github.com/d3athrow/vgstation13/pull/12902
#81 https://github.com/d3athrow/vgstation13/pull/12903
#82 https://github.com/d3athrow/vgstation13/pull/12935
#83 https://github.com/d3athrow/vgstation13/pull/12936
#84 https://github.com/d3athrow/vgstation13/pull/12937
#85 https://github.com/d3athrow/vgstation13/pull/12938
#86 https://github.com/d3athrow/vgstation13/pull/12939
#87 https://github.com/d3athrow/vgstation13/pull/12940
#88 https://github.com/d3athrow/vgstation13/pull/12941
#89 https://github.com/d3athrow/vgstation13/pull/12942
#90 https://github.com/d3athrow/vgstation13/pull/12943
#91 https://github.com/d3athrow/vgstation13/pull/12944
#92 https://github.com/d3athrow/vgstation13/pull/12945
#93 https://github.com/d3athrow/vgstation13/pull/12946
#94 https://github.com/d3athrow/vgstation13/pull/12947
#95 https://github.com/d3athrow/vgstation13/pull/12948
#96 https://github.com/d3athrow/vgstation13/pull/12949
#97 https://github.com/d3athrow/vgstation13/pull/12950
#98 https://github.com/d3athrow/vgstation13/pull/12951
#99 https://github.com/d3athrow/vgstation13/pull/12952
#100 https://github.com/d3athrow/vgstation13/pull/12953
#101 https://github.com/d3athrow/vgstation13/pull/12954https://git.nexisonline.net/vgstation/vgstation13/-/issues/11385Even in death I flesh hook2016-10-30T11:56:50ZRob NelsonEven in death I flesh hook*Created by: D3athrow-Issues*
(WEB REPORT BY: repertor REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)486f9b1d5f29afe33bf647e74fe113b9e0b44da8
>
> General description of the issue
> hook ...*Created by: D3athrow-Issues*
(WEB REPORT BY: repertor REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)486f9b1d5f29afe33bf647e74fe113b9e0b44da8
>
> General description of the issue
> hook work in death
>
> What you expected to happen
> hook stop work
>
> What actually happened
> HOOK ONTO EVERYTHING ONLY CHOPPING THE ARM OFF CAN STOP ME
>
> Steps to reproduce if possible
> die as extend arm borer, still hook
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/11355Some icons are still Xbox huge2016-09-09T19:05:08ZRob NelsonSome icons are still Xbox huge*Created by: JustSumBody*
Revision number 20e4aed1ac9a95de2c1a43b69302f2bad746d2ed
![image](https://cloud.githubusercontent.com/assets/19365096/17507801/ba29cfae-5ddf-11e6-83e6-a9dd5459cea0.png)
Mostly stuff in the "work in progress"...*Created by: JustSumBody*
Revision number 20e4aed1ac9a95de2c1a43b69302f2bad746d2ed
![image](https://cloud.githubusercontent.com/assets/19365096/17507801/ba29cfae-5ddf-11e6-83e6-a9dd5459cea0.png)
Mostly stuff in the "work in progress" folder from what I'm seeing(RUST parts,
64*64https://git.nexisonline.net/vgstation/vgstation13/-/issues/10854Goonchat doesn't escape HTML properly2016-07-23T15:54:10ZRob NelsonGoonchat doesn't escape HTML properly*Created by: 9600bauds*
Say `<A HREF='BAD HREF STUFF= YES MASTER'>click me!!!</A>` out loud in-game
it werks
*Created by: 9600bauds*
Say `<A HREF='BAD HREF STUFF= YES MASTER'>click me!!!</A>` out loud in-game
it werks
https://git.nexisonline.net/vgstation/vgstation13/-/issues/10561Camera Missing Clothing2016-08-11T06:46:55ZRob NelsonCamera Missing Clothing*Created by: Rhydens*
When you take a picture it puts the mob as the top layer and the clothes beneath them.
![ok](http://puu.sh/pt8fr/cb6614e051.png)
*Created by: Rhydens*
When you take a picture it puts the mob as the top layer and the clothes beneath them.
![ok](http://puu.sh/pt8fr/cb6614e051.png)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/10427Everything about MEGAMADCRAB is hilariously broken2016-06-07T21:45:33ZRob NelsonEverything about MEGAMADCRAB is hilariously broken*Created by: Exxion*
For those who don't know, using wirecutters on a crab has a 50% chance to instantly kill it, and a 50% chance to turn it into a MEGAMADCRAB, a very strong and angry crab. It is broken in just about every way you can...*Created by: Exxion*
For those who don't know, using wirecutters on a crab has a 50% chance to instantly kill it, and a 50% chance to turn it into a MEGAMADCRAB, a very strong and angry crab. It is broken in just about every way you can imagine.
1. The living and dead sprites for MEGAMADCRAB are exactly the same, and neither is a crab. In fact, they are both naked white human males.
2. MEGAMADCRABs are not actually hostile.
3. You still have a 50% chance of killing them instantly with wirecutters, making them a negligible threat even if they did actually attack you.
4. If you examine them, your client freezes for a moment and the examine icon is horribly distorted, just like #10053 (@PJB3005)
5. Despite there being several different crab appearances, all of them turn into the same sprite. Which would be bad even if that sprite were a crab.
As an added bonus, if this DID work properly, wirecuttering Norris repeatedly would turn him into an unstoppable murder machine, because he revives to full health a few seconds after dying.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/10368Some fool left their debug code in the game for right clicking objects2016-06-03T16:33:54ZRob NelsonSome fool left their debug code in the game for right clicking objects*Created by: Probe1*
![image](https://cloud.githubusercontent.com/assets/8550416/15778081/f919e512-2961-11e6-8ee2-9ef3a3b8c0e5.png)
hey :)
*Created by: Probe1*
![image](https://cloud.githubusercontent.com/assets/8550416/15778081/f919e512-2961-11e6-8ee2-9ef3a3b8c0e5.png)
hey :)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/991810 min wiz rounds2016-10-14T11:54:02ZRob Nelson10 min wiz rounds*Created by: D3athrow-Issues*
(WEB REPORT BY: pvak REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
>
> General description of the issue
wizard fireballs himself 75% of the time or dies in...*Created by: D3athrow-Issues*
(WEB REPORT BY: pvak REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
>
> General description of the issue
wizard fireballs himself 75% of the time or dies in 10 mins
> What you expected to happen
> when wizard dies the round continues (autotraitor or stuff)
>
> What actually happened
> 10 min rounds
>
> Steps to reproduce if possible
> roll wizard
> buy fireball
> get toolboxed to death
https://git.nexisonline.net/vgstation/vgstation13/-/issues/9882It is 100% possible (albeit very difficult) to pick up bullets in flight and ...2016-05-05T06:37:36ZRob NelsonIt is 100% possible (albeit very difficult) to pick up bullets in flight and throwing them acts like you fired them from a gun*Created by: Exxion*
Remember that discussion a while ago about the method projectiles use to prevent you from picking them up?
Turns out they don't
You can't pick them up by clicking on them, but Alt+clicking on the tile works
This is ...*Created by: Exxion*
Remember that discussion a while ago about the method projectiles use to prevent you from picking them up?
Turns out they don't
You can't pick them up by clicking on them, but Alt+clicking on the tile works
This is made much worse by #9871
https://git.nexisonline.net/vgstation/vgstation13/-/issues/9466This is a test dont even look at this2016-05-26T16:01:58ZRob NelsonThis is a test dont even look at this*Created by: MusgardTiger*
Pls dont ban this is a test
*Created by: MusgardTiger*
Pls dont ban this is a test
https://git.nexisonline.net/vgstation/vgstation13/-/issues/9239Poly gets silenced once surgically implanted into someone2016-10-19T08:13:41ZRob NelsonPoly gets silenced once surgically implanted into someone*Created by: carshalash*
Well, today while doing my rounds in medbay we happened to have poly nearby for some reason. We had a patient who was being difficult and decided that it would be best to put the bird in him so it would stop tak...*Created by: carshalash*
Well, today while doing my rounds in medbay we happened to have poly nearby for some reason. We had a patient who was being difficult and decided that it would be best to put the bird in him so it would stop taking everything.
Once implanted into his body the bird stopped talking all together, it was still alive but wouldn't talk. I consider this to be a pretty amusing bug and think that poly talking in chest cavities would be benficial to the server. It would appear that the reason for this is when poly is in ones hand it is weapon type and when implant is keeps that instead of reverting back to mob. If possible I believe this should be fixed for all pets that make sounds
1.02 (Fall 2016) Bugfix Milestone