Pouring reagents jump link logging
Created by: Kammerjunk
Changes the reagent pouring log to use tp_link_short = FALSE
(the default is TRUE)
Instead of this:
[00:00:00]GAME: <span class='danger'>Character Name (ckey) has poured 'reagent' onto the target.</span> (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=100;Y=100;Z=1'>JMP</a>)
You'll get this:
[00:00:00]GAME: <span class='danger'>Character Name (ckey) has poured 'reagent' onto the target. </span> (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=100;Y=100;Z=1'>Area - 100,100,1</a>)
I'm against a short jump link in general as the jump link is where the area is named and the area name makes it a lot easier to search for stuff per area in logs, but I'm assuming it was done this way for good reason.