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[Bugfix] Fixing a few door-related bugs

Rob Nelson requested to merge pull/2722/doorflick into Bleeding-Edge

Created by: DeityLink

*Fixed a bug that sometimes caused the "denied" animation to flicker if a player bumps into a door while it is already opening. *Fixed a bug that caused doors to always show their "denied" animation while opening when Mechs bump into them. *Fixed Shuttle/Pod doors opening/closing animations that used to loop instead of playing only once. Also shortened their delay so they now behave more like regular airlocks.

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