vgstation13 issueshttps://git.nexisonline.net/vgstation/vgstation13/-/issues2013-08-14T04:26:29Zhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/151Dupe MoMMI tools2013-08-14T04:26:29ZRob NelsonDupe MoMMI tools*Created by: d3athrow*
With tool module active click on a disposal bin
*Created by: d3athrow*
With tool module active click on a disposal bin
https://git.nexisonline.net/vgstation/vgstation13/-/issues/162Fusion of a mech and a pAI2014-10-31T10:24:39ZRob NelsonFusion of a mech and a pAI*Created by: Glandouze*
You can actually fuse a pAI with a mech, making it the fukken soul of that mech, how ? It's simple !
Step 1 : have a robotic hand.
Step 2 : hold the pAI in that hand.
Step 3 : get in the fukken mech.
Step 4 ...*Created by: Glandouze*
You can actually fuse a pAI with a mech, making it the fukken soul of that mech, how ? It's simple !
Step 1 : have a robotic hand.
Step 2 : hold the pAI in that hand.
Step 3 : get in the fukken mech.
Step 4 : pray to the rng for a malfunction of your arm, making the pAI fall
And you're done ! The pAI is stuck and unable to get out and is one with the mech, the pAI will die if the mech is destroyed.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/164Schrodïnger brain2013-09-15T05:05:46ZRob NelsonSchrodïnger brain*Created by: Glandouze*
I just got some strange bug, after accepting to become a positronic brain, i got stuck between the world of the livings and the one of the deads.
The one who activated the brain was a MoMMI and it's the first ti...*Created by: Glandouze*
I just got some strange bug, after accepting to become a positronic brain, i got stuck between the world of the livings and the one of the deads.
The one who activated the brain was a MoMMI and it's the first time something like that happen to me, basically just after spawning in the brain and seeing the welcome message i tried to speak, only to see my message in dead channel, also like a ghost i was able to see behind walls.
http://puu.sh/43Vw5.png
I tried to speak over the radio but nothing, more dead chan, then i tried binary and surprise, it worked, except i couldn't see the borg chan. After smashing a few buttons to see my abilities i managed to fall asleep, as a positronic brain, yep.
Reproducing the bug should be easy, just grab a positronic brain as a MoMMI, use it and wait for someone to get in.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/167Disconnecting as a baby slime2014-08-29T18:10:01ZRob NelsonDisconnecting as a baby slime*Created by: d3athrow*
If you do so and reconnect you are a ghost and the slime becomes an NPC
*Created by: d3athrow*
If you do so and reconnect you are a ghost and the slime becomes an NPC
https://git.nexisonline.net/vgstation/vgstation13/-/issues/170Tag Mode2016-10-03T16:59:43ZRob NelsonTag Mode*Created by: N3X15*
Implement Tag Mode:
- Everyone starts as a Mime
- One is actually a clown dressed as a mime with changeling powers.
- Clown must absorb as many mimes as possible.
- Whoever kills the clown becomes the clown.
*Created by: N3X15*
Implement Tag Mode:
- Everyone starts as a Mime
- One is actually a clown dressed as a mime with changeling powers.
- Clown must absorb as many mimes as possible.
- Whoever kills the clown becomes the clown.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/180Igniter deconstruction bug2013-08-26T20:20:06ZRob NelsonIgniter deconstruction bug*Created by: Angelite191*
Deconstruct igniter, Igniter reproduces original assembly, igniter is not destroyed, retrying to destroy it will warp the original assembly to the igniter.
bug can be reproduced by;
-Construct igniter, signale...*Created by: Angelite191*
Deconstruct igniter, Igniter reproduces original assembly, igniter is not destroyed, retrying to destroy it will warp the original assembly to the igniter.
bug can be reproduced by;
-Construct igniter, signaler assembly
-Weld it to the ground
-unweld it
-Marvel at how you've just defied physics
https://git.nexisonline.net/vgstation/vgstation13/-/issues/187air conditioners2013-08-28T01:36:35ZRob Nelsonair conditioners*Created by: d3athrow*
they seem to suck air or make it so cold the pressure drops drastically
Zen: by accident
Zen: and thought nothing of it.
Zen: in the atmos hallway
Zen: to enter it
Zen: come back much later.
Zen: fall over.
Zen: s...*Created by: d3athrow*
they seem to suck air or make it so cold the pressure drops drastically
Zen: by accident
Zen: and thought nothing of it.
Zen: in the atmos hallway
Zen: to enter it
Zen: come back much later.
Zen: fall over.
Zen: slide across the fucking floor
Zen: slam into doors
Zen: through the door.
Zen: BANG BANG BANG
Zen: Try to go back
Zen: holds me in place.
Zen: slamming me into doors.
Zen: All small objects around it
Zen: begin sliding around.
Zen: slamming into you
Zen: It's fucking horrible.
Zen: and it near instantly kills you
Zen: it also sucks all oxygen out.
Zen: Set them up in a tight place.
Zen: for lon g enough
Zen: YOUR DED.
Zen: As soon as you walk past/near it.
Zen: you just
Zen: die
Zen: basically.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/189Recycler2013-08-28T10:09:17ZRob NelsonRecycler*Created by: d3athrow*
Takes in bottles but doesn't recyle them
*Created by: d3athrow*
Takes in bottles but doesn't recyle them
https://git.nexisonline.net/vgstation/vgstation13/-/issues/194PDA messenger exploit2013-09-08T19:48:47ZRob NelsonPDA messenger exploit*Created by: Glandouze*
Abusing the create_message() function of the pda allow to access the pda of anyone and do stuff such as forcing a player to remove his id, send an id from anywhere on the station in the pda of someone or remove a...*Created by: Glandouze*
Abusing the create_message() function of the pda allow to access the pda of anyone and do stuff such as forcing a player to remove his id, send an id from anywhere on the station in the pda of someone or remove a cartridge.
All you have to do is :
Step 1 : Go into your messenger
Step 2 : Select your target and shift+click his name to get the codes
Step 3 : Change the source to the target code, you should get something like that
byond:///?src=[0x2003e79];choice=Message;target=[0x2003e79]
Step 4 : Press enter to send an empty message.
Now you have access to the pda, you don't have much control but it's still enough to ruin someone escape by swapping his id or reading the logs.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/195EMP act on holstered weapons doesn't happen2013-09-08T20:51:53ZRob NelsonEMP act on holstered weapons doesn't happen*Created by: d3athrow*
Guessing the humans emp act proc doesn't check for the holstered things, silly bay and their oversights
*Created by: d3athrow*
Guessing the humans emp act proc doesn't check for the holstered things, silly bay and their oversights
https://git.nexisonline.net/vgstation/vgstation13/-/issues/198MoMMI tool bug and reset bug2013-09-15T05:06:46ZRob NelsonMoMMI tool bug and reset bug*Created by: fitrandiddle*
No idea if this is already here, but I've found two bugs with MoMMIs. The first is that if you directly click an object you got out of your module list, like a multitool, you will get the error "you can't pick...*Created by: fitrandiddle*
No idea if this is already here, but I've found two bugs with MoMMIs. The first is that if you directly click an object you got out of your module list, like a multitool, you will get the error "you can't pick up things that are installed" and the module dissapears. It still appears on the list, but attempts to re-select it don't do anything. You can, strangely enough, pick up the human version of these tools after doing this bug, where you couldn't before.
The second bug is that if an MoMMI gets a borg reset card used on them, they gain a borg tool suite. I got a standard borg suite, with a stun baton, a crowbar, a medical scanner, and some other stuff.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/201Job whitelist not working2013-09-15T01:52:22ZRob NelsonJob whitelist not working*Created by: userz*
Whitelist appears to not work properly. It properly displays [BANNED] status to the unwhitelisted, but when the round starts, the very same unwhitelisted people seem to be able to join as the 'whitelisted' jobs (all ...*Created by: userz*
Whitelist appears to not work properly. It properly displays [BANNED] status to the unwhitelisted, but when the round starts, the very same unwhitelisted people seem to be able to join as the 'whitelisted' jobs (all of security and heads). Is there any fix to it, or is it a bug?
Note: I've correctly placed whitelist.txt in Data with names in seperate lines.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/202Analyzer Continues to Display Pathogen2013-09-12T23:10:44ZRob NelsonAnalyzer Continues to Display Pathogen*Created by: Frageelay*
As a medical tech, I have noticed that the handheld analyzer seems to display that anyone I analyze has a pathogen. This happens every round and always starts as soon as the round starts. Might need some looking ...*Created by: Frageelay*
As a medical tech, I have noticed that the handheld analyzer seems to display that anyone I analyze has a pathogen. This happens every round and always starts as soon as the round starts. Might need some looking into.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/207Duplicate items, unneccessary items2014-10-19T13:49:26ZRob NelsonDuplicate items, unneccessary items*Created by: userz*
As of current there are many unneccessary duplicate items that might clog up the itembase aimlessly, some of them: many variants of brown shoes (captain, hop...), many variants of black gloves (hos, ce). If this ever...*Created by: userz*
As of current there are many unneccessary duplicate items that might clog up the itembase aimlessly, some of them: many variants of brown shoes (captain, hop...), many variants of black gloves (hos, ce). If this ever goes in, remember not to miss Heads of Staff that might possess these items 'on start' (although they probably don't). Also found some 'fluff' items in /under/ (jumpsuits) tab. Energy guns (taser gun with blue ammunition) from NanoTrasen Navy Officer-alikes (Select Equipment menu) are also useless, they deal no damage, don't stun or anything.
tl;dr - lots of useless duplicates going around, just check the /under/ or /gun/ tab. You might also like to type 'combat' in the in-game spawn item menu or check for 'shoes' and 'gloves'.
- Cut out SWAT/Combat gear part of text, they do give different bonuses!
https://git.nexisonline.net/vgstation/vgstation13/-/issues/208Virology, Pathogen Isolator Is Bugged2013-09-25T20:24:01ZRob NelsonVirology, Pathogen Isolator Is Bugged*Created by: Holyshiznignog*
The pathogen isolator in virology is bugged, it can eject samples but the isolate pathogen command doesn't work, everything else in virology seems to work short of maybe splicing new viruses which i didn't g...*Created by: Holyshiznignog*
The pathogen isolator in virology is bugged, it can eject samples but the isolate pathogen command doesn't work, everything else in virology seems to work short of maybe splicing new viruses which i didn't get to test because i couldn't isolate more samples to test on.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/209Ghosting while in a decapitated head does not allow you to re-enter it later2014-09-19T15:57:17ZRob NelsonGhosting while in a decapitated head does not allow you to re-enter it later*Created by: oatzandhoez*
Ghosting while in a decapitated head does not allow you to re-enter your body later, but instead gives the same warning when ghosting as if you were in a live body.
*Created by: oatzandhoez*
Ghosting while in a decapitated head does not allow you to re-enter your body later, but instead gives the same warning when ghosting as if you were in a live body.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/210Load new character slot is bugged2014-09-02T16:29:02ZRob NelsonLoad new character slot is bugged*Created by: oatzandhoez*
The load new character slot option only works for me when I am in the lobby when a current game is in progress. If you attempt to use the load character slot option when in the pregame lobby, the menu will not ...*Created by: oatzandhoez*
The load new character slot option only works for me when I am in the lobby when a current game is in progress. If you attempt to use the load character slot option when in the pregame lobby, the menu will not show up.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/211View Variables isn't working on BYOND 500.12052013-09-19T23:01:10ZRob NelsonView Variables isn't working on BYOND 500.1205*Created by: userz*
Basically what the title says, this command does not work, it displays no panel when left-clicked, both from right-click admin menu, and player panel admin menu. --- problem still persists in 500.1206
Edit: Graphica...*Created by: userz*
Basically what the title says, this command does not work, it displays no panel when left-clicked, both from right-click admin menu, and player panel admin menu. --- problem still persists in 500.1206
Edit: Graphical f...ups also appear, just try running from engineering corridor into cargo and go back to AI door. --- fixed in BYOND 500.1206
Edit2: Resolved in 500.1209.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/217New UI for SS132013-12-01T21:48:00ZRob NelsonNew UI for SS13*Created by: Operativ*
Basically an enhancement of an existing feature - game UI. There is an UI called 'nano' by Faerdan that was originally meant for /tg/station, and now is meant for baystation12 and in short, the UI is much faster a...*Created by: Operativ*
Basically an enhancement of an existing feature - game UI. There is an UI called 'nano' by Faerdan that was originally meant for /tg/station, and now is meant for baystation12 and in short, the UI is much faster and more readable, not only it is superior, but it's actually user-friendly.
Shouldn't be hard to 'borrow' it for vgstation13 code.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/222Injection Bug?2014-08-29T18:26:12ZRob NelsonInjection Bug?*Created by: AlphaThunder*
Playing Virology. Tried to inject monkey. The chat log stated "You inject units of the solution. The syringe now contains 10 units." Upon using the health analyzer, the monkeys were absolutely fine.
*Created by: AlphaThunder*
Playing Virology. Tried to inject monkey. The chat log stated "You inject units of the solution. The syringe now contains 10 units." Upon using the health analyzer, the monkeys were absolutely fine.