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Standardized monkeyize proc and implemented it

Created by: BarneyGumball

I have plans for a standardized monkey->human proc or "demonkeyize" proc, but I figure that this will be easier to review if I separate that into a future PR.

There is a slight buff that came with this: Going from human->monkey as a changeling is now a bit faster because I reduced the sleep() time to match the animation.

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