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Fixed a long-standing bug that affects lights in regards to opaque atoms being destroyed.

Rob Nelson requested to merge pull/2697/opacity-fix into Bleeding-Edge

Created by: DeityLink

light_update

  • Fixed lights not updating when a wall is destroyed (by thermite or a juggernaut's punch for example)
  • Fixed lights not updating when a door is destroyed (by C4, or if manually deleted by an admin for example)
  • Fixed lights not updating when removing metal foam/smoke, which caused areas to remain permanently dark after a metal foam grenade went off in it. Which I had reported and fixes #2145 (closed).

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