Beepsky considers non-sentient monkeys as criminals
Created by: D3athrow-Issues
(WEB REPORT BY: pseudonym REMOTE: 158.69.55.2:7777)
Revision (Should be above if you're viewing this from ingame!)
General description of the issue
Beepsky will consider monkeys in view to be criminals and chase them. Even if they aren't sentient.
In this case Beepsky saw a monkey through the window of Genetics on Meta and got stuck on the windows and walls trying to chase them.
What you expected to happen
Beepsky would keep walking past genetics window.
What actually happened
Beepsky got stuck on the window, pointing and screaming at a monkey.
Steps to reproduce if possible
Play on Meta, wait for Beepsky to pass by genetics or bring him there yourself.