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[WIP] Adds cloth and leather

Rob Nelson requested to merge pull/12640/cratiro into Bleeding-Edge

Created by: unid15

They were in the game before but they had absolutely no use. Now they do (or at least cloth does)

  • Cloth can be used to make rags (1 roll -> 2 rags) as well as some basic clothing items:

    • Turbans (2 rolls) for the head slot
    • Hand and foot wraps (4 rolls) for hand/feet slots respectively
    • Togas (12 rolls) for uniform slot
    • Roughspun robes (12 rolls) for suit slot (they were already in the game)

- wraps - togas

  • Cloth can also be used to wrap up bleeding wounds. They're less effective than bandages and gauze, and it takes 6 seconds to apply it.

  • Using sharp items on clothing items lets you destroy them to salvage cloth and leather (depending on the material). When destroying cloth items, some of the cloth may be turned into useless for crafting rags - but that mostly happens when you use crappy and dull tools.

    • Destruction takes from 10 to 5 seconds, depending on tools used. Glass shards are slower, knives are faster.

    • Gloves usually turn into 2 sheets, hats and masks into 1, shoes into 2, suits and clothing into 10.

    • Some items can't be destroyed, including reinforced and armored items, as well as head of staff uniforms.

currently leather is useless, but leather clothing is much less common than cloth

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