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Heist Overhaul

Rob Nelson requested to merge pull/14118/heist-overhaul into Bleeding-Edge

Created by: N3X15

Executive Summary

Birbs no longer care about killing crew, have better objectives, and a tool for grabbin' dem lungs and eyes.

Changes

Heist sucks. Everyone agrees. So, after talking with the metaclub (#game-design in Discord), I've come up with the following changes:

  1. Inviolate rules for killing crew have been removed.
  2. Removed the shittier steal objectives.
  • Singulo Generator (both of them)
  • Emitters
  1. Added tougher objectives.
  • Shard
  • Eyes
  • Lungs
  1. For the organ stealing, the raiders have a new Organics Extractor that can remove selected organs from incapacitated (or resting) individuals without time-consuming and complex surgery steps. Click on their dumb sleeping faces and 15 seconds later, you have a nice new set of lungs flopped on the ground.

Fartwork

dreammaker_2017-02-19_21-19-30

Yes, it's coderart. Deal with it.

Caveats

  • No maps were changed to avoid fucking with existing PRs. This means no lethals and no OEs will be spawned until the maps are unfucked.
  • OEs can only be used by Vox. This includes station Vox.

Changelog

YAML file, the PR description never agrees with me.

Merge request reports