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R&D Anomaly Tech Tree

Rob Nelson requested to merge pull/11630/20160828-Anomaly into Bleeding-Edge

Created by: JMWTurner

It's pretty bare for now but hopefully with a few more updates, Xenoarchaeologists will actually become useful to the rest of the science division.

Currently, Science Googles and Depth Scanners are unlocked at Anomaly 2. The scanner with the complicated name that helps you find large artifacts is unlocked at Anomaly 6 (which can only be reached by deconstructing large artifact analysis reports), so you need to find at least one large artifact before you can more easily find others. This is a long overdue feature.

ano1 ano2

Small artifacts have an anomaly level varying from 1 to 4, depending on their type, and whether they have extra features, such as peculiar drawings.

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