Spellbook refactor
Created by: unid15
About time this was done
- Rewrote spellbook code to be great and modular
- Added separate buttons for upgrading spells. Clicking on the upgrade name (cooldown, power) will tell you what upgrading the spell will do
- Bought spells are shown on top of the list
- This also makes changing spell prices very possible!
TODO:
-
Fix some broken shit -
Re-add messages on purchasing spells/artifacts -
Fix broken descriptions and some formatting issues -
Test thoroughly -
Make it prettier, maybe? Spell icons or something fancy like a background color. -
Re-implement feedback
Question:
How important is feedback? This stuff: feedback_add_details("wizard_spell_learned","WM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells