Talk about the Syndicate Wheelchair.
Created by: ss13Tanker
I understand that there was a vote to nerf the wheelchair, and that the problem is that there is no idea of HOW to make the nerf, well, I have a couple of ideas.
I don't think that the increase in cost would help the case, because it could cost 10 telecrystals and still it would be used, the chair is all you need; I think the key to ner if is augmenting the cooldown in between hits and however we can increase it would be a good idea.
I think the way to approach it is one of the following ways: After running over someone, the chair advances 3 tiles in the direction it ran over someone. Dave it have a 1.5 or 2 second cooldown before it rolls over a specific person, if it's tried, the wheelchair will push. It's also a problem for knockdown, because on the second hit you're on the ground and maybe with a limb off, I'm not aware of the Sharpness it works on, but I don't think it's the main issue here. Damage is fine as is, and if any of these nerfs is implemented, then I don't think any nerf to knockdown would be necessary; however, knockdown should be reduced if cooldown is not increased, and if it's not increased then damage should be reduced too, maybe to 15.
And that is my suggestion. Hope it's not terrible.