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Adding rabid slimes

Rob Nelson requested to merge pull/1787/slime-tweaks into Bleeding-Edge

Created by: DeityLink

rabid

  • The Red Slime Extract + Blood reaction will now actually make slimes rabid! When rabid they behave like any hostile monster.
  • Player-controlled slimes may now be tamed with docility potions. However the slime will be the one who gets to choose his name.
  • Tame slimes can become rabid, unless they are player controlled (more to code later in that aspect)
  • Rabid slimes may be calmed and turned into normal slimes again by lowering their body temperature bellow 0°C (dark blue slimes or a temperature gun really comes handy there)
  • Slimes spawned from killed adult slimes will be rabid. (they were supposed to be rabid according to the half-implemented rabid code)

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