vgstation13 issueshttps://git.nexisonline.net/vgstation/vgstation13/-/issues2016-03-06T01:25:54Zhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/8655EVA Rework2016-03-06T01:25:54ZRob NelsonEVA Rework*Created by: Myrios*
Just to toss an idea out there, since every department that needs hardsuits have them locally why not have EVA stocked with softsuits instead but as many as can be crammed into there?
Perhaps EVA could use being mad...*Created by: Myrios*
Just to toss an idea out there, since every department that needs hardsuits have them locally why not have EVA stocked with softsuits instead but as many as can be crammed into there?
Perhaps EVA could use being made a bit more mundane, the place where crew go for emergencies or if they need to go for a spacewalk and their job does not normally entail this? It would certainly make hardsuits more valuable and the crew a bit more survivable as a whole at the expense of the occasional individual where the difference between a soft and a hardsuit might save him.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/8395Give robotics more surgery tools2016-02-20T17:48:41ZRob NelsonGive robotics more surgery tools*Created by: LordMyroc*
Now that science is capable of printing upgraded versions of internal organs, it would be awfully nice if roboticists had all the tools to required to install them without having to steal tools from medbay or ord...*Created by: LordMyroc*
Now that science is capable of printing upgraded versions of internal organs, it would be awfully nice if roboticists had all the tools to required to install them without having to steal tools from medbay or order more from cargo every round.
More specifically, they require a FixOVein and Bone Gel.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/7685Ventcrawling controls like trying to catch a greased pig, too easy to acciden...2016-01-13T12:20:48ZRob NelsonVentcrawling controls like trying to catch a greased pig, too easy to accidentally pop out of a vent*Created by: 9600bauds*
Combine no icon centered around the center of the screen to show where you are, going a little fast, features, an atmos piping system not designed around ventcrawling, and instant popping out of a vent: You end u...*Created by: 9600bauds*
Combine no icon centered around the center of the screen to show where you are, going a little fast, features, an atmos piping system not designed around ventcrawling, and instant popping out of a vent: You end up accidentally coming out of vents constantly.
Ways to fix:
- Make coming out of a vent take a couple of seconds, giving you time to move away
- Make coming out of a vent require clicking the vent (bad, unintuitive)
- Change all of the atmos piping to better accommodate ventcrawling (nobody wants to do it, does not fix the underlying issue, will not happen)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/5949Ventcrawling Mapping Issue2017-01-12T11:41:51ZRob NelsonVentcrawling Mapping Issue*Created by: clusterfack*
Current a large number of the maps have a fatal ventcrawling flaw, if you travel in a straight line along the main pipeline, you will end up flying out of a vent because occasionally the main pipeline will take...*Created by: clusterfack*
Current a large number of the maps have a fatal ventcrawling flaw, if you travel in a straight line along the main pipeline, you will end up flying out of a vent because occasionally the main pipeline will take a 90 degree turn and travel down one tile and continue while the path in a straight line leads straight into a vent.
This is terrible in a lot of ways for mommis and anything that is trying to travel through the pipes while being stealthy as unless you are going extremely slowly (while you travel very quickly in pipes) you will accidentally run out and screw yourself.
As far as I have seen this applies to all maps and both the waste/distro pipelines in a number of places almost at random.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/5293Spacepod spawner code is terrible and runtimes if there's none.2016-08-29T16:03:21ZRob NelsonSpacepod spawner code is terrible and runtimes if there's none.*Created by: PJB3005*
Oh, did I mention THIS IS BUILT INTO ROUNDSTART TICKER CODE.
SO essentially, the vox announcement and those thigns don't happen because of this
*Created by: PJB3005*
Oh, did I mention THIS IS BUILT INTO ROUNDSTART TICKER CODE.
SO essentially, the vox announcement and those thigns don't happen because of this
1.02 (Fall 2016) Bugfix Milestonehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/4305Thunderdome Atmos Issue2016-02-16T07:15:38ZRob NelsonThunderdome Atmos Issue*Created by: clusterfack*
In the turfs in the thunderdome, and possibly elsewhere but I have yet to see it, the atmospherics differs from the air contents of the turf when VV-ed. The turf shows 55 kpa when using ghost analyze air and br...*Created by: clusterfack*
In the turfs in the thunderdome, and possibly elsewhere but I have yet to see it, the atmospherics differs from the air contents of the turf when VV-ed. The turf shows 55 kpa when using ghost analyze air and breathing causes suffocation.
![](http://puu.sh/hCsBb/5059f4420d.png)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/4002[BOX (and maybe others)] Floor? Plating???2017-01-06T22:21:24ZRob Nelson[BOX (and maybe others)] Floor? Plating???*Created by: Exxion*
In the ghetto bar (and perhaps in other places), certain turfs are always called plating even if they have floor tiles. Others behave as expected. I cannot find a pattern to which ones do this other than that they _...*Created by: Exxion*
In the ghetto bar (and perhaps in other places), certain turfs are always called plating even if they have floor tiles. Others behave as expected. I cannot find a pattern to which ones do this other than that they _might_ be the ones that are plating at roundstart. I'm pretty sure some of the roundstart platings were called floor after I floored them, though, so I don't know.
1.03 (Winter 2017) Bugfix milestone