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the Strike Team Revamp

Rob Nelson requested to merge pull/13611/20170122-StrikeTeamSetup into Bleeding-Edge

Created by: JMWTurner

It's happening!

Here's how strike team work now:

  • When a strike team is called, a message is sent to every ghost that isn't job-banned from Strike Teams. After a minute, if at least one ghost applied, every selected applicant gets spawned at their spawning landmarks.
  • If there are enough commando, one of them might be a leader. Other commando have to follow his orders. The deathsquad leader (Creed) can spawn when there are at least 4 deathsquads, the ERT leader always spawn even if he's alone, the Elite Syndicate strike teams don't have leaders.

The revamp isn't fully over though, next come the map changes. I'll wait for this part to go through.

secret save recruit bravo

🆑

  • rscadd: Added strike team datums, thus purging lots of copypasted code, and allowing for the easy adding of new strike teams types.
  • tweak: Removed the JoinResponseTeam and the like buttons. Now ghosts join strike teams just like dionae and posibrains.
  • rscadd: The strike team buttons for admins have been grouped together for easy use.
  • experimental: Added framework for custom strike teams.
  • tweak: Syndicate Elite Strike Teams now spawn with OSIPR instead of pulse rifles. Although they still cannot reach the station on most maps yet.

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