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Supermatter Cascade Overhaul

Rob Nelson requested to merge pull/13715/supermatter-cascade-fixes into Bleeding-Edge

Created by: N3X15

Executive Summary

Fixes a buttload of Supermatter Cascade bugs, and provides some cosmetic upgrades.

TODO

  • Whoever coded the lighting shit did it wrong and it takes place AFTER the galaxy-wide alert thing
  • Lights are green. (?!)
  • Slow damage to the station not occurring
  • Supermatter sea has some graphical issues
  • Supermatter sea looks like shit
  • Bluespace rift hitbox is 3x3 when it should fit the size of the sprite.
  • Does not fuck with parallax colors (Would be neat to get brand new parallax textures but probably won't happen)
  • People have shovelled awful music into the apocalypse playlist, needs a review. (Outside of PR scope)

Screenshots

dreamseeker_2017-01-29_18-50-15 dreamseeker_2017-01-29_19-06-22 Latest bluespace sprites without edges: dreamseeker_2017-01-29_20-09-51

Changelog

🆑

  • bugfix: Bluespace rift works again.
  • tweak: Minor consistency issues with supermatter cascade announcements have been fixed.
  • rscadd: New supermatter sea textures, also glows blue.
  • rscadd: Supermatter cascade now affects parallax textures.
  • rscdel: Lighting no longer goes green during supermatter cascade.

Merge request reports