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Xenoarch fixes [merge okay]

Rob Nelson requested to merge pull/1725/Xenofix into Bleeding-Edge

Created by: ComicIronic

  • Energy guns should now spawn with the proper sprite, as well as keep that sprite on charging
  • No more runtimes from access len on a null list
  • Changed some relative pathing
  • Fixed something that would cause type errors in calibers
  • Should fix #1699 (closed)

I have to do more testing on war sites, but the icon problem should be fixed. Xenoarch is hard to test.

EDIT: Did some testing, everything works just fine. Guns now spawn with the icons and charging them lets them keep the icon.

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