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Nofruit are completely random and have a static cycling animation.

Rob Nelson requested to merge pull/13786/fuck-nofruit-gamers into Bleeding-Edge

Created by: N3X15

Executive Summary

This gets rid of the reflex-based selection of fruits in No-Fruit and No-Fruit Pies, makes the cycling animation a static DMI-based animation (based off of a random selection of 20 icons), and gets rid of the clicks altogether.

Justification

  • The code-based cycling animation has lead to lag and even client crashes in some cases when enough nofruit are on-screen.
  • The reflex-based selection of harvest produce has been demonstrated to be gamable via autoclickers and memorization of cycles. In addition, the presence of exotic fruits in the produce list is worrisome at best. By making the selection completely random and independent from the icon on-screen, the output is truly random.
  • The fucking clicking makes me want to stab things.

Icons

Icons were made by a BYONDTools script that selects 20 icons at random from food.dmi and harvest.dmi.

Changelog

🆑

  • tweak: Produce from nofruit is no completely random and has no bearing from the icon on screen.
  • sounddel: Nofruit no longer clicks.
  • bugfix: Nofruit cycling animations no longer produce lag.

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