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Quick equip prioritizes putting objects into belts

Rob Nelson requested to merge pull/10748/Belts2 into Bleeding-Edge

Created by: JustSumBody

Closes #10556 (closed) Quick equip will now prioritize placing an item in an equipped belt rather than in the suit storage or pockets. Functionality for other items to have this property is in place through quick_store and can_quick_store. Now with 90% less hardcode I never realized how much I really wanted this until I went from borg to carbon and kept dropping things.

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