Hypothermia & Human Heat Transfer
Created by: DrCelt
TO BEGIN, OUR AIM IS TO:
make cold deadly in form of hypothermia when completely unprotected BUT don't pull a cancer, rather buff deadliness later than have it be too deadly now. Please give your input/ideas. exceptions may need to be made for cryo & space
Two issues need to be addressed to make hypothermia real.
First: Heat transfer Second: Hypothermia
Heat Transfer
- currently the average player drifts towards room temperature way way way too quickly. We must remember that in real life, the body temperature is 37, and any deviation from that even by a couple degrees brings you into hypo(or hyper)-thermia.
My intention is fairly simple with this one, as opposed to playing with lots of different flags and other such things right now, simply focus on these aims right now.
Aims
- check covered areas of worn clothes
- for now, simply assume all covered limbs are equally covered.
- also assume all limbs are equal
- any time when nutriment would be used, also heat up body.
- double covering = 2*2 less heat transfer, stacks. (air trapped between two layers is good!)
- heat up by shivering when getting too cold
That's fairly simple to code, I think (though likely I will be editing this sentence out later), as all of the flags and variables required for this are already in the game (I hope)
Hypothermia
I've been researching all around for any information on this I can find, and while I will not bore you with everything I've discovered, I will warn you I'm not a biologist (or a doctor) so I've not a fucking clue what I'm doing on this, though I found http://www.nhs.uk/Conditions/Hypothermia/Pages/Symptoms.aspx to be fairly well presented, and have used this to come up with how I believe it should be implemented
3 stages-
35-32C mild
-shivering (release energy) -nutriment goes down way faster, make more energy
32-28C moderate
- stop shivering
- effects of alcohol - dizziness, making wrong move, etc.
- slooowww movement
- forget how to use machines sometimes
- final stage: !!HOT!!
<28C severe
- unconcious
- pulse stops/slows
- breathing stops
- take organ damage
- die