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Lazarus injectors don't reset butchering drops, minor butchering changes

Rob Nelson requested to merge pull/12182/butcherlaz into Bleeding-Edge

Created by: Sprok0

Mobs now remember their butchered status through lazarus revival.

Partially butchered mobs are weaker than intact mobs, removing chunks of meat reduces max health, and skinned mobs take double damage.

The basilisk diamonds and hivelord core are converted into butchery drops, rather than just appearing when the mob dies.

Fixes a minor bug where a butchered mob's sprite was updated before the butchering completed, mostly visible with spider sprites having one more leg than they actually had left.

Butchering products can have the time it takes to butcher them changed, rather than being the same for all of them. Spider and frog legs take half default time, hivelord cores take one tenth default time.

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