vgstation13 issueshttps://git.nexisonline.net/vgstation/vgstation13/-/issues2018-06-22T11:33:17Zhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/14016Diona stuck in vent.2018-06-22T11:33:17ZRob NelsonDiona stuck in vent.*Created by: D3athrow-Issues*
(WEB REPORT BY: avadanatinde REMOTE: 172.93.109.202:7777)
>Revision (3887dd072566a1606ca7903249c8cbf301de2847)
>General description of the issue
Stuck in a pipe on Box station in Xenobio maint whilst ...*Created by: D3athrow-Issues*
(WEB REPORT BY: avadanatinde REMOTE: 172.93.109.202:7777)
>Revision (3887dd072566a1606ca7903249c8cbf301de2847)
>General description of the issue
Stuck in a pipe on Box station in Xenobio maint whilst ventcrawling as a diona nymph.
>What you expected to happen
To be able to traverse the pipes.
>What actually happened
I got stuck in the pipes. (None of the four cardinals would move me)
>Steps to reproduce if possible
Go inside the xenobio pipes as a Nymph, and keep traversing the maint from start to end.https://git.nexisonline.net/vgstation/vgstation13/-/issues/8137When a ling goes horror form, literally the entire universe hears the sound a...2016-02-14T16:52:51ZRob NelsonWhen a ling goes horror form, literally the entire universe hears the sound and gets the message*Created by: 9600bauds*
It's literally a to_chat(world
A spaced deaf guy hears it
New players who haven't joined yet also hear it
*Created by: 9600bauds*
It's literally a to_chat(world
A spaced deaf guy hears it
New players who haven't joined yet also hear it
https://git.nexisonline.net/vgstation/vgstation13/-/issues/8444Cuffed with one hand2016-08-29T17:25:31ZRob NelsonCuffed with one hand*Created by: D3athrow-Issues*
(WEB REPORT BY: oatzandhoes REMOTE: 158.69.55.2:7777)
> Revision (Should be above if you're viewing this from ingame!)
>
> General description of the issue
> Got cuffed while I was missing a hand that was...*Created by: D3athrow-Issues*
(WEB REPORT BY: oatzandhoes REMOTE: 158.69.55.2:7777)
> Revision (Should be above if you're viewing this from ingame!)
>
> General description of the issue
> Got cuffed while I was missing a hand that wasn't properly removed
>
> What you expected to happen
> The cuffs to fall off
>
> What actually happened
> The cuffs acted as they would if you got cuffed with two hands.
>
> Steps to reproduce if possible
> Amputate your hand to just before the point of using the scalpal to remove flesh. Then get cuffed.
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/8446Animals, including mice and in my case giant spiders can be autotraitored2016-10-25T22:04:17ZRob NelsonAnimals, including mice and in my case giant spiders can be autotraitored*Created by: CptWad*
As bus I decided to take control of a spider and proceed to skitter about
I was autotraitored
there is also the one instance where a mouse was autotraitored so I guess this is a bit of a problem
*Created by: CptWad*
As bus I decided to take control of a spider and proceed to skitter about
I was autotraitored
there is also the one instance where a mouse was autotraitored so I guess this is a bit of a problem
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/8518Walking on spiky fruit2016-09-06T17:15:19ZRob NelsonWalking on spiky fruit*Created by: Killette2*
Spiky fruit acts as glass shards when walked on barefoot
When there's a stack of them, weird shit happens
As a human (or a slime person due to mutatoxin during that round), walking on a pile only acted as 1 sha...*Created by: Killette2*
Spiky fruit acts as glass shards when walked on barefoot
When there's a stack of them, weird shit happens
As a human (or a slime person due to mutatoxin during that round), walking on a pile only acted as 1 shard, stunned, and did minor damage. Broke your feet upon several walks over it.
When a diona walked over a pile of 50ish of them (same pile said human walked on), it did a fuckton of damage, instantly killed him, broke every bone, and made its entire body black from brute damage because gored dionas are black for some reason.
Make things consistent
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/9085Clown goblins (and presumably all retaliate mobs) become hostile to everyone ...2016-08-29T17:25:24ZRob NelsonClown goblins (and presumably all retaliate mobs) become hostile to everyone when they take damage from any source*Created by: Exxion*
You'd best hope there isn't a hull breach when you're dragging around your nice pet clown goblin
*Created by: Exxion*
You'd best hope there isn't a hull breach when you're dragging around your nice pet clown goblin
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/9227I am going to choke someone, or reducing damage husks corpses2016-08-29T16:02:14ZRob NelsonI am going to choke someone, or reducing damage husks corpses*Created by: ShiggyPiggy*
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Joke or spammed...*Created by: ShiggyPiggy*
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#### Description of issue
If you apply an advanced trauma/burn kit to a patient with damage over 200 (say, 210), that is not husked, they will husk and lose all of their blood.
#### Difference between expected and actual behavior
Expected: bringing damage below the defib threshold
Actual: the corpse suddenly husked and lost all blood
#### Steps to reproduce
1. Get a dead guy with 200+ brute/burn (still below, say, 300 to prevent husking)
2. Apply an advanced kit to him
3. Watch him husk and lose all his blood
4. Scream
5. Repeat
#### Specific information for locating
<!-- e.g. an object name, paste specific message outputs... -->
#### Length of time in which bug has been known to occur
<!--
Be specific if you approximately know the time its been occurring
for—this can speed up finding the source. If you're not sure
about it, tell us too!
-->
All the fucking time
#### Server revision
<!-- Found with the "Show server revision" verb in the OOC tab in game. -->
a7d74f8c381741e7e34b7fa0ddb4c8ac62d2c567
#### Issue bingo
Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.
<!-- Check these by writing an x inside the [ ] (like this: [x])-->
- [x] Issue could be reproduced at least once
- [x] Issue could be reproduced by different players
- [x] Issue could be reproduced in multiple rounds
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] [Couldn't find an existing issue about this](https://github.com/d3athrow/vgstation13/issues)
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/10091Disposal units are layered beneath cult gateways2017-01-01T17:46:50ZRob NelsonDisposal units are layered beneath cult gateways*Created by: gbasood*
Meaning you can shove yourself into a disposal unit and hide there until round end
Especially if you do it before nar-sie rises
*Created by: gbasood*
Meaning you can shove yourself into a disposal unit and hide there until round end
Especially if you do it before nar-sie rises
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/11065Matter eater really doesn't respect size difference2016-12-05T19:24:58ZRob NelsonMatter eater really doesn't respect size difference*Created by: Skullyton*
![holy fuck](https://cloud.githubusercontent.com/assets/9110500/16930360/c3798822-4d33-11e6-834e-0cab49e63a80.png)
So, you can eat a 64x64 mega mob in one bite, but it takes a fair few seconds to eat a persons l...*Created by: Skullyton*
![holy fuck](https://cloud.githubusercontent.com/assets/9110500/16930360/c3798822-4d33-11e6-834e-0cab49e63a80.png)
So, you can eat a 64x64 mega mob in one bite, but it takes a fair few seconds to eat a persons leg?
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/11172Internal Affairs has fucked up access2017-02-04T16:55:11ZRob NelsonInternal Affairs has fucked up access*Created by: D3athrow-Issues*
(WEB REPORT BY: senaat1 REMOTE: 172.93.109.202:7777)
Revision: 868b010626d9f9738f0b203d8b64c1b16d59bf60
In Security:
Can open podbay maintenance just fine.
http://i.imgur.com/lecjmE8.png
But not the main...*Created by: D3athrow-Issues*
(WEB REPORT BY: senaat1 REMOTE: 172.93.109.202:7777)
Revision: 868b010626d9f9738f0b203d8b64c1b16d59bf60
In Security:
Can open podbay maintenance just fine.
http://i.imgur.com/lecjmE8.png
But not the main door?
http://i.imgur.com/XykW1Uz.png
In Cargo:
Can't open front door (or any of the side doors really)
http://i.imgur.com/nS19WWN.png
Can open maintenance though??
http://i.imgur.com/sSCaZ0c.png
http://i.imgur.com/Q79aqNF.png
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11307Heaters/Coolers store gas within themselves, causing inaccuracies with connec...2017-01-08T23:53:40ZRob NelsonHeaters/Coolers store gas within themselves, causing inaccuracies with connected pipe systems*Created by: D3athrow-Issues*
(WEB REPORT BY: bobda REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
> 1686bb32ec200739880084d750cc464b91ba6359
>
> General description of the issue
> Heate...*Created by: D3athrow-Issues*
(WEB REPORT BY: bobda REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
> 1686bb32ec200739880084d750cc464b91ba6359
>
> General description of the issue
> Heaters/Freezers appear to store air within themselves as they do their job, this leads to canisters they are connected to not updating with the correct temperature.
>
> What you expected to happen
> If the freezer indicates a gas is say 80K, the canister it is cooling is 80K
>
> What actually happened
> The canister desyncs with the freezer and has to be unwrenched/wrenched to update, it ends up being 82K~
>
> Steps to reproduce if possible
> 1. Have a single freezer, connector and canister of whatever and set it up.
> 2. Set the freezer to cool to whatever.
> 3. Once it gets there, unwrench and wrench the canister and behold the freezer status display as the gases update.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11365Borer host switching bug2016-08-15T02:32:37ZRob NelsonBorer host switching bug*Created by: Killette2*
#### Description of issue
Got evolution options I should not have
#### Difference between expected and actual behavior
Not have evolution options
#### Steps to reproduce
Do a gene evolution in one host, then y...*Created by: Killette2*
#### Description of issue
Got evolution options I should not have
#### Difference between expected and actual behavior
Not have evolution options
#### Steps to reproduce
Do a gene evolution in one host, then you will have the prerequisite in another
1. Go in head
2. Give a host telephoto vision
3. Have host die from being a retard before you can give x-ray
4. Go in new host
5. Able to give both x-ray and telephoto, despite not having telephoto prior for this host
#### Issue bingo
Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.
<!-- Check these by writing an x inside the [ ] (like this: [x])-->
- [x] Issue could be reproduced at least once
- [ ] Issue could be reproduced by different players
- [ ] Issue could be reproduced in multiple rounds
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] [Couldn't find an existing issue about this](https://github.com/d3athrow/vgstation13/issues)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11431Apprentices can't revive their boss wizard during ragin mages2016-12-27T12:09:54ZRob NelsonApprentices can't revive their boss wizard during ragin mages*Created by: D3athrow-Issues*
(WEB REPORT BY: kavlax REMOTE: 172.93.109.202:7777)
> Revision b2b5c816331fcc741d7254e1a8c0a231b7270517
>
> General description of the issue
> Whenever you defib your boss wiz during ragin and they have ...*Created by: D3athrow-Issues*
(WEB REPORT BY: kavlax REMOTE: 172.93.109.202:7777)
> Revision b2b5c816331fcc741d7254e1a8c0a231b7270517
>
> General description of the issue
> Whenever you defib your boss wiz during ragin and they have 101+ damage they die again immediately. If you clone them they die in the pod because they had >100 clone damage.
>
> What you expected to happen
> To be a useful little slave and save my boss after he kicks the bucket.
>
> What actually happened
> Shit feature prevented that.
>
> Steps to reproduce if possible
> Get apprenticed, watch your boss wiz die, try to save them.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11461Stun batons miss.2017-01-08T23:55:01ZRob NelsonStun batons miss.*Created by: D3athrow-Issues*
(WEB REPORT BY: kavlax REMOTE: 172.93.109.202:7777)
> Revision 18a523593b0ce625e7b1f9e2bf8d7bb54c650ce8
>
> General description of the issue
> Target an adjacent person with a stun stick, it misses ~20% ...*Created by: D3athrow-Issues*
(WEB REPORT BY: kavlax REMOTE: 172.93.109.202:7777)
> Revision 18a523593b0ce625e7b1f9e2bf8d7bb54c650ce8
>
> General description of the issue
> Target an adjacent person with a stun stick, it misses ~20% of the time without Clumsy. Several people I've asked about it mentioned not remembering batons outright missing in the past so I guess it'll be resolved on github.
>
> What you expected to happen
> Batons dun mis
>
> What actually happened
> Mis
>
> Steps to reproduce if possible
> Keep trying to smack a monkeyman with a baton, you'll miss a smack soon enough.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11538Being catbeasted removes wizard spells2016-08-29T16:00:25ZRob NelsonBeing catbeasted removes wizard spells*Created by: gbasood*
*Created by: gbasood*
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/11940Phazon floors don't make you go fast2016-10-11T21:10:39ZRob NelsonPhazon floors don't make you go fast*Created by: D3athrow-Issues*
(WEB REPORT BY: sonixapache REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
> edc7031057929aca2beb276a08cb404fa78d3641
>
> General description of the issue
> ...*Created by: D3athrow-Issues*
(WEB REPORT BY: sonixapache REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
> edc7031057929aca2beb276a08cb404fa78d3641
>
> General description of the issue
> Phazon floors are supposed to make you go faster, but they do not.
>
> What you expected to happen
> go fast while walking over them
>
> What actually happened
> go same speed as always while walking over them
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11988bug with the new cago supply consoles2016-10-11T21:06:28ZRob Nelsonbug with the new cago supply consoles*Created by: D3athrow-Issues*
(WEB REPORT BY: pvak REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
>
> General description of the issue
i have 14$ and cant buy wood
it says "You can only ...*Created by: D3athrow-Issues*
(WEB REPORT BY: pvak REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
>
> General description of the issue
i have 14$ and cant buy wood
it says "You can only afford 0 crates."
> What you expected to happen
> buy wood
>
> What actually happened
> You can only afford 0 crates
>
> Steps to reproduce if possible
> have low money try buy stuff get
> You can only afford 0 crates
https://git.nexisonline.net/vgstation/vgstation13/-/issues/12122fire flies away2017-01-06T22:21:09ZRob Nelsonfire flies away*Created by: kol1th*
https://dl.dropboxusercontent.com/s/fbrbn83okough9l/2016-10-08_01-24-13.webm?dl=0
*Created by: kol1th*
https://dl.dropboxusercontent.com/s/fbrbn83okough9l/2016-10-08_01-24-13.webm?dl=0
1.03 (Winter 2017) Bugfix milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/12542Shuttle flames can enter the shuttle if you smash the rear reinforced window2016-11-30T18:08:37ZRob NelsonShuttle flames can enter the shuttle if you smash the rear reinforced window*Created by: JustSumBody*
Image taken from deff's emergency shuttle during transit
![image](https://cloud.githubusercontent.com/assets/19365096/20255038/75cc4ca0-aa07-11e6-8bf5-428f06751d52.png)
That bottom most reinforced window at t...*Created by: JustSumBody*
Image taken from deff's emergency shuttle during transit
![image](https://cloud.githubusercontent.com/assets/19365096/20255038/75cc4ca0-aa07-11e6-8bf5-428f06751d52.png)
That bottom most reinforced window at the back of the shuttle which separates the heaters/propulsion from the rest of the shuttle was smashed, this was the result the whole shuttle ride
Not sure if this is specific to Deff because of sideways transit turfs or what
Also not entirely sure if this happens on things like the mining shuttle which move instantly, I feel like it will but just not to the same extent.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/12692Head reconnection ""bug""2016-12-06T20:39:04ZRob NelsonHead reconnection ""bug""*Created by: D3athrow-Issues*
(WEB REPORT BY: dil9 REMOTE: 172.93.109.202:7777)
>Revision (Should be above if you're viewing this from ingame!)
5e4c870d82b76875fe6d887e76f8d0aa4fec7e19
>General description of the issue
I saw a mon...*Created by: D3athrow-Issues*
(WEB REPORT BY: dil9 REMOTE: 172.93.109.202:7777)
>Revision (Should be above if you're viewing this from ingame!)
5e4c870d82b76875fe6d887e76f8d0aa4fec7e19
>General description of the issue
I saw a monkey-man's head off. I saw a dead human's head off. I put the human's head on the monkey-man. His face and name magically change into the monkey-man's face and name.
>What you expected to happen
For the voice and face of the monkey-man to change to the ones of the person's head I just put on.
>What actually happened
The head transformed into the monkey-man's head.
>Steps to reproduce if possible
Saw off somebodie's head. Put another head on their body.
Not really a REAL bug, but it's still pretty sillyhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/12771ai on box can be killed by his own turrets2017-01-08T05:44:52ZRob Nelsonai on box can be killed by his own turrets*Created by: D3athrow-Issues*
(WEB REPORT BY: pvak REMOTE: 172.93.109.202:7777)
>Revision (Should be above if you're viewing this from ingame!)
>General description of the issue
if the turrets aim at a dude breaking from captains...*Created by: D3athrow-Issues*
(WEB REPORT BY: pvak REMOTE: 172.93.109.202:7777)
>Revision (Should be above if you're viewing this from ingame!)
>General description of the issue
if the turrets aim at a dude breaking from captains office the 2 turrets on the left will shoot the ai istead
>What you expected to happen
ai not dying from his own turrets
>What actually happened
ai got damage from the turret
>Steps to reproduce if possible
break a wall from captains and be the laser turret target and look how the ai dies from lasershttps://git.nexisonline.net/vgstation/vgstation13/-/issues/12914With cryptobiolin/subjugate, you can move diagonally2016-12-20T22:54:25ZRob NelsonWith cryptobiolin/subjugate, you can move diagonally*Created by: 9600bauds*
feachur??*Created by: 9600bauds*
feachur??https://git.nexisonline.net/vgstation/vgstation13/-/issues/13107Synthetics with no power cells can still pull things2016-12-28T12:40:32ZRob NelsonSynthetics with no power cells can still pull things*Created by: Ephx1*
I'm not sure if this is intended or not, but I can already see someone getting incredibly butthurt about it.*Created by: Ephx1*
I'm not sure if this is intended or not, but I can already see someone getting incredibly butthurt about it.https://git.nexisonline.net/vgstation/vgstation13/-/issues/13165Grinding a potato battery with a mortar results in 10 lithium2016-12-30T01:49:17ZRob NelsonGrinding a potato battery with a mortar results in 10 lithium*Created by: despotate*
title, found this out today*Created by: despotate*
title, found this out todayhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/13192Can be Auto Traitor as a mouse.2017-01-01T08:53:45ZRob NelsonCan be Auto Traitor as a mouse.*Created by: AutismSpider*
How many times have we fix this bug?
![time to stop](https://cloud.githubusercontent.com/assets/10268342/21577270/96771b50-cf1a-11e6-8f9c-141f480b754d.PNG)
*Created by: AutismSpider*
How many times have we fix this bug?
![time to stop](https://cloud.githubusercontent.com/assets/10268342/21577270/96771b50-cf1a-11e6-8f9c-141f480b754d.PNG)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/13206EVA suits don't have the plasmaguard flag except for CE and Atmos suits.2017-01-01T06:26:10ZRob NelsonEVA suits don't have the plasmaguard flag except for CE and Atmos suits.*Created by: liltiptop*
Wear an atmos suit or a CE suit and plasma does nothing to you.
Wear any other suit and plasma somehow magically enters your space proof suit and fucks with you.
This may have been talked about a while ago, but...*Created by: liltiptop*
Wear an atmos suit or a CE suit and plasma does nothing to you.
Wear any other suit and plasma somehow magically enters your space proof suit and fucks with you.
This may have been talked about a while ago, but it still exists.https://git.nexisonline.net/vgstation/vgstation13/-/issues/13267Borer Egg observer teleport2017-01-07T14:50:04ZRob NelsonBorer Egg observer teleport*Created by: Ephx1*
I can't really explain this in the title so sorry for that.
Basically, when a borer egg starts to rumble you'll get that little sign-up prompt in chat with the sign-up/retract and teleport. An interesting thing ha...*Created by: Ephx1*
I can't really explain this in the title so sorry for that.
Basically, when a borer egg starts to rumble you'll get that little sign-up prompt in chat with the sign-up/retract and teleport. An interesting thing happens when you click on teleport once the egg hatches. Does it go to the borer? No. It jumps to **"Supply bot"** if there's a mining cyborg, I have no clue where it jumps to if there is no mining borg.
The borg wasn't named Supply bot either.https://git.nexisonline.net/vgstation/vgstation13/-/issues/13425clown shoes, crayons and washing machines2017-01-12T19:16:02ZRob Nelsonclown shoes, crayons and washing machines*Created by: D3athrow-Issues*
(WEB REPORT BY: pvak REMOTE: 172.93.109.202:7777)
>Revision (Should be above if you're viewing this from ingame!)
>General description of the issue
if you paint clown shoes (by putting them in a washi...*Created by: D3athrow-Issues*
(WEB REPORT BY: pvak REMOTE: 172.93.109.202:7777)
>Revision (Should be above if you're viewing this from ingame!)
>General description of the issue
if you paint clown shoes (by putting them in a washing machine + colored crayon) it will turn the shoes of the crayon color but they ll still make the clown shoes sound
>What you expected to happen
not really sure maybe no clown noises
>What actually happened
yellow shoes that make clown noises
>Steps to reproduce if possible
put clown shoes with a crayon in the washing machine, wear the shoes and go around making clown shoes soundshttps://git.nexisonline.net/vgstation/vgstation13/-/issues/13471inscrutable space ZAS2017-01-15T17:52:22ZRob Nelsoninscrutable space ZAS*Created by: 9600bauds*
![2017-01-15_00-01-22](https://cloud.githubusercontent.com/assets/6526157/21961330/d71cb594-dae5-11e6-9a8f-415318dfe717.gif)
it stopped after the middle section between the two windows was floored and walled off*Created by: 9600bauds*
![2017-01-15_00-01-22](https://cloud.githubusercontent.com/assets/6526157/21961330/d71cb594-dae5-11e6-9a8f-415318dfe717.gif)
it stopped after the middle section between the two windows was floored and walled offhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/13974Invisible APCs2017-02-13T11:45:06ZRob NelsonInvisible APCs*Created by: D3athrow-Issues*
(WEB REPORT BY: themegagoat REMOTE: 172.93.109.202:7777)
>Revision f3f8c8766fe65a0b08a75db90be31ca769f723ad
>General description of the issue
After taking an APC off of the wall in a maintenance tunne...*Created by: D3athrow-Issues*
(WEB REPORT BY: themegagoat REMOTE: 172.93.109.202:7777)
>Revision f3f8c8766fe65a0b08a75db90be31ca769f723ad
>General description of the issue
After taking an APC off of the wall in a maintenance tunnel, I attempted to place it in a slightly different spot to get it out of the way while building things. Upon placing the APC frame it simply disappeared from existence. I was able to do this three times in the area before I started getting messages saying there was an APC for the area and I couldn't attempt to place it at all.
Someone placed the APC in the same spot it was originally in while I was writing this and it apparently works just fine there though.https://git.nexisonline.net/vgstation/vgstation13/-/issues/13975Box Radio Transmitter room is walled off2017-02-13T10:32:15ZRob NelsonBox Radio Transmitter room is walled off*Created by: SonixApache*
![good work](https://puu.sh/u0yrz/899a9eb61d.png)
@Lokiamis *Created by: SonixApache*
![good work](https://puu.sh/u0yrz/899a9eb61d.png)
@Lokiamis