vgstation13 issueshttps://git.nexisonline.net/vgstation/vgstation13/-/issues2015-07-27T22:51:06Zhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/5568Add a stripe on disposal pipes to show what direction they go2015-07-27T22:51:06ZRob NelsonAdd a stripe on disposal pipes to show what direction they go*Created by: Probe1*
I have no idea. I have never had any idea. When I replace broken disposal pipes I'm just guessing and hoping that I'm building a new one in the correct direction.
This can be resolved by adding a stripe like a vo...*Created by: Probe1*
I have no idea. I have never had any idea. When I replace broken disposal pipes I'm just guessing and hoping that I'm building a new one in the correct direction.
This can be resolved by adding a stripe like a volume pump has to show what direction they are facing.
Like this, but not done in 5 seconds and with pink to make it more obvious for explanation.
![s-disp](https://cloud.githubusercontent.com/assets/8550416/8914008/9c1a4f24-346a-11e5-90f7-e1b7876c941d.png)
This way, when shit gets blown up, I can look at a disposal pipe and know hey they go this way I should make pipes that have the same direction!. Right now I just have to guess.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/9879Add a "Random job" and "Random job excluding heads" setting for job preferences2017-01-07T15:35:29ZRob NelsonAdd a "Random job" and "Random job excluding heads" setting for job preferences*Created by: Probe1*
https://www.youtube.com/watch?v=mVQ_GhCq_1c
*Created by: Probe1*
https://www.youtube.com/watch?v=mVQ_GhCq_1c
https://git.nexisonline.net/vgstation/vgstation13/-/issues/3367Add a "Quick MoMMI" button to the exosuit fabricator2017-01-07T15:05:42ZRob NelsonAdd a "Quick MoMMI" button to the exosuit fabricator*Created by: frangi*
*Created by: frangi*
Old Feature Requests of High Qualityhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/6871Add an Arnold Palmer to the drink list2015-12-05T11:47:43ZRob NelsonAdd an Arnold Palmer to the drink list*Created by: Probe1*
This is a note for myself (or anyone). Anon wanted it, but dylans chemistry refactor is still up and I don't want to make a PR just to have it have conflicts, or worse give him conflicts. I'll get to it later this...*Created by: Probe1*
This is a note for myself (or anyone). Anon wanted it, but dylans chemistry refactor is still up and I don't want to make a PR just to have it have conflicts, or worse give him conflicts. I'll get to it later this week when we're past it.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/9770Add a menu to allow admins to modify a human's appearance easily2016-05-01T15:21:36ZRob NelsonAdd a menu to allow admins to modify a human's appearance easily*Created by: gbasood*
So that admins can bus their spawned mobs harder
*Created by: gbasood*
So that admins can bus their spawned mobs harder
https://git.nexisonline.net/vgstation/vgstation13/-/issues/8702Add a master spawner object like the MoMMI spawner2016-04-13T23:24:00ZRob NelsonAdd a master spawner object like the MoMMI spawner*Created by: Probe1*
We could really do well to have a spawnable spawner that accepts custom paths and is activated the same as a MoMMI spawner. As well, it needs a variable that sets how many times it can be used.
Instead of the hass...*Created by: Probe1*
We could really do well to have a spawnable spawner that accepts custom paths and is activated the same as a MoMMI spawner. As well, it needs a variable that sets how many times it can be used.
Instead of the hassle of an admin saying ahelp for fun, we can just place a spawner and let anyone that wants it click in. If we only want one wizard, or alien larva, or corgi, or whatever then we set it to 1 in VV.
Unlike a MoMMI spawner, it'd need to be visible only to ghosts.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/6802Add a little bit more info on how to type stuff into the web reporter2017-01-07T15:19:02ZRob NelsonAdd a little bit more info on how to type stuff into the web reporter*Created by: Exxion*
As you can see if you look at any web reports, people often fuck it up in some way that makes it a bit harder to read. Other times, people totally ignore the structure, which can't really be prevented, but being a b...*Created by: Exxion*
As you can see if you look at any web reports, people often fuck it up in some way that makes it a bit harder to read. Other times, people totally ignore the structure, which can't really be prevented, but being a bit more specific about where to type each part of the report might make reports from people who are actually trying a bit easier to read.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/10016Add a link to the job guide to the join text.2016-05-12T12:17:10ZRob NelsonAdd a link to the job guide to the join text.*Created by: Probe1*
When you join and get all that yada yada you are the engineer your account is #81248 info
add a link to the wiki guide for that job
*Created by: Probe1*
When you join and get all that yada yada you are the engineer your account is #81248 info
add a link to the wiki guide for that job
https://git.nexisonline.net/vgstation/vgstation13/-/issues/1371Add a cyborg analyzer to robotics at roundstart2014-10-30T01:51:53ZRob NelsonAdd a cyborg analyzer to robotics at roundstart*Created by: Hoshi-chan*
Cyborg part replacement is as involved, if not moreso, than human surgery, and much more difficult to diagnose.
Not giving robotics an analyzer or two at roundstart is like requiring medbay to ask for advanced ...*Created by: Hoshi-chan*
Cyborg part replacement is as involved, if not moreso, than human surgery, and much more difficult to diagnose.
Not giving robotics an analyzer or two at roundstart is like requiring medbay to ask for advanced scanners to be built rather than simply giving them to them and expecting them to figure out broken bones and internal bleeding.
Cyborg analyzers currently need to be requested from R&D after some research has been done. As far as I'm aware, none even exist on the station beforehand, so only experienced roboticists ever get them, and they're not the ones who need to use them.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/9790Add a constructable clown shuttle console and hide it somewhere and..2017-01-07T15:32:56ZRob NelsonAdd a constructable clown shuttle console and hide it somewhere and..*Created by: Probe1*
(add the clown planet back)
*Created by: Probe1*
(add the clown planet back)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/4932Add a bandage to the starter box2016-04-03T21:56:02ZRob NelsonAdd a bandage to the starter box*Created by: SonixApache*
What kind of corporation sends people in with a tank full of oxygen in case there's no air, but not a single medical item in case they stub their toe?
Having a single bandage on board would help people not ble...*Created by: SonixApache*
What kind of corporation sends people in with a tank full of oxygen in case there's no air, but not a single medical item in case they stub their toe?
Having a single bandage on board would help people not bleed out all the time.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/10793add a "bag" type system for getting ammo into a magazine2016-06-27T03:01:59ZRob Nelsonadd a "bag" type system for getting ammo into a magazine*Created by: Spacedong*
What I mean by the title is, instead of having perfect pixel precision, and taking bullets from a pile on the ground and painfully slowly inserting them into a magazine, have magazines function as "bags" where if...*Created by: Spacedong*
What I mean by the title is, instead of having perfect pixel precision, and taking bullets from a pile on the ground and painfully slowly inserting them into a magazine, have magazines function as "bags" where if you click a pile of bullets on the ground and the magazine can use them, they are transferred into the magazine, kind of like how a plant bag functions.
EDIT: could work with speedloaders too I guess
https://git.nexisonline.net/vgstation/vgstation13/-/issues/7330Add a badmin button that globally replaces the effects of the Boo spell with ...2017-01-07T15:20:24ZRob NelsonAdd a badmin button that globally replaces the effects of the Boo spell with another effect*Created by: Exxion*
I'm partial to explosions, but bonus points for having multiple options
*Created by: Exxion*
I'm partial to explosions, but bonus points for having multiple options
https://git.nexisonline.net/vgstation/vgstation13/-/issues/9463Adamantine Golems can't handle the cold.2016-04-16T01:06:25ZRob NelsonAdamantine Golems can't handle the cold.*Created by: SkowronX*
@Shadowmech88
@DrCelt
![gl1](https://cloud.githubusercontent.com/assets/7810719/14572557/7529f0e0-031d-11e6-9129-acab48305f97.png)
![gl2](https://cloud.githubusercontent.com/assets/7810719/14572510/3429b030-031d-1...*Created by: SkowronX*
@Shadowmech88
@DrCelt
![gl1](https://cloud.githubusercontent.com/assets/7810719/14572557/7529f0e0-031d-11e6-9129-acab48305f97.png)
![gl2](https://cloud.githubusercontent.com/assets/7810719/14572510/3429b030-031d-11e6-870d-ba0fc5c07a18.png)
![gl3](https://cloud.githubusercontent.com/assets/7810719/14572514/38baea38-031d-11e6-90e8-0c5386ada423.png)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/6242Adamantine Golems can't even be made into slime people2016-04-18T17:01:17ZRob NelsonAdamantine Golems can't even be made into slime people*Created by: D3athrow-Issues*
(WEB REPORT BY: rei1226 REMOTE: 158.69.55.2:7777)
> Revision (Should be above if you're viewing this from ingame!)
> bf7481cbf3a22f490c1377e8a781fdf094e9ecc4
Seems Adamantine Golems can't be made into sli...*Created by: D3athrow-Issues*
(WEB REPORT BY: rei1226 REMOTE: 158.69.55.2:7777)
> Revision (Should be above if you're viewing this from ingame!)
> bf7481cbf3a22f490c1377e8a781fdf094e9ecc4
Seems Adamantine Golems can't be made into slime people, which means they can't ever help the xenobiologist in xenobiology if the xenobiologist is already slimed and has slimes running around.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/11534Actually, everyone is Vox on minipicture2016-08-22T21:04:39ZRob NelsonActually, everyone is Vox on minipicture*Created by: D3athrow-Issues*
(WEB REPORT BY: governor123 REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
>
> General description of the issue
> According to my previous report (should be ...*Created by: D3athrow-Issues*
(WEB REPORT BY: governor123 REMOTE: 172.93.109.202:7777)
> Revision (Should be above if you're viewing this from ingame!)
>
> General description of the issue
> According to my previous report (should be just below) - it is not only me, but everyone on station has that Vox minifigure there.
>
> What you expected to happen
> To have the actual race there.
>
> What actually happened
> Everyone is Vox. Fuck.
>
> Steps to reproduce if possible
> No idea
https://git.nexisonline.net/vgstation/vgstation13/-/issues/5187A change to APCs, and ghetto battery racks2017-01-07T14:53:52ZRob NelsonA change to APCs, and ghetto battery racks*Created by: Midaychi*
A feature request/change/refactor idea?
APCs as they are, work, and that's fine. This is an idea for an alternate way for them to work.
1- Remove batteries and battery handling from apcs. Apcs turn into glorifie...*Created by: Midaychi*
A feature request/change/refactor idea?
APCs as they are, work, and that's fine. This is an idea for an alternate way for them to work.
1- Remove batteries and battery handling from apcs. Apcs turn into glorified subnetwork power switches and feed directly off whatever power's in the power network to give it to its subsystems. Yes this means that engineering/solar SMES would be directly responsible for powering everything.
2- Take the atmospherics control computer and copy pasta it into engineering, then refactor it for using apcs instead of air alarms. Then engineers can then access and control npcs that have remote access turned on. Sensitive areas and the Ai core would of course, have their remote turned off by default.
3- You can still have your own little power area though, without fussing with generators or power sources like solars.
Make a ghetto battery rack with metal, wire it up, snip the wires and screw them to complete a little portable machine that accepts batteries. Load it and wrench it ontop of a knot to provide power to the area. The downside is that it can't also charge the contained batteries due to voltage fluctuations, and if emp'd, the ghetto battery rack will completely discharge into the power network and blow the lights.
The non-ghetto one doesn't discharge on EMP, and ALSO allows you to charge from that network like an smes, but requires use of a soldering iron to make a board and some capacitors to handle proper voltage regulation. Supports having a deployable terminal for connecting to external power, so you can use it as a buffer mini-smes.
Old Feature Requests of High Qualityhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/516Access consoles can't be set2014-02-14T16:18:43ZRob NelsonAccess consoles can't be set*Created by: Chamango*
Basically the access console ECB things have ID and door fields, but are blank with no dotted line for input.
*Created by: Chamango*
Basically the access console ECB things have ID and door fields, but are blank with no dotted line for input.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/4325Absorbed victims have unusable blood2015-11-10T20:03:38ZRob NelsonAbsorbed victims have unusable blood*Created by: MercuryDoll*
A victim that's been drained by a changeling still has blood according to the medical analyzer, but you can't actually drain it via IV.
![image](http://i.imgur.com/OE4ezrg.png)
Also notable the the IV drip an...*Created by: MercuryDoll*
A victim that's been drained by a changeling still has blood according to the medical analyzer, but you can't actually drain it via IV.
![image](http://i.imgur.com/OE4ezrg.png)
Also notable the the IV drip and the empty empty bloodpack
https://git.nexisonline.net/vgstation/vgstation13/-/issues/5723Able to use newscasters while unconsious2015-09-25T17:33:12ZRob NelsonAble to use newscasters while unconsious*Created by: Dynd*
The title says enough, you are able to use them while unconscious/incapacitated. Allowed me to call for help when laying next to one dying.
![Le useless image](http://i.imgur.com/yJevtwX.png)
Surely it's a feature.
*Created by: Dynd*
The title says enough, you are able to use them while unconscious/incapacitated. Allowed me to call for help when laying next to one dying.
![Le useless image](http://i.imgur.com/yJevtwX.png)
Surely it's a feature.
Feature Freeze (Sept 2015)