vgstation13 issueshttps://git.nexisonline.net/vgstation/vgstation13/-/issues2014-01-12T18:48:29Zhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/394APC in telecomms can't be seen or accessed by the AI2014-01-12T18:48:29ZRob NelsonAPC in telecomms can't be seen or accessed by the AI*Created by: nyanpasu*
Northeast of the main server room. The APC there cannot be seen and hence access by an AI.
*Created by: nyanpasu*
Northeast of the main server room. The APC there cannot be seen and hence access by an AI.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/418Patient room 1 shutters button links with paramedics shutters2014-01-15T16:52:47ZRob NelsonPatient room 1 shutters button links with paramedics shutters*Created by: ghost*
Press the button in PR1 and the paramedic's shutters will close. Why do the paramedics even have shutters?
*Created by: ghost*
Press the button in PR1 and the paramedic's shutters will close. Why do the paramedics even have shutters?
https://git.nexisonline.net/vgstation/vgstation13/-/issues/491Wrong access on the research shuttle airlock2014-03-03T19:52:12ZRob NelsonWrong access on the research shuttle airlock*Created by: Chamango*
On the main station's dock for the research shuttle, the doors refuse to open with either a captains ID or centcomm ID, the ones on the research station side don't have this issue.
*Created by: Chamango*
On the main station's dock for the research shuttle, the doors refuse to open with either a captains ID or centcomm ID, the ones on the research station side don't have this issue.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/492Toxins mixing room all messed up2014-03-03T19:52:21ZRob NelsonToxins mixing room all messed up*Created by: Chamango*
The pump leading out of the burn chamber back into the room can't be interfaced with, the vent control console usually controls the three pumps that lead into space and the one leading back into the room is contro...*Created by: Chamango*
The pump leading out of the burn chamber back into the room can't be interfaced with, the vent control console usually controls the three pumps that lead into space and the one leading back into the room is controlled by unlocking the atmos alarm, but in this case trying to toggle the vent from the alarm does nothing, but does work with the three vents leading to space.
vent control was set to chamber_vent 1442
vent back into toxins was set to 1441 waste_out
The three vents at the back were tagged with numbers like ordinary vents around the station, a second vent control might be needed since otherwise you need atmos access to control the burn chamber.
This is all on the new map.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/493Misplaced map items.2014-03-03T19:52:33ZRob NelsonMisplaced map items.*Created by: Chamango*
In the toxins mix room on the new map, the lightswitch and both wall igniters float away from a wall, and there's a no smoking sign covering the door that leads to where all the canisters are.
*Created by: Chamango*
In the toxins mix room on the new map, the lightswitch and both wall igniters float away from a wall, and there's a no smoking sign covering the door that leads to where all the canisters are.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1328Atmos tech's cannot access eng pod2014-09-19T16:49:31ZRob NelsonAtmos tech's cannot access eng pod*Created by: SarahJohnson489*
The escape pod door in eng has access: 10;13 - engine, external access. Atmospheric technicians have neither of these.
*Created by: SarahJohnson489*
The escape pod door in eng has access: 10;13 - engine, external access. Atmospheric technicians have neither of these.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1371Add a cyborg analyzer to robotics at roundstart2014-10-30T01:51:53ZRob NelsonAdd a cyborg analyzer to robotics at roundstart*Created by: Hoshi-chan*
Cyborg part replacement is as involved, if not moreso, than human surgery, and much more difficult to diagnose.
Not giving robotics an analyzer or two at roundstart is like requiring medbay to ask for advanced ...*Created by: Hoshi-chan*
Cyborg part replacement is as involved, if not moreso, than human surgery, and much more difficult to diagnose.
Not giving robotics an analyzer or two at roundstart is like requiring medbay to ask for advanced scanners to be built rather than simply giving them to them and expecting them to figure out broken bones and internal bleeding.
Cyborg analyzers currently need to be requested from R&D after some research has been done. As far as I'm aware, none even exist on the station beforehand, so only experienced roboticists ever get them, and they're not the ones who need to use them.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1389Virology's new maint isn't shielded from the radiation belts...2014-09-19T17:03:17ZRob NelsonVirology's new maint isn't shielded from the radiation belts...*Created by: DeityLink*
![tgstation 2 1 0 0 1 dmm 1s](https://cloud.githubusercontent.com/assets/7573912/4137091/e65b40e0-3383-11e4-9ff3-6ceb15ee6d1f.png)
How else am I supposed to save all those poor monkeys when the radiation belt get...*Created by: DeityLink*
![tgstation 2 1 0 0 1 dmm 1s](https://cloud.githubusercontent.com/assets/7573912/4137091/e65b40e0-3383-11e4-9ff3-6ceb15ee6d1f.png)
How else am I supposed to save all those poor monkeys when the radiation belt gets announced?
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1415Virology access door on medbay south2014-10-30T06:53:29ZRob NelsonVirology access door on medbay south*Created by: nyanpasu*
Paramedics should be able to access this door. As should anyone who also has access to medbay. This intermediate airlock also leads to some maintenance tunnels.
*Created by: nyanpasu*
Paramedics should be able to access this door. As should anyone who also has access to medbay. This intermediate airlock also leads to some maintenance tunnels.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1416Inaccessible extinguisher cabinet in escape2014-11-16T22:58:52ZRob NelsonInaccessible extinguisher cabinet in escape*Created by: BestName*
Can't access this shit without busting the windows.
![scrnshot1](https://cloud.githubusercontent.com/assets/3892856/4170322/3013d220-3531-11e4-916d-25da8da723f5.png)
*Created by: BestName*
Can't access this shit without busting the windows.
![scrnshot1](https://cloud.githubusercontent.com/assets/3892856/4170322/3013d220-3531-11e4-916d-25da8da723f5.png)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1437The Medbay Break Room has two sets of grilles on top of each others in each w...2014-09-19T17:10:19ZRob NelsonThe Medbay Break Room has two sets of grilles on top of each others in each window*Created by: DeityLink*
Because sometimes, roaming on a private server as a Juggernaut makes you notice some midly interesting facts.
*Created by: DeityLink*
Because sometimes, roaming on a private server as a Juggernaut makes you notice some midly interesting facts.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1489[map]Security Camera issue2014-09-19T17:13:37ZRob Nelson[map]Security Camera issue*Created by: d3athrow*
Tech storage camera shows you the outside of robotics.
*Created by: d3athrow*
Tech storage camera shows you the outside of robotics.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1497[DEFFICIENCY] Toxins doesn't work2014-10-19T13:59:18ZRob Nelson[DEFFICIENCY] Toxins doesn't work*Created by: d3athrow*
The pumps aren't connected and the burn mix chamber doesn't work
*Created by: d3athrow*
The pumps aren't connected and the burn mix chamber doesn't work
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1498[DEFFICIENCY] Captains laser missing2014-10-19T13:59:13ZRob Nelson[DEFFICIENCY] Captains laser missing*Created by: d3athrow*
The laser case is the wrong type, needs to be displaycase/captainslaser
*Created by: d3athrow*
The laser case is the wrong type, needs to be displaycase/captainslaser
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1499Missing lights2014-10-19T13:59:08ZRob NelsonMissing lights*Created by: d3athrow*
Engineering and ~~toxins~~ science are missing lights
*Created by: d3athrow*
Engineering and ~~toxins~~ science are missing lights
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1500Radiation shield button issue2014-10-19T13:59:01ZRob NelsonRadiation shield button issue*Created by: d3athrow*
One of the buttons work.
*Created by: d3athrow*
One of the buttons work.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1501Supermatter starts out of its crate?2014-10-19T13:58:05ZRob NelsonSupermatter starts out of its crate?*Created by: d3athrow*
explanatory
*Created by: d3athrow*
explanatory
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1502Camera issues!2014-10-19T13:58:48ZRob NelsonCamera issues!*Created by: d3athrow*
Central engineering, south of telecoms and west of ~~anitmatter~~ supermatter, has a large area without camera coverage
*Created by: d3athrow*
Central engineering, south of telecoms and west of ~~anitmatter~~ supermatter, has a large area without camera coverage
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1512Armory doesn't have bandoliers2014-11-23T10:58:38ZRob NelsonArmory doesn't have bandoliers*Created by: d3athrow*
ahhhhh
*Created by: d3athrow*
ahhhhh
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1514Duny and Efficiency2014-10-19T18:35:22ZRob NelsonDuny and Efficiency*Created by: Gontranos*
The research shuttle doesn't move when you send it away. Upon sending it away a second time, it's crashes upon itself, gibbing whoever is on it.
*Created by: Gontranos*
The research shuttle doesn't move when you send it away. Upon sending it away a second time, it's crashes upon itself, gibbing whoever is on it.