Constant BYOND crash or client 'sticking', only on /vg/station
Created by: Inorien
Description of issue
When I connect to /vg/station, my client either crashes within Feature Request seconds (white screen of death) or I get the 'stuck' client bug where I can still hover over things and see their names, but can't see myself moving, interacting with anything, etc. normally followed by client crash - I'm assuming this is a well known bug as I've seen people talk about it before and have experienced it a couple of times in the couple of years I've been with /vg/station.
I have downloaded the server files and successfully hosted and played on a private server running /vg/'s code with no issue.
I have fully uninstalled and reinstalled BYOND, cleared the cache, rebooted my computer and sacrificed a puppy, with no success.
When I first connected to the server, I was able to set up my character and join the round with no problems. Within a few minutes, this issue developed and has only been getting worse, to a point where I can get as far as the lobby before a freeze/crash.
Difference between expected and actual behavior
Expected: no crashes Actual: crashes
Steps to reproduce
Join /vg/station Crash
Length of time in which bug has been known to occur
I haven't played since ~January and came back to the game today. I updated BYOND to the latest (510 beta) version after uninstalling the old version. Within seconds of connecting to the server, the game crashes. This has never happened to me before in this manner.
Server revision
Unable to reliably enter the game, but its the one that's running right at this minute. I know this isn't helpful, but the game's reached a point where I connect and it freezes up before I can type anything.
Issue bingo
Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.
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Issue could be reproduced at least once - [ ] Issue could be reproduced by different players (someone mentioned they had the same problem in the thread, not sure if it's identical)
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Issue could be reproduced in multiple rounds -
Issue happened in a recent (less than 7 days ago) round -
Couldn't find an existing issue about this