Vaults don't always respect the bounds of vault areas when spawning
Created by: Probe1
Description of issue
I removed a 60x60 chunk of vault10 on metaclubs z6. While testing my new area inside the 60x60 bounds, a syndicate vault spawned directly below it. The center of the vault was inside vault10 area but the top of it was well outside it and deleted a fair bit of my structure.
Difference between expected and actual behavior
When spawning a vault check to see if the edges are within bounds and to retry if not. Didn't check, spawned the top of a vault out of the vault10 area.
Steps to reproduce
Man this is such a bitch to reproduce that if I hadn't seen it happen while testing it wouldn't have been seen at all. Try deleting all vault areas and mapping in an area that is too small to fit a vault. That will probably provide a reproducible environ.
Specific information for locating
Length of time in which bug has been known to occur
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Issue could be reproduced at least once
Issue could be reproduced by different players
Issue could be reproduced in multiple rounds
Issue happened in a recent (less than 7 days ago) round
Couldn't find an existing issue about this