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Autoborger QoL Changes

Rob Nelson requested to merge pull/13984/autoburger-name-forcing into Bleeding-Edge

Created by: N3X15

Executive Summary

Autoborging QoL changes for both borgs and AI. Chiefly, borgs don't get namepick dialogs in their faces upon autoborging, and AI have a few new options.

Justification

Seeing one too many cyborgs named "HELP AI MALF" or "AUTOBORGER IN CORE"

Screenshots

2017-02-13_13-07-25 dreamseeker_2017-02-13_12-38-06 dreamseeker_2017-02-13_12-44-50

Testing

dreamseeker_2017-02-13_13-02-22

  1. Spawned autoborger on tiny, cooldown_duration=0
  2. Spawned in as human
  3. Rested on belt
  • Name default cyborg-###, namepick allowed.
  1. Transmog'd to human
  2. VV'd forced_module to Peacekeeper
  3. Rested on belt
  • Name Peacekeeper cyborg-###, module forced to peacekeeper, namepick disallowed.
  1. Transmogged to AI
  2. Changed enabled namepick to OFF
  3. Transmogged to human
  4. Rested on belt.
  • Became peacekeeper
  • Named peacekeeper cyborg-###
  • Namepick disabled and gave the correct message.
  1. Transmogged to AI
  2. Changed name type to SILLY
  3. Transmogged to human
  4. Rested on belt.
  • Became peacekeeper
  • Named Robocop-###
  • Namepick disabled and gave the correct message.

Changelog

🆑

  • rscadd: Autoborged humans no longer get name picking dialogue after being autoborged. Namepick verb will still work, if the AI chooses to.
  • rscadd: AI can select between normal and silly default names in the autoborger.
  • rscadd: AI can choose to disable namepick.
  • rscadd: Autoborgs get a notification about being allowed to change their name or not, and how to do so.

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