Attacking with a baton/loaded immediately after lasering with a energy/gun results in baton applying burn damage instead of brute
Created by: Probe1
Description of issue
A stun baton when used on harm intent applies 10 brute damage. When a mob is lasered with an energy gun and immediately afterwards struck with a stun baton, it applies burn damage instead of brute. The second hit (and successive hits) will apply brute damage properly.
Difference between expected and actual behavior
Brute damage should be applied consistently instead
Steps to reproduce
spawn human, baton/loaded, and energy/gun. Stand close by and laser the mob then harmbaton him. Check the variables and you'll see he has 40 burn damage instead of 30 burn and 10 brute. Harmbaton him again and see he has 10 brute 40 burn.
Specific information for locating
Length of time in which bug has been known to occur
Server revision
Issue bingo
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Issue could be reproduced at least once -
Issue could be reproduced by different players -
Issue could be reproduced in multiple rounds -
Issue happened in a recent (less than 7 days ago) round -
Couldn't find an existing issue about this