Alien nests need to be remade
Created by: CptWad
Description of issue
I have several issues with nests the resist time does not matter if you push someone over or if they are let out of the nest in however long the timer is, the will resist out of that specific nest meaning if they spam click A LOT like EVERYONE DOES they will 100% of the time get out reliably even if a xeno stands over them and spam pushes down even if they get out you can put them back on the nest, however if they spam click they INSTANTLY GET OFF THE NEST
Difference between expected and actual behavior
To operate like bucklecuffing
Steps to reproduce
Using two people, or yourself playing two people, spawn in the xeno and human for roleplay put human in nest have human spamclick the nest twenty times push the human over take the human off the nest drag him around for 10 tiles put him back on the nest wait watch as the human magically resists off the nest click drag human back to nest previously qued resists now register and he instantly resists AGAIN
Specific information for locating
Length of time in which bug has been known to occur
This is acutally before sood beefed up xenos this has happened I think. Since I recall shit like this happening a lot years ago
Issue bingo
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Issue could be reproduced at least once -
Issue could be reproduced by different players -
Issue could be reproduced in multiple rounds -
Issue happened in a recent (less than 7 days ago) round -
Couldn't find an existing issue about this