vgstation13 issueshttps://git.nexisonline.net/vgstation/vgstation13/-/issues2014-08-19T23:06:47Zhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/273Fork sprite is wrong2014-08-19T23:06:47ZRob NelsonFork sprite is wrong*Created by: robkau*
When wielding a fork in your right hand, and facing right, the fork appears to be coming out of your butt.
*Created by: robkau*
When wielding a fork in your right hand, and facing right, the fork appears to be coming out of your butt.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/274Genetics can make unlimited injectors2014-09-02T16:30:47ZRob NelsonGenetics can make unlimited injectors*Created by: robkau*
By clicking "make block injector" repeatedly, and not accepting the dialog window until you have a bunch of windows up, you can then click ok on all the windows and make a bunch of injectors at once.
*Created by: robkau*
By clicking "make block injector" repeatedly, and not accepting the dialog window until you have a bunch of windows up, you can then click ok on all the windows and make a bunch of injectors at once.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/276Don't let people leave a "last whisper" when asleep2013-12-20T16:39:51ZRob NelsonDon't let people leave a "last whisper" when asleep*Created by: dylanstrategie*
I've tested it myself. You can kill yourself by whispering when in perfect health, as long as you are asleep (cryo, N2O, etc...). Obviously the player can avoid killing themselves by not whispering, but it's...*Created by: dylanstrategie*
I've tested it myself. You can kill yourself by whispering when in perfect health, as long as you are asleep (cryo, N2O, etc...). Obviously the player can avoid killing themselves by not whispering, but it's confusing and slightly stupid
Death whispers should only be available when in crit
https://git.nexisonline.net/vgstation/vgstation13/-/issues/277R&D Protolathe cannot Eject materials2013-12-21T20:08:13ZRob NelsonR&D Protolathe cannot Eject materials*Created by: Cutelilduck*
Eject button of any amount does not function on the R&D Protolathe.
The Protolathe is accessed via linkage in the R&D console.
Affects dummies who put too much metal in the machine and cannot make room for an...*Created by: Cutelilduck*
Eject button of any amount does not function on the R&D Protolathe.
The Protolathe is accessed via linkage in the R&D console.
Affects dummies who put too much metal in the machine and cannot make room for anything else without ejecting the matter bins.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/278Genetics: Monkeys start with <800 in their race SE block.2014-09-02T16:35:21ZRob NelsonGenetics: Monkeys start with <800 in their race SE block.*Created by: CptWad*
They start with 100% clean SE's but changing any block will revert them to human without changing the 27th block.
*Created by: CptWad*
They start with 100% clean SE's but changing any block will revert them to human without changing the 27th block.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/279reinforced plasma glass2014-01-10T19:39:14ZRob Nelsonreinforced plasma glass*Created by: ziekr*
adding rods to plasma glass makes reinforced plasma glass and reinforced normal glass
![ss 2013-12-12 at 07 02 04](https://f.cloud.github.com/assets/6170457/1733898/8bbe6420-633e-11e3-986d-43235869b185.png)
*Created by: ziekr*
adding rods to plasma glass makes reinforced plasma glass and reinforced normal glass
![ss 2013-12-12 at 07 02 04](https://f.cloud.github.com/assets/6170457/1733898/8bbe6420-633e-11e3-986d-43235869b185.png)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/280exosuit fabs are broken2013-12-20T16:38:15ZRob Nelsonexosuit fabs are broken*Created by: ziekr*
exosuit fabs output parts ontop of themselves instead of infront and near everything costs zero iron
![ss 2013-12-12 at 07 52 45](https://f.cloud.github.com/assets/6170457/1734362/92bb1032-6345-11e3-978f-6e1f3d97d56...*Created by: ziekr*
exosuit fabs output parts ontop of themselves instead of infront and near everything costs zero iron
![ss 2013-12-12 at 07 52 45](https://f.cloud.github.com/assets/6170457/1734362/92bb1032-6345-11e3-978f-6e1f3d97d569.png)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/281Vox can't equip their suits etc.2013-12-17T03:45:15ZRob NelsonVox can't equip their suits etc.*Created by: thingolus*
When admin-spawned vox tried to equip something made for Vox it said wrong species.
Changing the species requirement on the vox items from Vox to vox fixed that issue temporarily
*Created by: thingolus*
When admin-spawned vox tried to equip something made for Vox it said wrong species.
Changing the species requirement on the vox items from Vox to vox fixed that issue temporarily
https://git.nexisonline.net/vgstation/vgstation13/-/issues/288Wrong names showing up in Double Agent2014-09-17T22:49:05ZRob NelsonWrong names showing up in Double Agent*Created by: ghost*
Was given the clown's default non-clown name as my target in a double agent round. John Smith instead of Honky for example.
*Created by: ghost*
Was given the clown's default non-clown name as my target in a double agent round. John Smith instead of Honky for example.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/289Genetics Issues2014-03-23T05:21:16ZRob NelsonGenetics Issues*Created by: AceDick*
Quite a few issues with genetics here I found:
a) Transfer button doesn't work anymore, it radiates the subject but does not transfer what's on the buffer, instead it saves the SE of the current subject and give th...*Created by: AceDick*
Quite a few issues with genetics here I found:
a) Transfer button doesn't work anymore, it radiates the subject but does not transfer what's on the buffer, instead it saves the SE of the current subject and give that to it.
b) Disability text doesn't manifest proper on occasion, I've gotten this occurring with coughing disability so far.
c) Monkeys start with block 27 exactly at 807 every round, on occasion radiating this block to less than 800 where it should turn them human ends up having them stay as monkeys.
d) When a random block mutation occurs, it always changes the first sub-block of the affected block to 8 (unsure if intentional or not).
https://git.nexisonline.net/vgstation/vgstation13/-/issues/290Helmet to Hat Swap Glitch2014-08-19T23:05:20ZRob NelsonHelmet to Hat Swap Glitch*Created by: Drag3ndz*
If you switch your hat with your currently equipped helmet, the hat will replace the helmet but the player's hair will not be reapplied. The only way to get out of this glitch is to put on the helmet and take it o...*Created by: Drag3ndz*
If you switch your hat with your currently equipped helmet, the hat will replace the helmet but the player's hair will not be reapplied. The only way to get out of this glitch is to put on the helmet and take it off for the character's hair to load up.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/291Heist Objectives Bugged2014-09-19T16:00:43ZRob NelsonHeist Objectives Bugged*Created by: Drag3ndz*
Upon round start in Heist, the Vox objective does not load up leaving the Vox players to improvise without a real goal.
*Created by: Drag3ndz*
Upon round start in Heist, the Vox objective does not load up leaving the Vox players to improvise without a real goal.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/292MoMMI Traitor Escape Alive Objective bugged2014-08-19T23:02:32ZRob NelsonMoMMI Traitor Escape Alive Objective bugged*Created by: Ephx1*
It seems that if a MoMMI becomes auto-traitor, surviving until the end will not count as a successful objective if you actually do so.
*Created by: Ephx1*
It seems that if a MoMMI becomes auto-traitor, surviving until the end will not count as a successful objective if you actually do so.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/293Decapitated heads have the hair sprite floating above them2014-09-17T22:48:53ZRob NelsonDecapitated heads have the hair sprite floating above them*Created by: ghost*
*Created by: ghost*
https://git.nexisonline.net/vgstation/vgstation13/-/issues/294Fix the IAA Office.2013-12-24T03:57:33ZRob NelsonFix the IAA Office.*Created by: Heredth*
The paperbin in the IAA office is a awkward place, so you cant reach it.
*Created by: Heredth*
The paperbin in the IAA office is a awkward place, so you cant reach it.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/295Give carded AI's an Enable Cameras option.2014-03-07T02:09:44ZRob NelsonGive carded AI's an Enable Cameras option.*Created by: Heredth*
Make it so the carrier can enable cameras on the AI, so it can still look around.
*Created by: Heredth*
Make it so the carrier can enable cameras on the AI, so it can still look around.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/296Telescience computer icon2014-03-23T05:21:16ZRob NelsonTelescience computer icon*Created by: d3athrow*
Doesn't have an icon when its destroyed.
*Created by: d3athrow*
Doesn't have an icon when its destroyed.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/297Some Pipes and Atmos devices cloning on Wrenching - Test Server2014-09-19T16:02:09ZRob NelsonSome Pipes and Atmos devices cloning on Wrenching - Test Server*Created by: SarahJohnson489*
[OH GOD IT'S LOOSE]
Duplicate on wrenching. No Wrench sound. Check the src.del code
4-way Manifold
Gas Mixer
HE Junction
HE Pipe
HE Bent Pipe
Gas Filter
*Created by: SarahJohnson489*
[OH GOD IT'S LOOSE]
Duplicate on wrenching. No Wrench sound. Check the src.del code
4-way Manifold
Gas Mixer
HE Junction
HE Pipe
HE Bent Pipe
Gas Filter
https://git.nexisonline.net/vgstation/vgstation13/-/issues/298Bhangometer can be walked on - Test Server2014-09-19T16:17:37ZRob NelsonBhangometer can be walked on - Test Server*Created by: SarahJohnson489*
Can stand on Bhangometer tile. Credit to Aurx for finding this.
*Created by: SarahJohnson489*
Can stand on Bhangometer tile. Credit to Aurx for finding this.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/299Botany/Mining Satchel Pouring Glitch2014-10-27T01:18:35ZRob NelsonBotany/Mining Satchel Pouring Glitch*Created by: Drag3ndz*
If you leave your satchel item menu opened and you pour your stuff in a crate/machine and you close your item menu, the items hover over the HUD anyways and you can actually clone your rocks/seeds/whatever you can...*Created by: Drag3ndz*
If you leave your satchel item menu opened and you pour your stuff in a crate/machine and you close your item menu, the items hover over the HUD anyways and you can actually clone your rocks/seeds/whatever you can stuff in crates/seed extractors.