PACMAN rebuilds EVERY POWERNET when you (un)wrench it.
Created by: PJB3005
else if(!active)
if(istype(O, /obj/item/weapon/wrench))
anchored = !anchored
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
if(anchored)
to_chat(user, "<span class='notice'>You secure the generator to the floor.</span>")
else
to_chat(user, "<span class='notice'>You unsecure the generator from the floor.</span>")
makepowernets()