Skip to content
GitLab
Explore
Sign in
Register
Better controllable simple animals
Code
Review changes
Check out branch
Download
Patches
Plain diff
Rob Nelson
requested to merge
pull/11166/klgae
into
Bleeding-Edge
Jul 27, 2016
Overview
8
Commits
2
Changes
17
Expand
Created by: unid15
Removed the
move_to_delay
var, replaced the instances with
speed
- this makes player controlled animals and NPCs move at the same speed (player goliaths and mummies are painfully slow now)
You can now use mobs' ranged attacks by clicking
Merge request reports