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Holominimap experiment

Rob Nelson requested to merge pull/11517/20160821-Holominimaps into Bleeding-Edge

Created by: JMWTurner

First of all, this update introduces at long last a jumpsuit for deathsquad agent, the "deathsquad holosuit".

deathsquaduniform

While wearing it, deathsquad agents can toggle an holographic map of the Zlevel they're currently in (that only they can see). Maps for all 6 Zlevels are generated in 2.5 seconds before roundstart. If someone else on the Zlevel is wearing a deathsquad holosuit they'll appear on the map, if they're dead the icon's visor will be dark and its border will be red.

map

webm demonstrating the map updating as you move around: https://dl.dropboxusercontent.com/u/33846352/deathsquad_holominimap.webm

webm demonstrating the map updating as you change Zlevel: https://dl.dropboxusercontent.com/u/33846352/deathsquad_multilevel.webm

The map updates through the suit's process(), not when you move.

Vaults do not appear on the map. Nor do shuttles, or the tunnels/easter eggs on the asteroid.

If this concept gets through, I might expand it to other fields, such as the PDA Minimap, or ERT jumpsuits.

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