Mixing Blood 2: Electic Boogaloo: Adding blood to blood just duplicates the original blood
Created by: despotate
Description of issue
I did some more testing of issue #12919 (closed) and it turns out that blood generally absorbs other blood instead of sharing attributes, staying separate, or nullifying each other.
Basically:
- 1 unit of blood A with blood type X, donor Y, viruses Z is added to a container
- 90 units of blood B with blood type D, donor E, viruses F is added to the same container
- 91 units of blood A with blood type X, donor Y, viruses Z are now present in the container
I'm very surprised that this infinite-duplication behaviour has never been reported. Presumably no one ever tried mixing blood until I needed to for virology? Don't tell anyone, but the new meta is now blood tomatoes and one unit of O- blood.
Difference between expected and actual behavior
I'm going to have to start dragging a dead monkey everywhere when working on viruses since they manage to mix viruses and antibodies better than glass containers do.
Here's how I would resolve this bug:
- If different blood types / donor species / etc are added together, they're replaced with toxin
- If different viruses/antibodies are added together and they share the same blood type / donor species / etc, both sources of blood merge into one and contain both viruses/antibodies
Steps to reproduce
Get multiple different sources of blood and add them together to a container. One will rule them all.
Length of time in which bug has been known to occur
At least a month
Issue bingo
Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.
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Issue could be reproduced at least once -
Issue could be reproduced by different players -
Issue could be reproduced in multiple rounds -
Issue happened in a recent (less than 7 days ago) round -
Couldn't find an existing issue about this