Mechanic issues.
Created by: SkowronX
- Pod bay airlock needs to be renamed to "Mechanic Workshop"
- The maintenance doors leading to the pod bay are accessible by assistants and engineers, and since the windoor has no id check, makes the front door easily bypassable.
- Said assistants would easily target the electrical supplies closet for free insul gloves.
-Inserting a copy of a blueprint into a Flatpack Fabricator that already has said blueprint in it bugs the machine.
- Walls around the workshop need to be rwalls.
- OPTIONAL: separate the mechanic and pod bay with walls and an airlock.
- Reverse Engine sometimes gets stuck and no longer displays its UI. Playerside perhaps?
- Teleporters, comm consoles, and command computers are easily scannable, which may cause balance issues.
- Autolathes, microwaves, and food processors think the device analyzer is delicious and will eat it.
- Grinders will not attempt a scan and will be treated as if you were trying to put an incompatible reagent in.