Runtime on proc/to_chat could be causing severe lag spikes
Created by: Probe1
The server was lagging hard with 2-3 second hangs between actions/inputs. I opened the profiler and under self cpu I only saw proc/to_chat out of the ordinary. It was the 5th highest usage of the CPU. The runtime may be causing bad hangups.
runtime error: DEBUG: Boutput called with invalid message
00:45:23 Runtime detected
DEBUG: Boutput called with invalid message at browserOutput.dm:212
proc name: to chat (/proc/to_chat)
source file: browserOutput.dm,212
usr: (src)
src: null
call stack:
to chat(Michael Cariello (/mob/living/carbon/human), )
Dalton Webb (/obj/effect/fake_attacker): updateimage()
Dalton Webb (/obj/effect/fake_attacker): attack loop()
Dalton Webb (/obj/effect/fake_attacker): New(the floor (442,150,5) (/turf/simulated/floor))