vgstation13 issueshttps://git.nexisonline.net/vgstation/vgstation13/-/issues2015-04-23T19:33:27Zhttps://git.nexisonline.net/vgstation/vgstation13/-/issues/4068VTEC impossible to install in borg2015-04-23T19:33:27ZRob NelsonVTEC impossible to install in borg*Created by: Aurx*
Gives a "You can't equip this" error.
Borg in question had undergone a module reset, unknown if happening with unreset borgs.
*Created by: Aurx*
Gives a "You can't equip this" error.
Borg in question had undergone a module reset, unknown if happening with unreset borgs.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/4353(WEB REPORT BY: jakedb REMOTE: 198.245.63.50:7777) Internal armor plating on ...2015-05-09T11:09:06ZRob Nelson(WEB REPORT BY: jakedb REMOTE: 198.245.63.50:7777) Internal armor plating on mechs*Created by: D3athrow-Issues*
> Revision (Should be above if you're viewing this from ingame!)
> 4c0fe90ecafda384b8d6819c7ccab5b28d333d67
>
> General description of the issue
> sometimes it is impossible to put on the internal armor (...*Created by: D3athrow-Issues*
> Revision (Should be above if you're viewing this from ingame!)
> 4c0fe90ecafda384b8d6819c7ccab5b28d333d67
>
> General description of the issue
> sometimes it is impossible to put on the internal armor (5 metal). From my short testing I believe that it happens when you're using partial sheets like the ones you get from a fabricator.
>
> What you expected to happen
> metal would be put on and I can finish it.
>
> What actually happened
> nothing
>
> Steps to reproduce if possible
> do all steps to make advanced mechs and take out some sheets that was used in a fabricator while still being above the treshhold.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/4601(WEB REPORT BY: pseudonym REMOTE: 198.245.63.50:7777) Vampire can (sometimes)...2015-05-23T20:12:43ZRob Nelson(WEB REPORT BY: pseudonym REMOTE: 198.245.63.50:7777) Vampire can (sometimes) gain powers/disabilities after feeding*Created by: D3athrow-Issues*
> Revision (Should be above if you're viewing this from ingame!)
> 8876203960787873ccec147c4fc850c9c52255ac
>
> General description of the issue
> Fed on a braindead guy as a vampire. Became blind. Also ga...*Created by: D3athrow-Issues*
> Revision (Should be above if you're viewing this from ingame!)
> 8876203960787873ccec147c4fc850c9c52255ac
>
> General description of the issue
> Fed on a braindead guy as a vampire. Became blind. Also gained project mind. Ryetalyn didn't fix it. Only thing that seemed to fix it was (somehow) being turned into a monkey and back.
>
> What you expected to happen
> Feed on guy
> Get delicious blood
>
> What actually happened
> Fed on guy
> Got blood
> Also became blind and got project mind.
>
> Steps to reproduce if possible
> lolidk
https://git.nexisonline.net/vgstation/vgstation13/-/issues/4770Voting post round end is broken sometimes.2015-05-31T04:35:29ZRob NelsonVoting post round end is broken sometimes.*Created by: PJB3005*
It's very common, too, and when it happens it seems to happen for most people at the same time.
*Created by: PJB3005*
It's very common, too, and when it happens it seems to happen for most people at the same time.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/4867(WEB REPORT BY: rodocks REMOTE: 198.245.63.50:7777) Air rushing is messed up2015-06-08T10:54:56ZRob Nelson(WEB REPORT BY: rodocks REMOTE: 198.245.63.50:7777) Air rushing is messed up*Created by: D3athrow-Issues*
> Revision (Should be above if you're viewing this from ingame!)
> Revision: 3814709dbcf49a172a267b3d3cbc3f4d08c52738
>
> General description of the issue
> Air rushes you too easily
>
> What you expecte...*Created by: D3athrow-Issues*
> Revision (Should be above if you're viewing this from ingame!)
> Revision: 3814709dbcf49a172a267b3d3cbc3f4d08c52738
>
> General description of the issue
> Air rushes you too easily
>
> What you expected to happen
> not to get knocked down every 5 seconds
>
> What actually happened
> THE SUDDEN RUSH OF AIR KNOCKS YOU DOWN
>
> Steps to reproduce if possible
> open most airlocks or be near an air
> or be in the same post code as the airlock
https://git.nexisonline.net/vgstation/vgstation13/-/issues/5317(WEB REPORT BY: thewhargoul REMOTE: 198.245.63.50:7777) Ready Up Error2015-07-10T11:16:59ZRob Nelson(WEB REPORT BY: thewhargoul REMOTE: 198.245.63.50:7777) Ready Up Error*Created by: D3athrow-Issues*
> Revision (Should be above if you're viewing this from ingame!)
>
> Clicked "Ready", Game starts, Am not sent into game, click unready then was able to click "Join Game" DeadPoolJ claims to of had this sa...*Created by: D3athrow-Issues*
> Revision (Should be above if you're viewing this from ingame!)
>
> Clicked "Ready", Game starts, Am not sent into game, click unready then was able to click "Join Game" DeadPoolJ claims to of had this same issue.
>
> To be sent into the game at round start
>
> Received a fuck you and was told to late join.
>
> Unsure if it's due to chance, would have to ready up before every round and see if it happens again.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/5513(WEB REPORT BY: pokeblue REMOTE: 198.245.63.50:7777) readied up but had to un...2015-07-26T09:01:58ZRob Nelson(WEB REPORT BY: pokeblue REMOTE: 198.245.63.50:7777) readied up but had to un ready and join game*Created by: D3athrow-Issues*
I joined the lobby pretty early on and readied up right away then the game starts and says enjoy the game but nothing happens so i unready up and it makes me join the game thus making me miss out on the rou...*Created by: D3athrow-Issues*
I joined the lobby pretty early on and readied up right away then the game starts and says enjoy the game but nothing happens so i unready up and it makes me join the game thus making me miss out on the round antags
https://git.nexisonline.net/vgstation/vgstation13/-/issues/5512(WEB REPORT BY: crnibombarder REMOTE: 198.245.63.50:7777) Job prefrence bug2015-07-26T10:05:38ZRob Nelson(WEB REPORT BY: crnibombarder REMOTE: 198.245.63.50:7777) Job prefrence bug*Created by: D3athrow-Issues*
> Revision fix the job prefrence.
>
> General description of the issue
> game made me a sec officer even though it was set to never, i didn't have "random job if unavalible" on either
>
> What you expecte...*Created by: D3athrow-Issues*
> Revision fix the job prefrence.
>
> General description of the issue
> game made me a sec officer even though it was set to never, i didn't have "random job if unavalible" on either
>
> What you expected to happen
> become an assistant or something better then sec officer
>
> What actually happened
> ended up as the shittiest job on the station
>
> Steps to reproduce if possible
> set sec officer to never
> get sec officer anyway
https://git.nexisonline.net/vgstation/vgstation13/-/issues/5562Floral Disks2015-07-28T21:52:11ZRob NelsonFloral Disks*Created by: Kurfursten*
According to the thread, they need sanity or you can load them with as many as 4 genes with spam clicks.
Needs testing.
*Created by: Kurfursten*
According to the thread, they need sanity or you can load them with as many as 4 genes with spam clicks.
Needs testing.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/5859(WEB REPORT BY: edwarus REMOTE: 198.245.63.50:7777) jukebox unmovable2015-10-27T21:10:46ZRob Nelson(WEB REPORT BY: edwarus REMOTE: 198.245.63.50:7777) jukebox unmovable*Created by: D3athrow-Issues*
> Revision (Should be above if you're viewing this from ingame!)
>
> General description of the issue
> Cant unwrench the jukebox
>
> What you expected to happen
> the jukebox to move
>
> What actually h...*Created by: D3athrow-Issues*
> Revision (Should be above if you're viewing this from ingame!)
>
> General description of the issue
> Cant unwrench the jukebox
>
> What you expected to happen
> the jukebox to move
>
> What actually happened
> nothing
>
> Steps to reproduce if possible
> I turned the jukebox to syndie mode then back so i could mess with settings not sure why its unwrenchable i might just be overlooking something but i dont think so
https://git.nexisonline.net/vgstation/vgstation13/-/issues/6399Decal warning stripes look terrible.2015-11-01T21:14:57ZRob NelsonDecal warning stripes look terrible.*Created by: PJB3005*
Because they've got a shitton of alpha they looked terrible on any flooring.
*Created by: PJB3005*
Because they've got a shitton of alpha they looked terrible on any flooring.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/6025Fractional Glide Size2015-11-30T09:13:35ZRob NelsonFractional Glide Size*Created by: clusterfack*
Now that 509 is released we can use fractional glide sizes so we can have pixel perfect gliding as well as fewer calculations required to approximate the correct glide size.
*Created by: clusterfack*
Now that 509 is released we can use fractional glide sizes so we can have pixel perfect gliding as well as fewer calculations required to approximate the correct glide size.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/6823The HTML interface module needs work.2015-12-01T23:07:00ZRob NelsonThe HTML interface module needs work.*Created by: PJB3005*
It's simple, the fucking thing needs work, a lot of it.
**Here's a couple issues:**
- Code is a fucking mess, `getClient()` **AND** `_getClient()`, really?
- While it's (much) better than NanoUI, the more advanced...*Created by: PJB3005*
It's simple, the fucking thing needs work, a lot of it.
**Here's a couple issues:**
- Code is a fucking mess, `getClient()` **AND** `_getClient()`, really?
- While it's (much) better than NanoUI, the more advanced the UI gets, the more hacky it gets, take for example the power monitor chart, first we'll get a ton of copy pasted code for every UI that needs a chart further down the line, not to mention issues like the chart updating _while you're not able to use the computer._
- It's still not at the NanoUI level in terms of how good it looks, certain UI elements / their styling requires hacks.
- It's not very easy to work with.
- Even with all the above a fucking toggle switch is hacky.
### So here's my proposal!
So, we keep the base functions, however, we add a new "widget" system.
Take the following code:
``` DM
var/const/dat = {"
<div class="item">
<div class="itemLabel">Input: </div>
<div class="itemContent">
<span id="inputtoggles">
<a href="?src=\ref[interface];power=1">Enable</a> <a href="?src=\ref[interface];power=0" class="linkDanger">Disable</a>
</span>
</div>
</div>
"}
```
As you can see, there's a span containing _both_ of the buttons, for the sake of making the button not a fucking pain to update.
With widgets<sup>tm</sup>:
``` DM
var/const/dat = {"
<div class="item">
<div class="itemLabel">Input: </div>
<div class="itemContent">
[interface.new_widget(/datum/html_widget/toggle, "powerToggle" list("Enable", "Disable", "powerOn", "powerOff"))]
</div>
</div>
"}
```
This treats it much more like [every modern interface system like GTK, Qt, WPF, Winforms], to be MUCH more consistent, and easier to do.
These widgets would, of course, very easily be controllable, style depending on the UI they're in, ...
And then shit like walking away will make them change style like NanoUI...
https://git.nexisonline.net/vgstation/vgstation13/-/issues/6920Changelings get disability on transform2015-12-09T12:10:44ZRob NelsonChangelings get disability on transform*Created by: ghost*
Transform seems to cause disabilities even when your victim didn't have any.
*Created by: ghost*
Transform seems to cause disabilities even when your victim didn't have any.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/7624Minimize casualties objective always is successful. Even if the traitor relea...2016-01-10T00:59:57ZRob NelsonMinimize casualties objective always is successful. Even if the traitor releases plasma and runs down the hall with the cap laser killing people*Created by: D3athrow-Issues*
(WEB REPORT BY: cptwad REMOTE: 158.69.55.2:7777)
> Revision (Should be above if you're viewing this from ingame!)
> 91c351200027f8bb0bca28fc5872a115223d88d4
>
> General description of the issue
> I just ...*Created by: D3athrow-Issues*
(WEB REPORT BY: cptwad REMOTE: 158.69.55.2:7777)
> Revision (Should be above if you're viewing this from ingame!)
> 91c351200027f8bb0bca28fc5872a115223d88d4
>
> General description of the issue
> I just watched someone plasmaflood and then go about killing what crew was left with the caplaser
>
> What you expected to happen
> The traitor to fail his minimize casualties
>
> What actually happened
> Greentexted. Shitposted about how he "Doesnt care" about objectives
>
> Steps to reproduce if possible
https://git.nexisonline.net/vgstation/vgstation13/-/issues/7656Antimatter Reactor cannot be deconstructed2016-01-11T16:15:48ZRob NelsonAntimatter Reactor cannot be deconstructed*Created by: LordMyroc*
Antimatter Reactors can't be deconstructed. The only way to remove already built engine parts is to somehow unanchor the control unit, which is impossible as long as it's connected to at least one part. The singu...*Created by: LordMyroc*
Antimatter Reactors can't be deconstructed. The only way to remove already built engine parts is to somehow unanchor the control unit, which is impossible as long as it's connected to at least one part. The singularity is as far as I'm aware the only way to get rid of it, as I'm pretty sure not even bombs can destroy it.
This was used to subtly griff a round by blocking off arrivals from the rest of the station with a long wall made out of AME parts, requiring admin intervention to destroy the AME control unit.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/7660feature request: new atmostec/scientist traitor item, the water gun.2016-01-11T21:22:36ZRob Nelsonfeature request: new atmostec/scientist traitor item, the water gun.*Created by: FudgePucker*
Yes you read that title right, a water gun.
A regent tank that can only be filled with hydrogen and a slot for an O2 tank.
With room temp o2 it acts like a Chen sprayer filled with water, use it to slip people...*Created by: FudgePucker*
Yes you read that title right, a water gun.
A regent tank that can only be filled with hydrogen and a slot for an O2 tank.
With room temp o2 it acts like a Chen sprayer filled with water, use it to slip people or give it to the clown.
With cold o2 it makes snow. Be the funtag you always wanted to be and bring white powdery joy (not cocaine) to the station, or give it to the clown.
With hot o2 it produces steam, acting like polyacid dealing burn damage to people that aren't protected. Take down your target in a more subtle and unique way besides ebow esword, or give it to the clown.
With HOLY SHIT THATS FUCKING HOT atmos wizard o2 it just spits out hot o2 and hydrogen gas, causing the area to become fire. Go around making the flame thrower look like child's play as you watch the station burn to the ground... Or give it to the clown.
It uses mols of o2 every use and some hydrogen, meaning the hot and HOTTER setting use up more fuel.
It would provide a non bus way to make snow.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/7652Mist walk being odd2016-01-12T00:03:35ZRob NelsonMist walk being odd*Created by: D3athrow-Issues*
(WEB REPORT BY: carshalash REMOTE: 158.69.55.2:7777)
For some reason mist walk is actually bat form, took me a moment to realize it. Probably should have a name change to be more accurate since bats cant fl...*Created by: D3athrow-Issues*
(WEB REPORT BY: carshalash REMOTE: 158.69.55.2:7777)
For some reason mist walk is actually bat form, took me a moment to realize it. Probably should have a name change to be more accurate since bats cant fly through walls
https://git.nexisonline.net/vgstation/vgstation13/-/issues/7647suggestion: filter for large menus2016-01-12T22:08:54ZRob Nelsonsuggestion: filter for large menus*Created by: uazuaz*
there are interface menus with a lot of listed elements, for example the protolathe menu;
it would be nice if you add a field where you can type the name of the item you're searching for and the list changes dynamic...*Created by: uazuaz*
there are interface menus with a lot of listed elements, for example the protolathe menu;
it would be nice if you add a field where you can type the name of the item you're searching for and the list changes dynamically to show only the items with the partial name you typed; for example, typing "manip" would show all the manipulators only.
this could be applied to all these machines with big menus, like protolathe, circuit imprinter, jukebox, etc.
https://git.nexisonline.net/vgstation/vgstation13/-/issues/7695Make polymorph power also change species2016-01-13T11:43:40ZRob NelsonMake polymorph power also change species*Created by: ghost*
Currently it only gives you name of your target.
What's the worst that can happen.
*Created by: ghost*
Currently it only gives you name of your target.
What's the worst that can happen.