vgstation13 issueshttps://git.nexisonline.net/vgstation/vgstation13/-/issues2018-03-16T15:31:02Zhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/14149Suicide syndrome glitch2018-03-16T15:31:02ZRob NelsonSuicide syndrome glitch*Created by: Killette2*
1. Get suicide syndrome
2. suicide, and maybe die
3. suicide... again? I have noticed people suiciding even after death
4. holy shit the corpse suicided 4 times why won't you stay down
Noticed this during m...*Created by: Killette2*
1. Get suicide syndrome
2. suicide, and maybe die
3. suicide... again? I have noticed people suiciding even after death
4. holy shit the corpse suicided 4 times why won't you stay down
Noticed this during my ling round. People I diseased were commiting suicide AGAIN even when already dead or in crit from a previous suicide. Sometimes, the repeated suicides were actually healing the victim, albeit not to a safe level, because of the health it was setting them at.https://git.nexisonline.net/vgstation/vgstation13/-/issues/14145"Suicidal Syndrome" is retardedly busted.2018-03-16T15:31:03ZRob Nelson"Suicidal Syndrome" is retardedly busted.*Created by: D3athrow-Issues*
(WEB REPORT BY: kernikov REMOTE: 172.93.109.202:7777)
>Revision 70406da520eea6d365ed3740322ff484df9ec7c2
>General description of the issue
'/datum/disease2/effect/suicide/activate(var/mob/living/carbon/m...*Created by: D3athrow-Issues*
(WEB REPORT BY: kernikov REMOTE: 172.93.109.202:7777)
>Revision 70406da520eea6d365ed3740322ff484df9ec7c2
>General description of the issue
'/datum/disease2/effect/suicide/activate(var/mob/living/carbon/mob)
mob.suiciding = 1
//instead of killing them instantly, just put them at -175 health and let 'em gasp for a while
to_chat(viewers(mob), "<span class='danger'>[mob.name] is holding \his breath. It looks like \he's trying to commit suicide.</span>")
mob.adjustOxyLoss(175 - mob.getToxLoss() - mob.getFireLoss() - mob.getBruteLoss() - mob.getOxyLoss())
mob.updatehealth()
spawn(200) //in case they get revived by cryo chamber or something stupid like that, let them suicide again in 20 seconds
mob.suiciding = 0'
>What you expected to happen
A death that wouldn't permanently remove me from the game.
>What actually happened
Instantly unconcious in Crit after being hypersprayed with 5u of diseased blood and unable to be cloned.
>Steps to reproduce if possible
Become infected with a disease with the suicidal syndrome and observe that you've been effectively gibbed with the bonus of still being abled to get succ'd.https://git.nexisonline.net/vgstation/vgstation13/-/issues/14144Some Z2 dungeon fuckery and holodecks2018-03-16T15:31:03ZRob NelsonSome Z2 dungeon fuckery and holodecks*Created by: JustSumBody*
So there's that wine cellar vault that makes a dungeon on Z2 right
![image](https://cloud.githubusercontent.com/assets/19365096/23195278/6c26d842-f880-11e6-810e-fdf18f91fbaf.png)
What happened here is tha...*Created by: JustSumBody*
So there's that wine cellar vault that makes a dungeon on Z2 right
![image](https://cloud.githubusercontent.com/assets/19365096/23195278/6c26d842-f880-11e6-810e-fdf18f91fbaf.png)
What happened here is that the holodeck and dungeons spawned in the same place, so we have this really weird overlap.
Now, these smaller holodeck simulations I don't think pop up anywhere anymore so I didn't see it fuck up the station's holodeck. But that's something to keep in mind.https://git.nexisonline.net/vgstation/vgstation13/-/issues/14143Ghosts can fuck with the Guillotine2018-03-16T15:31:00ZRob NelsonGhosts can fuck with the Guillotine*Created by: TheFriggenSawbones*
They can alt click it to spam the "X begins untying the rope holding the guillotine's blade" message.
They can't actually make the blade come down, however.*Created by: TheFriggenSawbones*
They can alt click it to spam the "X begins untying the rope holding the guillotine's blade" message.
They can't actually make the blade come down, however.https://git.nexisonline.net/vgstation/vgstation13/-/issues/14142Game Freezing after reconnect.2018-03-16T15:31:03ZRob NelsonGame Freezing after reconnect.*Created by: D3athrow-Issues*
(WEB REPORT BY: adrianoking REMOTE: 172.93.109.202:7777)
Disconected due to short Internet cut, after some time it went back, had to restart the game, but after the restart the game froze once agaim after a...*Created by: D3athrow-Issues*
(WEB REPORT BY: adrianoking REMOTE: 172.93.109.202:7777)
Disconected due to short Internet cut, after some time it went back, had to restart the game, but after the restart the game froze once agaim after around three seconds.
I was playing on /Ss13g/ when i got a short internet cut. After it went back the game resumed but frozen, with just the messages flowing. I've restarted the game and it went back as normal, but after some seconds (around three) the game once again froze in the lastest frame pictured. (a guy seeing that i'm not moving started playing pulling me around in circles) i was using the site's downloadable version (510.1347) and then asked the admin for help, he suggested to update to the lastest(511.1374), but the game froze regardless, with the text chat flowing normally (on both versions).
PS: This is the third time this happens, with only the round end to make it fix.
I actually expected to restart the game and go back to it really, then play as normal, but didn't happened.https://git.nexisonline.net/vgstation/vgstation13/-/issues/14141ZAS issue on boxstation2018-03-16T15:31:03ZRob NelsonZAS issue on boxstation*Created by: uazuaz*
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#### Description of issue
few rounds ago, a rod destroyed a door and some walls between HOP office and AI upload opening a breach on space; about 30 minutes passed and the pressure didn't change at all.
(___NOTE:___ i made a test destroying that same wall with thermite on the test server and the pressure dropped as intended)
![1](https://cloud.githubusercontent.com/assets/6170726/23172564/71840c9e-f856-11e6-8a72-3c296c428048.jpg)
#### Difference between expected and actual behavior
expected the air to be sucked in space;
didn't happen
#### Server revision
<!-- Found with the "Show server revision" verb in the OOC tab in game. -->
70406da520eea6d365ed3740322ff484df9ec7c2
#### Issue bingo
Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.
<!-- Check these by writing an x inside the [ ] (like this: [x])-->
- [ ] Issue could be reproduced at least once
- [ ] Issue could be reproduced by different players
- [ ] Issue could be reproduced in multiple rounds
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] [Couldn't find an existing issue about this](https://github.com/d3athrow/vgstation13/issues)
https://git.nexisonline.net/vgstation/vgstation13/-/issues/14140You can make a hacked juke stop playing music by kicking it2018-03-16T15:31:03ZRob NelsonYou can make a hacked juke stop playing music by kicking it*Created by: StreptoMutans*
Normally you can't stop a hacked juke other than by unhacking it . But if you kick it you can stop it nonetheless and it even loses its red color*Created by: StreptoMutans*
Normally you can't stop a hacked juke other than by unhacking it . But if you kick it you can stop it nonetheless and it even loses its red colorhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/14139Blood Donation Bot accepts blood from no blood races2018-03-16T15:31:03ZRob NelsonBlood Donation Bot accepts blood from no blood races*Created by: Kurfursten*
Because for some reason someone thought it would be fine to let no blood races have vessels full of blood. No really.
I'll fix this later if someone doesn't beat me to it. OLD CODE!*Created by: Kurfursten*
Because for some reason someone thought it would be fine to let no blood races have vessels full of blood. No really.
I'll fix this later if someone doesn't beat me to it. OLD CODE!https://git.nexisonline.net/vgstation/vgstation13/-/issues/14137Soul sharded mobs also get nullspaced while being held by somebody with an am...2018-03-16T15:31:00ZRob NelsonSoul sharded mobs also get nullspaced while being held by somebody with an amorphous mask*Created by: kilozombie*
There are probably other things that I'm forgetting about
@Shadowmech88 *Created by: kilozombie*
There are probably other things that I'm forgetting about
@Shadowmech88 https://git.nexisonline.net/vgstation/vgstation13/-/issues/14136Admin newscaster channels(Tau Ceti and Gibson Gazette) can't take photos2018-03-16T15:31:03ZRob NelsonAdmin newscaster channels(Tau Ceti and Gibson Gazette) can't take photos*Created by: JustSumBody*
Admin newscaster verb(Access-newscaster-network) allows you to post to the two ARR PEE newscaster channels, but there's no physical console or method to insert a camera photo into it.
*Created by: JustSumBody*
Admin newscaster verb(Access-newscaster-network) allows you to post to the two ARR PEE newscaster channels, but there's no physical console or method to insert a camera photo into it.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/14132Newlighting is disorienting and glum2018-03-16T15:31:00ZRob NelsonNewlighting is disorienting and glum*Created by: Megamaw*
When did we switch to this new lighting system? I think we called it goonlighting?
Either way, everything is dark, glum, and gross, no matter how many high-efficiency lights I put in.
If there are no conflict...*Created by: Megamaw*
When did we switch to this new lighting system? I think we called it goonlighting?
Either way, everything is dark, glum, and gross, no matter how many high-efficiency lights I put in.
If there are no conflicts, can we just revert it? The only reason it'd look 'great' is if you like everything dark and muted.
When combined with the good ol' ten minute flashing red lights during evac, I can't see jack shit.https://git.nexisonline.net/vgstation/vgstation13/-/issues/14130Dr. Acula GUI Won't Stay Closed2018-03-16T15:31:00ZRob NelsonDr. Acula GUI Won't Stay Closed*Created by: D3athrow-Issues*
(WEB REPORT BY: n3x15 REMOTE: 172.93.109.202:7777)
# Revision
2a12d49c2aa6c876ded1daf83eec79b0d0a4769f
# Description
Dr. Acula control window keeps reopening oh jesus make it end
# Reproduction steps...*Created by: D3athrow-Issues*
(WEB REPORT BY: n3x15 REMOTE: 172.93.109.202:7777)
# Revision
2a12d49c2aa6c876ded1daf83eec79b0d0a4769f
# Description
Dr. Acula control window keeps reopening oh jesus make it end
# Reproduction steps
1. Be observer
2. Click on Dr. Acula
3. Try to close window via X
# Expected Behaviour
It fucking closes and stays closed
# Observed Behaviour
IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT AND IT OPENS AND I CLOSE IT ANDhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/14127MoMMI laws need a major overhaul2018-03-16T15:31:03ZRob NelsonMoMMI laws need a major overhaul*Created by: HarseTheef*
#### Description of issue
As it stands, the MoMMI lawset is impossible to follow without committing suicide inside of a pipe at round-start. Other silicons have their laws act as a meaningful form of gameplay,...*Created by: HarseTheef*
#### Description of issue
As it stands, the MoMMI lawset is impossible to follow without committing suicide inside of a pipe at round-start. Other silicons have their laws act as a meaningful form of gameplay, while MoMMI laws are deliberately worded to make a MoMMI always in violation of its own laws. The reason for such being so that an admin can choose to warn or ban a MoMMI at any moment, depending on their mood. This is not fun or interesting gameplay. It is honestly a very poor form of game development and administration.
```
1. You may not involve yourself in the matters of another being, even if such matters conflict with Law Two or Law Three, unless the other being is another MoMMI in KEEPER mode.
2. You may not harm any being, regardless of intent or circumstance.
3. You must maintain, repair, improve, and power the station to the best of your abilities.
```https://git.nexisonline.net/vgstation/vgstation13/-/issues/14126Manifest Ghost balance2018-03-16T15:31:03ZRob NelsonManifest Ghost balance*Created by: Durgen*
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#### Description of issue
Manifested ghosts need some balance, they are prone to fuckery
suggested balances
\>5 minute cooldown to becoming ghost, (so the ghosts aren't just an endless rape train)
\>Diona can't summon ghosts (so the ghosts aren't just an endless rape train)
- [X] a healthy portion of salt is motivating this issuehttps://git.nexisonline.net/vgstation/vgstation13/-/issues/14121sometimes airtight flaps aren't really airtight2018-03-16T15:31:03ZRob Nelsonsometimes airtight flaps aren't really airtight*Created by: Jubisloviu*
Description of the Issue:
![scrnshot1](https://cloud.githubusercontent.com/assets/20007336/23128212/d1e77666-f75c-11e6-9111-89c94aa4dde1.png)
>try to use airtight flaps to separate rooms with different gases...*Created by: Jubisloviu*
Description of the Issue:
![scrnshot1](https://cloud.githubusercontent.com/assets/20007336/23128212/d1e77666-f75c-11e6-9111-89c94aa4dde1.png)
>try to use airtight flaps to separate rooms with different gases/pressure/temperatures
>doesn't really works and the gases will just ignore the flaps.
**What was expected**
a tiny hot room to dry leather.
**What actually happened**
me getting cooked.
the issue keeps happening if you have a hot chamber bigger than 1 tile, i can create single tiles hot chambers without problems, but when the hot chamber is bigger than that the issue happens.https://git.nexisonline.net/vgstation/vgstation13/-/issues/14117Shotguns are really awkward to use now.2018-03-16T15:31:01ZRob NelsonShotguns are really awkward to use now.*Created by: Blithering*
Recently, shotguns were made to require two hands to fire, pump and break. This combined with the shotguns low ammo count (particularly in the barman's shotgun) have made it really annoying to use.
Try spawnin...*Created by: Blithering*
Recently, shotguns were made to require two hands to fire, pump and break. This combined with the shotguns low ammo count (particularly in the barman's shotgun) have made it really annoying to use.
Try spawning a double barrel and armour on the test server, take the gun off your armour, fire it, reload and put it back.
This should be simple, its the basics and could be called on to do any number of times in a round, but unintuitive things like having to swap to the offhand and drop to unwield, not being able to put a wielded weapon on your armour and pump/break being the same action as wielding will cause fuckups. Accidentally unloading your ammo when you wanted to fire or getting disarmed because putting your gun away takes four steps is gonna be a pain in the arse.https://git.nexisonline.net/vgstation/vgstation13/-/issues/14116Cheap Lighters change colors when lit2018-03-16T15:31:03ZRob NelsonCheap Lighters change colors when lit*Created by: SonixApache*
#### Description of issue
Cheap lighters come in green, red and blue, but when you light them they turn green and never revert.
#### Server revision
eea7f5b9d48f91d19ce72b51a4f285375a930223
*Created by: SonixApache*
#### Description of issue
Cheap lighters come in green, red and blue, but when you light them they turn green and never revert.
#### Server revision
eea7f5b9d48f91d19ce72b51a4f285375a930223
https://git.nexisonline.net/vgstation/vgstation13/-/issues/14114Poppy pretzels can only be made with roundstart seeds2018-03-16T15:31:03ZRob NelsonPoppy pretzels can only be made with roundstart seeds*Created by: kilozombie*
I'm guessing due to xenobotany reworks somewhere down the line, seeds which are clipped off of poppy flowers or through the seed extractor don't work.*Created by: kilozombie*
I'm guessing due to xenobotany reworks somewhere down the line, seeds which are clipped off of poppy flowers or through the seed extractor don't work.https://git.nexisonline.net/vgstation/vgstation13/-/issues/14113Cheepskys drop robot arm and stun batton on death2018-03-16T15:31:01ZRob NelsonCheepskys drop robot arm and stun batton on death*Created by: AutismSpider*
10/10 Coding do you even test this shit any more?*Created by: AutismSpider*
10/10 Coding do you even test this shit any more?https://git.nexisonline.net/vgstation/vgstation13/-/issues/14110Folders/clipboards should work like bags and scoop up papers/photos2018-03-16T15:31:03ZRob NelsonFolders/clipboards should work like bags and scoop up papers/photos*Created by: Apelsinsaft*
**The problem:**
If you put a paper in a folder, you have to remember which order you put all your papers into the folder if you ever want to fish it out without inspecting your entire folder, and having to ...*Created by: Apelsinsaft*
**The problem:**
If you put a paper in a folder, you have to remember which order you put all your papers into the folder if you ever want to fish it out without inspecting your entire folder, and having to put every paper in the folder manually is a pain for paper-intensive jobs like cargo, journalist, IAA or --god forbid-- paperwork gimmick HoP.
**The solution:**
Folders/clipboards are now a type of bag, and like for example plastic bags will scoop up every item on a tile you click, while being restricted to papers and photos. Additionally, like other bags, when you interact with a folder/clipboard the items inside are visible and you can interact with them directly. Even if the folders/clipboards could only hold 10 papers or photos, this would be a massive improvement since you can now identify which photo is which with a glance, tell stamped from unstamped papers apart with a glance etc.