Parallax doesn't loop (properly, at least)
Created by: Exxion
- Be a ghost
- Set speed to max
- Fly in some direction for half a minute or so. Watch as the upper parallax layer slides off your screen. Continue flying a while longer. Watch as the lower parallax layer also slides off your screen.
- Fly in the opposite direction to get them back.
Note that this occurs gradually over multiple times the width of a Z-level. Obviously, crossing a Z-level boundary doesn't fix it, though it does affect it somehow in a way I'm not entirely sure of.