Fireball explodes A LOT if picked up while timestopped and thrown
Created by: Exxion
Well, sometimes it fails to explode at all, sometimes it explodes once, and sometimes it explodes multiple times. I thought I had the circumstances worked out, but apparently not. I THINK it has to do with how many objects are either where it hits or near where it hits or something, but I can't seem to reproduce it reliably. Bauds can confirm it happened several times on the testing server, but I failed to narrow down exactly what made it explode multiple times.
Projectiles can still only be picked up while timestopped, but it's quite buggy, in this way as well as others. Perhaps the ability to pick up projectiles at all should be removed until it's made less buggy.