Spacepod weapons give bad scary runtimes
Created by: 9600bauds
Neither tasers nor lasers work for spacepods. They can be installed properly, but clicking the "Fire Laser System" action gives the following runtime:
proc name: Fire Laser System (/obj/item/device/spacepod_equipment/weaponry/laser/proc/fire_weapon_system) source file: equipment.dm,113 runtime error: undefined proc or verb /obj/spacepod/civilian/fire weapons().