Vox issues
Created by: uazuaz
1- as a vox miner, you have an extended-capacity emergency oxygen tank + human mask in your starting box, instead of vox internals.
EDIT: Plasmamen have this too, but unlike vox this happens with every job. Oxygen tanks instead of plasma. (thanks @ihadtoregisterforthis) //needs verifying, old issue
2- vox pressure suit and helmet have the same in-hand sprite (see picture) EDIT: Furthermore the east-west sprites are inverted. A suit on the left hand doesn't appear when looking to the west and it is on top of everything when looking to the east. (thanks @ihadtoregisterforthis)
3- all emergency nitrogen tanks on the station, both the ones in emergency closets and the ones in starting boxes, have Mask Release Pressure set to 101 kPa by default instead of 21 kPa as their oxygen counterparts (pointed out in #5079 (closed) too)
4- i saw that there are specific vox magboots inside the vox trader outpost; by the way vox can use normal human magboots too (is this intended?) --- intended
5- it seems to me that you walk at the same speed either if you have vox magboots enabled or disabled, but i'm not 100% sure about this (if yes, is this intended?) --- intended
6- differently than normal magboots, vox magboots have no visual hints to show if they're enabled or disabled, it would be better if they do it
7- as a vox, i only played as miner, janitor, librarian and quartermaster; i saw that janitor, miner and quartermaster use vox assistant pressure suit + helmet, so i can assume that many jobs as a vox start with the same assistant suit; because of this, it's impossible to spot a vox's job simply seeing them like you do with humans and you need to examine them everytime. it would be better if any job has their specific suit like humans do, but i think you already know this and you're already on it. furthermore, you lose specific suit bonuses: for example, as a vox miner you can't reinforce your suit using goliath's skin like human miners do.
8- when in the setup character window, if you browse vox hairstyles and facial hair using the arrows, you can choose human hairstyles and facial hair too; by the way if you choose a human hairstyle it will not appear ingame and your vox will be "bald".
UPDATE: this seems to affect all other species too.
EDIT 9- on the vox trader outpost there are some "vox emergency closets", their description is "It's full of life-saving equipment. Assuming, that is, that you breathe nitrogen" and their content is vox masks and nitrogen tanks; but their appearance is the same as normal emergency closets, blue with the O2 symbol, and this doesn't make sense to me. red with the N2 symbol maybe? (because muh immershun)
10- #4616 (closed) (thanks @9600bauds)